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− | '''Mining''' is the [[Skills|skill]] associated with breaking rocks, mainly in [[The Mines]]. Larger or more valuable rocks and nodes take more hits or a stronger [[Pickaxes|Pickaxe]] to break. | + | '''Mining''' is the [[Skills|skill]] associated with breaking rocks, mainly in [[the Mines]]. Larger or more valuable rocks and nodes take more hits or a stronger [[Pickaxes|Pickaxe]] to break. |
| | | |
| ==Mines Access== | | ==Mines Access== |
− | During the first four days of the game, [[The Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then [[The Mines]] are unlocked. | + | During the first four days of the game, [[the Mines]] are closed due to a landslide caused by the [[JojaMart|Joja Corporation]]. On [[Spring]] 5 in the first year, a letter will be received in the mail saying that Joja Corp. has cleared the landslide, and then the Mines are unlocked. |
| | | |
− | ==[[File:Mining_Skill_Icon.png|32px]] Mining Skill== | + | ==[[File:Mining Skill Icon.png|32px]] Mining Skill== |
| Mining Skill is increased by breaking rocks. Each level adds +1 to [[Pickaxes|Pickaxe]] [[Skills#Proficiency|proficiency]]. | | Mining Skill is increased by breaking rocks. Each level adds +1 to [[Pickaxes|Pickaxe]] [[Skills#Proficiency|proficiency]]. |
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| {{:Mining/Skill}} | | {{:Mining/Skill}} |
| ==Experience Points== | | ==Experience Points== |
− | Different rock types give different numbers of experience points. While generic rocks inside [[The Mines]] provide no experience bonus on their own, if [[coal]] is dropped, 5 experience points are awarded (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points. | + | Different rock types give different numbers of experience points. While generic rocks inside [[the Mines]] provide no experience bonus on their own, if [[coal]] is dropped, 5 experience points are awarded (except in the case of the two gray rocks pictured below). No other "extra" drops from breaking rocks inside the Mines award experience points. |
| | | |
− | Breaking open a meteor dropped on [[The Farm]] during a [[Random Events#Meteorite|Meteorite event]] awards no experience. | + | Breaking open a meteor dropped on [[the Farm]] during a [[Random Events#Meteorite|Meteorite event]] awards no experience. |
| | | |
| Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep. | | Experience level is increased immediately upon breaking a rock/boulder/node, but the "level up" window doesn't appear until after going to sleep. |
| | | |
− | The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced<ref name="geologistexp" />. | + | The Geologist profession gives the specific gem nodes a 50% chance of spawning an additional gem. If this happens, then the amount of experience gained for each node is reduced<ref name="geologistexp" />. |
| {|class="wikitable sortable" | | {|class="wikitable sortable" |
− | |-
| |
| ! Rock Type | | ! Rock Type |
| ! data-sort-type="number"|Experience | | ! data-sort-type="number"|Experience |
| |- | | |- |
− | | Any Rock (outside [[The Mines]]) | + | | Any Rock (outside [[the Mines]]) |
− | | 1<br />If coal is dropped: 1 or 6<ref name="coalbonus" />. | + | | 1<br />If coal is dropped: 1 or 6<ref name="coalbonus" /> |
| |- | | |- |
− | | Gray [[Boulder]] (outside [[The Mines]])<!--Farm Boulder.png--> | + | | Gray [[Boulder]] (outside [[the Mines]])<!--Farm Boulder.png--> |
| | 0 | | | 0 |
| |- | | |- |
− | | Rock, except for dark gray rocks (inside [[The Mines]]) | + | | Rock, except for the rocks below (inside [[the Mines]] and the [[Volcano Dungeon]]) |
| | 0<br />If coal/ore dropped: 5 | | | 0<br />If coal/ore dropped: 5 |
| |- | | |- |
