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16 bytes added ,  18:47, 4 November 2021
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===Dialogue===
 
===Dialogue===
   −
The source code file <tt>Content\Strings\StringsFromCSFiles.xnb</tt> contains messages that would have been displayed when the player interacted with the various elements of this scene.
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The source code file <samp>Content\Strings\StringsFromCSFiles.xnb</samp> contains messages that would have been displayed when the player interacted with the various elements of this scene.
    
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===Dobson===
 
===Dobson===
When the player talks to the bus driver after talking to Haley, an event will start playing involving an unknown character named Dobson.  It's possible that "Dobson" was later replaced with the JojaMart manager, [[Morris]]. The source code file <tt>Locations\Bus.cs</tt> contains the actions and messages that would be take place if the event were able to play out.
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When the player talks to the bus driver after talking to Haley, an event will start playing involving an unknown character named Dobson.  It's possible that "Dobson" was later replaced with the JojaMart manager, [[Morris]]. The source code file <samp>Locations\Bus.cs</samp> contains the actions and messages that would be take place if the event were able to play out.
    
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==References==
 
==References==
 
<references>
 
<references>
<ref name="forage_chance">For each forage item, the provided percentage is the average percentage of all forage items that will be the specified item for that season. The input data is <tt>[[Modding:Location_data|Locations.xnb]]</tt>, which is processed by code in <tt>GameLocation::spawnObjects</tt>.</ref>
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<ref name="forage_chance">For each forage item, the provided percentage is the average percentage of all forage items that will be the specified item for that season. The input data is <samp>[[Modding:Location_data|Locations.xnb]]</samp>, which is processed by code in <samp>GameLocation::spawnObjects</samp>.</ref>
 
<ref name="forage_spawn">Of the 1050 total tiles at the Bus Stop, 89 (8%) are valid spawn locations for standard forage items. For more information on forage item spawning, see [[Foraging#Spawning|Foraging]].</ref>
 
<ref name="forage_spawn">Of the 1050 total tiles at the Bus Stop, 89 (8%) are valid spawn locations for standard forage items. For more information on forage item spawning, see [[Foraging#Spawning|Foraging]].</ref>
 
<ref name="artifact_extra">The chance of finding extra items in Artifact Spots in season-dependent.  The maximum chance is in summer and fall.  In winter, the chance is 50% less; in spring it is 6% less.  See [[Artifact Spot]] for more information.</ref>
 
<ref name="artifact_extra">The chance of finding extra items in Artifact Spots in season-dependent.  The maximum chance is in summer and fall.  In winter, the chance is 50% less; in spring it is 6% less.  See [[Artifact Spot]] for more information.</ref>
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