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The house is accessible from 9:00am to 8:00pm every day, even when the shop is closed.
 
The house is accessible from 9:00am to 8:00pm every day, even when the shop is closed.
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The shop is closed on Tuesdays (except when it rains), as [[Robin ]]goes to [[Pierre's General Store]] to exercise with [[Caroline]], [[Jodi]], [[Emily]], and [[Marnie]]. However, she walks past the sales counter at 9:40am on her way. It is possible to shop at that time by entering before then and use the counter just as she passes. Similarly, Robin returns home at 7:50pm, and it is possible to shop as she enters her home and passes the sales counter.  
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The shop is closed on Tuesdays (except when it rains), as [[Robin]] goes to [[Pierre's General Store]] to exercise with [[Caroline]], [[Jodi]], [[Emily]], and [[Marnie]]. However, she walks past the sales counter at 9:40am on her way. It is possible to shop at that time by entering before then and use the counter just as she passes. Similarly, Robin returns home at 7:50pm, and it is possible to shop as she enters her home and passes the sales counter.  
    
The shop closes at 4:00pm on Fridays, when [[Robin]] and [[Demetrius]] go to [[The Stardrop Saloon]]. By entering the house before 4:00pm and missing her during open hours, it is possible to still shop by catching her as she passes the sales counter on the way out, just as on Tuesday mornings.
 
The shop closes at 4:00pm on Fridays, when [[Robin]] and [[Demetrius]] go to [[The Stardrop Saloon]]. By entering the house before 4:00pm and missing her during open hours, it is possible to still shop by catching her as she passes the sales counter on the way out, just as on Tuesday mornings.
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The shop is also closed on all festival days. If she was still working on a job on the farm the day before, then these closures will delay the job completion by one day. However, Robin does work on regular Tuesdays when she already has a job lined up, so there is no delay in that case.
 
The shop is also closed on all festival days. If she was still working on a job on the farm the day before, then these closures will delay the job completion by one day. However, Robin does work on regular Tuesdays when she already has a job lined up, so there is no delay in that case.
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The shop is closed all day any day that she is working on a job on the [[farm]].
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The shop is closed all day any day that she is working on a job on [[The Farm|the farm]].
    
==Shop Inventory==  
 
==Shop Inventory==  
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==Farm Buildings==
 
==Farm Buildings==
 
:''For the magical Buildings see [[Wizard's Tower#Buildings|Wizard's Tower]]''
 
:''For the magical Buildings see [[Wizard's Tower#Buildings|Wizard's Tower]]''
Farm buildings have a variety of uses.  Some are required to house [[Animals]]. Both [[Coop]]s and [[Barn]]s can be upgraded to house more/different animals. The player may build as many farm buildings as space allows, including multiple buildings of the same type.  [[Cabins]] and [[Shipping Bins]] are built instantly, and Coops or Barns take 3 days to complete; other buildings need 2 days.
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Farm buildings have a variety of uses.  Some are required to house [[Animals]]. Both [[Coop]]s and [[Barn]]s can be upgraded to house more/different animals. The player may build as many farm buildings as space allows, including multiple buildings of the same type.  [[Cabin]]s and [[Shipping|Shipping Bins]] are built instantly, and Coops or Barns take 3 days to complete; other buildings need 2 days.
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Existing [[farm]] buildings (including the [[Greenhouse]] and default [[Shipping Bin]]) can also be moved at the Carpenter's Shop. This action applies instantly and is free, requiring no construction time, gold, or resources other than the travel time to the Carpenter's Shop. The building's contents move along with the building, all as a unit. Unlike [[Chest|Chests]], a building does not need to be empty in order to be moved.
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Existing farm buildings (including the [[Greenhouse]] and default [[Shipping|Shipping Bin]]) can also be moved at the Carpenter's Shop. This action applies instantly and is free, requiring no construction time, gold, or resources other than the travel time to the Carpenter's Shop. The building's contents move along with the building, all as a unit. Unlike [[Chest|Chests]], a building does not need to be empty in order to be moved.
    
When placing a new building, all tiles of the footprint must be free of obstructions such as the [[Animals#Cat or Dog|cat or dog]], rocks, twigs, and weeds.  Buildings can be built on tree seeds and crafted [[Crafting#Decor|flooring and paths]], but the items will be destroyed in the process.
 
When placing a new building, all tiles of the footprint must be free of obstructions such as the [[Animals#Cat or Dog|cat or dog]], rocks, twigs, and weeds.  Buildings can be built on tree seeds and crafted [[Crafting#Decor|flooring and paths]], but the items will be destroyed in the process.
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