− | | [[File:Stone Index668.png]] [[File:Stone Index670.png]] Either of these dark gray rocks (inside [[The Mines]]) | + | | [[File:Stone Index668.png]][[File:Stone Index670.png]] Either of these dark gray rocks (inside [[the Mines]])<br />[[File:Stone Index845.png]][[File:Stone Index846.png]][[File:Stone Index847.png]] Any of these 3 rocks (inside [[the Mines]] when dangerous and inside the [[Volcano Dungeon]]) |
| | 3<br />If coal is dropped: 4 | | | 3<br />If coal is dropped: 4 |
| |- | | |- |
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| |- | | |- |
| | Bone Node | | | Bone Node |
| + | | 6 |
| + | |- |
| + | | Clay Node |
| | 6 | | | 6 |
| |- | | |- |
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| | Mussel Node | | | Mussel Node |
| | 5 | | | 5 |
| + | |- |
| + | | Calico Egg Node |
| + | | 50 |
| + | |- |
| + | | Coal Node |
| + | | 10 |
| |- | | |- |
| |} | | |} |
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| |Amethyst Node | | |Amethyst Node |
| |[[Amethyst]] | | |[[Amethyst]] |
− | |Any level | + | |Any floor |
| |[[Skull Cavern]], [[Quarry]] | | |[[Skull Cavern]], [[Quarry]] |
| |- | | |- |
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| |Aquamarine Node | | |Aquamarine Node |
| |[[Aquamarine]] | | |[[Aquamarine]] |
− | |Any level after reaching bottom of mines; Level 40+ otherwise | + | |Any floor after reaching the bottom of [[the Mines]]; floor 40+ otherwise |
| |[[Skull Cavern]], [[Quarry]] | | |[[Skull Cavern]], [[Quarry]] |
| |- | | |- |
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| |Copper Node | | |Copper Node |
| |[[Copper Ore]] | | |[[Copper Ore]] |
− | |Any level | + | |Any floor |
| |[[Skull Cavern]], [[Quarry]], [[Quarry Mine]], [[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps, [[Volcano Dungeon]] | | |[[Skull Cavern]], [[Quarry]], [[Quarry Mine]], [[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps, [[Volcano Dungeon]] |
| |- | | |- |
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| |Diamond Node | | |Diamond Node |
| |[[Diamond]] | | |[[Diamond]] |
− | |Level 50+ | + | |Floor 50+ |
| |[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]] | | |[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]] |
| |- | | |- |
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| |Emerald Node | | |Emerald Node |
| |[[Emerald]] | | |[[Emerald]] |
− | |Any level after reaching bottom of mines; Level 80+ otherwise | + | |Any floor after reaching the bottom of [[the Mines]]; floor 80+ otherwise |
| |[[Skull Cavern]], [[Quarry]] | | |[[Skull Cavern]], [[Quarry]] |
| |- | | |- |
| |id="Gem Node"|[[File:Gem Node.png|center]] | | |id="Gem Node"|[[File:Gem Node.png|center]] |
| |Gem Node | | |Gem Node |
− | |[[Amethyst]], [[Aquamarine]], [[Diamond]], [[Emerald]], [[Jade]], [[Prismatic Shard]], [[Ruby]], or [[Topaz]] | + | |[[Amethyst]], [[Aquamarine]], [[Diamond]], [[Emerald]], [[Jade]], [[Ruby]], or [[Topaz]] |
− | |Any level | + | |Any floor |
− | |[[Skull Cavern]], [[Quarry]] | + | |[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]] |
| |- | | |- |
− | |id="Gold Node"|[[File:Gold Node.png|center]] | + | |id="Gold Node"|[[File:Gold Node.png|center]][[File:Gold Node Volcano.png|center]] |
| |Gold Node | | |Gold Node |
| |[[Gold Ore]] | | |[[Gold Ore]] |
− | |Level 80+ | + | |Floor 80+ |
− | |[[Skull Cavern]] (10% chance of spawning at levels 60-79, 75% chance of spawning at levels 80+)<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 7<br />[[Volcano Dungeon]] | + | |[[Skull Cavern]] (10% chance of spawning at floors 60-79, 75% chance of spawning at floors 80+)<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 7<br />[[Volcano Dungeon]] |
| |- | | |- |
| |id="Iridium Node"|[[File:Iridium Node.png|center]] | | |id="Iridium Node"|[[File:Iridium Node.png|center]] |
| |Iridium Node | | |Iridium Node |
− | |[[Iridium Ore]], and a 4% chance for 1 [[Prismatic Shard]] | + | |[[Iridium Ore]], and a 3.5% chance for 1 [[Prismatic Shard]] |
