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A fish pond can hold and raise most types of [[fish]], including [[Night Market]] fish, [[Crab Pot]] fish and [[The Beach|beach]] forageables such as [[Sea Urchin]]s and [[Coral]]. [[Clam]] is not considered a fish, and so cannot live in a Fish Pond. The fish produce [[Roe]] and random items. The only fish which cannot live in the fish pond are the five legendary fish: [[Legend]], [[Mutant Carp]], [[Crimsonfish]], [[Glacierfish]], and [[Angler]], as well as the 5 legendary fish in the Qi's extended family quest, [[Ms. Angler]], [[Glacierfish Jr.]], [[Son of Crimsonfish]], [[Radioactive Carp]] and [[Legend II]]. Fish thrown in the pond also reproduce up to the limit of their pond, except for [[Tiger Trout]], which cannot reproduce.
 
A fish pond can hold and raise most types of [[fish]], including [[Night Market]] fish, [[Crab Pot]] fish and [[The Beach|beach]] forageables such as [[Sea Urchin]]s and [[Coral]]. [[Clam]] is not considered a fish, and so cannot live in a Fish Pond. The fish produce [[Roe]] and random items. The only fish which cannot live in the fish pond are the five legendary fish: [[Legend]], [[Mutant Carp]], [[Crimsonfish]], [[Glacierfish]], and [[Angler]], as well as the 5 legendary fish in the Qi's extended family quest, [[Ms. Angler]], [[Glacierfish Jr.]], [[Son of Crimsonfish]], [[Radioactive Carp]] and [[Legend II]]. Fish thrown in the pond also reproduce up to the limit of their pond, except for [[Tiger Trout]], which cannot reproduce.
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Fish can be harvested one at a time by casting the fishing pole into the pond. Harvested fish are always of regular quality (even if higher quality fish were thrown into the pond). Although energy is consumed when casting the rod into the pond, a simplified mechanism is used for catching the fish: fish are caught automatically (without the minigame), no [[bait]] is consumed, and the durability of [[tackle]] is not depleted. The fish do not count towards the Fish [[Collections]], and no fishing experience is gained by harvesting fish from a pond (but experience is gained when completing fish pond [[#Quests|quests]] or collecting items [[#Produce|produced]] by a pond).
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Fish can be harvested one at a time by casting the fishing pole into the pond. Harvested fish are always of regular quality (even if higher quality fish were thrown into the pond). Although energy is consumed when casting the rod into the pond, a simplified mechanism is used for catching the fish: fish are caught automatically (without the minigame), no [[bait]] is consumed, and the durability of [[tackle]] is not depleted. The fish do not count towards the [[Collections|Fish Collection]], and no fishing experience is gained by harvesting fish from a pond (but experience is gained when completing fish pond [[#Quests|quests]] or collecting items [[#Produce|produced]] by a pond).
    
Each pond holds only one type of fish at a time. Ponds are populated by holding the desired fish (with the inventory menu closed) and right-clicking on the pond to "throw" the fish in. Attempting to throw in a [[Fish#Legendary Fish|legendary fish]] yields a prompt saying "The [fish] wouldn't be happy in there."  Attempting to throw a fish into a pond that already contains a different type of fish yields a prompt saying that type of fish doesn't want to live in a pond of another type.
 
Each pond holds only one type of fish at a time. Ponds are populated by holding the desired fish (with the inventory menu closed) and right-clicking on the pond to "throw" the fish in. Attempting to throw in a [[Fish#Legendary Fish|legendary fish]] yields a prompt saying "The [fish] wouldn't be happy in there."  Attempting to throw a fish into a pond that already contains a different type of fish yields a prompt saying that type of fish doesn't want to live in a pond of another type.
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