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→‎Update impact: add XNB changes in later 1.5.5 beta builds
Line 718: Line 718:  
* This ignores text changes in non-English files for simplicity.
 
* This ignores text changes in non-English files for simplicity.
 
* New content files aren't listed, since they won't impact existing mods.
 
* New content files aren't listed, since they won't impact existing mods.
* XNB mods are disproportionately affected, since they replace the entire file. Content Patcher packs are typically unaffected (unless they replace the entire file, in which case see the XNB mod column).
+
* XNB mods are disproportionately affected, since they replace the entire file. Content Patcher packs are typically unaffected unless they replace the entire file (in which case see the XNB mod column).
 
* It's more difficult to determine what changed in map files, so they're often just marked 'unknown' if they changed.
 
* It's more difficult to determine what changed in map files, so they're often just marked 'unknown' if they changed.
   Line 732: Line 732:  
! XNB
 
! XNB
 
! Content Patcher
 
! Content Patcher
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|-
 +
| <tt>Data/TV/TipChannel</tt>
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| fixed typo
 +
| ✘ will remove changes
 +
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Effects/BloomCombine</tt><br /><tt>Effects/BloomExtract</tt><br /><tt>Effects/GaussianBlur</tt>
 
| <tt>Effects/BloomCombine</tt><br /><tt>Effects/BloomExtract</tt><br /><tt>Effects/GaussianBlur</tt>
 
| deleted
 
| deleted
|  
+
|
|  
+
|
 
|-
 
|-
 
| <tt>Fonts/*</tt>
 
| <tt>Fonts/*</tt>
 
| no changes<br />([[Modding:Editing XNB files#unpack|unpacked format]] may differ on Windows due to [[#64-bit MonoGame and .NET 5|MonoGame]])
 
| no changes<br />([[Modding:Editing XNB files#unpack|unpacked format]] may differ on Windows due to [[#64-bit MonoGame and .NET 5|MonoGame]])
|  
+
|
|  
+
|
 +
|-
 +
| <tt>LooseSprites/Cursors2</tt>
 +
| new sprite in empty area
 +
| '''✘ broken'''
 +
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/Desert</tt>
 
| <tt>Maps/Desert</tt>
| minor visual fixes
+
| cosmetic fixes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|-
 
|-
 
| <tt>Maps/ElliottHouse</tt>
 
| <tt>Maps/ElliottHouse</tt>
| minor tweaks/fixes
+
| minor fixes
 
| ✘ will remove changes
 
| ✘ will remove changes
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
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| <tt>Maps/Farm</tt><br /><tt>Maps/Farm_Combat</tt><br /><tt>Maps/Farm_Fishing</tt><br /><tt>Maps/Farm_Foraging</tt><br /><tt>Maps/Farm_FourCorners</tt><br /><tt>Maps/Farm_Island</tt><br /><tt>Maps/Farm_Mining</tt>
 
| <tt>Maps/Farm</tt><br /><tt>Maps/Farm_Combat</tt><br /><tt>Maps/Farm_Fishing</tt><br /><tt>Maps/Farm_Foraging</tt><br /><tt>Maps/Farm_FourCorners</tt><br /><tt>Maps/Farm_Island</tt><br /><tt>Maps/Farm_Mining</tt>
 
| cave and shipping areas now use tile properties to disable building, instead of being hardcoded
 
| cave and shipping areas now use tile properties to disable building, instead of being hardcoded
| ✘ will remove build restrictions
+
| ✘ will remove those build restrictions
 +
| ✘ may remove those build restrictions
 +
|-
 +
| <tt>Maps/FarmHouse</tt><br /><tt>Maps/FarmHouse1</tt><br /><tt>Maps/FarmHouse1_marriage</tt><br /><tt>Maps/FarmHouse2</tt><br /><tt>Maps/FarmHouse2_marriage</tt><br /><tt>Maps/Farmhouse_*</tt> renovation maps<br /><tt>Maps/IslandFarmHouse</tt><br /><tt>Maps/Shed</tt><br /><tt>Maps/Shed2</tt>
 +
| added new [[#Custom floors/walls|wall/flooring properties]]
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| '''✘ broken''' (will disable most floor/walls when renovations applied)
 +
| ✘ may disable some floor/walls when renovations applied
 +
|-
 +
| <tt>Maps/spouseRooms</tt>
 +
| added [[#Custom spouse rooms|spouse standing spots]] (defaults to old offset if not set)
 +
| ✓ mostly unaffected
 +
| ✓ mostly unaffected
 +
|-
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| <tt>Strings/Locations</tt>
 +
| changed <tt>ManorHouse_DivorceBook_*</tt> entries to support [[#Non-Krobus roommates|Non-Krobus roommates]]
 +
| '''✘ broken'''
 
| ✓ mostly unaffected
 
| ✓ mostly unaffected
 
|}
 
|}
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