| |N/A | | |N/A |
| |[[Skull Cavern]]<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps at Mining Skill level 10 only<br />[[Volcano Dungeon]] | | |[[Skull Cavern]]<br />[[Quarry]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps at Mining Skill level 10 only<br />[[Volcano Dungeon]] |
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| |Iron Node | | |Iron Node |
| |[[Iron Ore]] | | |[[Iron Ore]] |
− | |Level 40+ | + | |Floors 40-79 |
| |[[Quarry]]<br />[[Skull Cavern]]<br />[[Quarry Mine]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 4<br />[[Volcano Dungeon]] | | |[[Quarry]]<br />[[Skull Cavern]]<br />[[Quarry Mine]]<br />[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps after Mining Skill level 4<br />[[Volcano Dungeon]] |
| |- | | |- |
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| |Jade Node | | |Jade Node |
| |[[Jade]] | | |[[Jade]] |
− | |Any level after reaching bottom of mines; Level 40+ otherwise | + | |Any floor after reaching the bottom of [[the Mines]]; floor 40+ otherwise |
| |[[Skull Cavern]], [[Quarry]] | | |[[Skull Cavern]], [[Quarry]] |
| |- | | |- |
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| |Mystic Stone | | |Mystic Stone |
| |1-3 [[Iridium Ore]], 1-4 [[Gold Ore]], and a 25% chance of 1 [[Prismatic Shard]] | | |1-3 [[Iridium Ore]], 1-4 [[Gold Ore]], and a 25% chance of 1 [[Prismatic Shard]] |
− | |Level 100-120 | + | |Floor 100+ |
| |[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]] | | |[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]] |
| |- | | |- |
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| |Ruby Node | | |Ruby Node |
| |[[Ruby]] | | |[[Ruby]] |
− | |Any level after reaching bottom of mines; Level 80+ otherwise | + | |Any floor after reaching the bottom of [[the Mines]]; floor 80+ otherwise |
| |[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]] | | |[[Skull Cavern]], [[Quarry]], [[Volcano Dungeon]] |
| |- | | |- |
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| |Topaz Node | | |Topaz Node |
| |[[Topaz]] | | |[[Topaz]] |
− | |Any level | + | |Any floor |
| |[[Skull Cavern]], [[Quarry]] | | |[[Skull Cavern]], [[Quarry]] |
| |- | | |- |
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| |[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps | | |[[Farm Maps#Hilltop|Hill-top]] and [[Farm Maps#Four Corners|Four Corners]] farm maps |
| |- | | |- |
− | |id="Frozen Geode Node"|[[File: Frozen Geode Node.png|center]] | + | |id="Frozen Geode Node"|[[File:Frozen Geode Node.png|center]] |
| |Frozen Geode Node | | |Frozen Geode Node |
| |[[Frozen Geode]] | | |[[Frozen Geode]] |
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| |id="Omni Geode Node"|[[File:Omni Geode Node.png|center]] | | |id="Omni Geode Node"|[[File:Omni Geode Node.png|center]] |
| |Omni Geode Node | | |Omni Geode Node |
− | |[[Omni Geode]]s | + | |[[Omni Geode]] |
| |N/A | | |N/A |
| |[[Volcano Dungeon]] | | |[[Volcano Dungeon]] |
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| |Radioactive Node | | |Radioactive Node |
| |[[Radioactive Ore]] | | |[[Radioactive Ore]] |
− | |Any level when the mines are in a "[[The Mines#Shrine of Challenge|Dangerous]]" state. Cannot spawn on floors that are a multiple of 5. | + | |Any floor when [[the Mines]] are in a "[[The Mines#Shrine of Challenge|Dangerous]]" state. Cannot spawn on floors that are a multiple of 5. |
| |[[Skull Cavern]] when [[Quests#Skull Cavern Invasion|invaded]] | | |[[Skull Cavern]] when [[Quests#Skull Cavern Invasion|invaded]] |
| |- | | |- |
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| |[[Mussel]]s | | |[[Mussel]]s |
| |N/A | | |N/A |
− | |[[Ginger Island#The Beach|Ginger Island (East side of The Beach)]] | + | |[[Ginger Island#The Beach|Ginger Island West]] |
| + | |- |
| + | |id="Calico Egg Node"|[[File:Calico Egg Node 01.png|center]][[File:Calico Egg Node 02.png|center]][[File:Calico Egg Node 03.png|center]] |
| + | |Calico Egg Node |
| + | |[[Desert Festival|Calico Egg]] |
| + | |N/A |
| + | |[[Skull Cavern]] while the [[Desert Festival]] is going on |
| + | |- |
| + | |id="Coal Node"|[[File:Coal Node Quarry 01.png|center]][[File:Coal Node Quarry 02.png|center]][[File:Coal Node Volcano 01.png |center]][[File:Coal Node Volcano 02.png |center]] |
| + | |Coal Node |
| + | |[[Coal]] |
| + | |N/A |
| + | |[[Quarry Mine]] and [[Volcano Dungeon]] |
| |} | | |} |
| | | |
− | Diamond Nodes begin appearing at level 50 in the mines, at approximately 1 in 500 chance of appearing in place of a stone. For every level after level 50, frequency increases by .000016 per level. This makes for a .0028 chance for a diamond node to appear in place of a stone at floor 100 (1.2 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500). | + | [[#Diamond Node|Diamond Nodes]] begin appearing at floor 50 in the Mines, at approximately .0020 chance (1 in 500) of appearing in place of a stone. For every floor after floor 50, frequency increases by .000016 per floor. This makes for a .0028 chance for Diamond Node to appear in place of a stone at floor 100 (1.4 in 500 or 7 in 2500), and ultimately a .003104 chance for a diamond node to appear in place of a stone at floor 119 (1.552 in 500 or 194 in 62500). |
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− | The chance for Gem Nodes to appear is very small, but is slightly increased by Mining Skill level and Daily [[Luck]]. The chance for Mystic Stones to appear is also increased by Mining Skill Level and daily [[Luck]]. | + | The chance for Gem Nodes to appear is very small, but is slightly increased by [[#Mining Skill|Mining Skill]] level and daily [[luck]]. The chance for [[#Mystic Stone|Mystic Stones]] to appear is also increased by Mining Skill Level and daily luck. |
| | | |
| ==Food== | | ==Food== |
− | Certain [[Cooking|cooked dishes]] will temporarily increase mining level. [[Qi Seasoning]] can be applied to further increase the stat buff for dishes cooked by the player. | + | Certain [[Cooking|cooked dishes]] will temporarily increase the player's mining level. [[Qi Seasoning]] can be applied to further increase the stat buff for dishes cooked by the player. |
| {{Recipes|Header}} | | {{Recipes|Header}} |
| {{:Banana Pudding|RecipeRow}} | | {{:Banana Pudding|RecipeRow}} |
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| |{{Description|Magic Rock Candy}} | | |{{Description|Magic Rock Candy}} |
| |N/A | | |N/A |
− | |{{Energy|500}}{{Health|225}} | + | |data-sort-value="500"|{{Energy|500}}{{Health|225}} |
| |{{name|Mining|+2}}{{name|Luck|+5}}{{name|Speed|+1}}{{name|Defense|+5}}{{name|Attack|+5}} | | |{{name|Mining|+2}}{{name|Luck|+5}}{{name|Speed|+1}}{{name|Defense|+5}}{{name|Attack|+5}} |
− | |{{Duration|8m 24s}} | + | |data-sort-value="0824"|{{Duration|8m 24s}} |
| |N/A | | |N/A |
− | |{{price|5000}} | + | |data-sort-value="5000"|{{price|5000}} |
| {{:Squid Ink Ravioli|RecipeRow}} | | {{:Squid Ink Ravioli|RecipeRow}} |
| {{Recipes|footer}} | | {{Recipes|footer}} |
| + | |
| + | Below is a table of the mining buffs that can be obtained from the [[Desert Festival#Chef|Chef]] at the [[Desert Festival]]. These stack with normal food buffs. |
| + | {|class="wikitable roundedborder" |
| + | !Image |
| + | !Name |
| + | !Buffs |
| + | !Buff Duration |
| + | !Ingredients |
| + | |- |
| + | |[[File:Mountain Chili.png|center]] |
| + | |Mountain Chili |
| + | |{{name|Mining|+3}}{{name|Defense|+1}} |
| + | |{{Duration|7m}} |
| + | |Cave Loaf + Rich Marinara |
| + | |- |
| + | |[[File:Crystal Cake.png|center]] |
| + | |Crystal Cake |
| + | |{{name|Mining|+3}}{{name|Luck|+1}} |
| + | |{{Duration|7m}} |
| + | |Cave Loaf + Cherry Syrup |
| + | |- |
| + | |[[File:Cave Kebab.png|center]] |
| + | |Cave Kebab |
| + | |{{name|Mining|+3}}{{name|Attack|+1}} |
| + | |{{Duration|7m}} |
| + | |Cave Loaf + Pungent Garlic |
| + | |- |
| + | |[[File:Hot Log.png|center]] |
| + | |Hot Log |
| + | |{{name|Mining|+3}}{{name|Speed|+1}} |
| + | |{{Duration|7m}} |
| + | |Cave Loaf + Uncomfortably Hot Sauce |
| + | |- |
| + | |[[File:Earthy Mousse.png|center]] |
| + | |Earthy Mousse |
| + | |{{name|Defense|+3}}{{name|Mining|+1}} |
| + | |{{Duration|7m}} |
| + | |Hearty Beans + Mushroom Creme |
| + | |- |
| + | |[[File:Superfood Cake.png|center]] |
| + | |Superfood Cake |
| + | |{{name|Luck|+3}}{{name|Mining|+1}} |
| + | |{{Duration|7m}} |
| + | |Rare Fruit + Mushroom Creme |
| + | |- |
| + | |[[File:Stuffed Mushrooms.png|center]] |
| + | |Stuffed Mushrooms |
| + | |{{name|Attack|+3}}{{name|Mining|+1}} |
| + | |{{Duration|7m}} |
| + | |Extremely Sharp Cheddar + Mushroom Creme |
| + | |- |
| + | |[[File:Rainforest Shrimp.png|center]] |
| + | |Rainforest Shrimp |
| + | |{{name|Fishing|+3}}{{name|Mining|+1}} |
| + | |{{Duration|7m}} |
| + | |Shrimp + Mushroom Creme |
| + | |} |
| | | |
| ==The Mines== | | ==The Mines== |
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| <references> | | <references> |
| <ref name="geologistexp">See <samp>GameLocation::breakStone</samp> in the game code.</ref> | | <ref name="geologistexp">See <samp>GameLocation::breakStone</samp> in the game code.</ref> |
− | <ref name="coalbonus">There are 2 different code sections to assign coal to a rock outside the mine. One is breakStone, a 5% * (1+(.005*MiningSkill)) chance of a rock giving coal which does give the +5 bonus. The other is onStoneDestroyed, a 3.5% chance for coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal dropping rocks, and sometimes just 1 randomly. Prospector causes breakStone to roll twice for the coal drop, while it doubles the chances for onStoneDestroyed to 7%.</ref> | + | <ref name="coalbonus">There are 2 different code sections to assign coal to a rock outside the Mines. One is breakStone, a 5% * (1+(.005*MiningSkill)) chance of a rock giving coal which does give the +5 bonus. The other is onStoneDestroyed, a 3.5% chance for coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal-dropping rocks, and sometimes just 1 randomly. Prospector causes breakStone to roll twice for the coal drop, while it doubles the chances for onStoneDestroyed to 7%.</ref> |
| </references> | | </references> |
| | | |
| ==History== | | ==History== |
| {{History|1.0|Introduced.}} | | {{History|1.0|Introduced.}} |
− | {{History|1.1|The Blacksmith profession now increases the value of metal bars by 50%, up from 25%.}} | + | {{History|1.1|The [[#Mining Skill|Blacksmith profession]] now increases the value of metal bars by 50%, up from 25%.}} |
− | {{History|1.4|Fixed Prospector profession not applied to rocks destroyed in the mines.}} | + | {{History|1.4|Fixed Prospector profession not applied to rocks destroyed in [[the Mines]].}} |
− | {{History|1.5|Added new nodes found on Ginger Island and in the Dangerous Mines.}} | + | {{History|1.5|Added [[#Bone Node|Bone Node]], [[#Cinder Shard Node|Cinder Shard Node]], [[#Clay Node|Clay Node]], [[#Omni Geode Node|Omni Geode Node]], [[#Radioactive Node|Radioactive Node]], and [[#Mussel Node|Mussel Node]].}} |
− | {{History|1.5.5|The Blacksmith profession now affects Radioactive Bars.}} | + | {{History|1.5.5|The Blacksmith profession now affects [[Radioactive Bar]]s.}} |
| + | {{History|1.6|Reduced chance for the [[#Iridium Node|Iridium Node]] to drop a [[Prismatic Shard]] from 4% to 3.5%.}} Changed [[Volcano Dungeon]] [[#Gold Node|Gold Node]] sprite. Added [[#Calico Egg Node|Calico Egg Node]] and [[#Coal Node|Coal Node]]. |
| + | |
| {{NavboxSkillsStats}} | | {{NavboxSkillsStats}} |
| | | |