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− | ==1.5.6 (hotfix 2022-01-18)== | + | ==1.5.6== |
− | The second Stardew Valley 1.5.6 hotfix was quietly released on 18 January 2022, with release notes appended to [https://store.steampowered.com/news/app/413150/view/4451243368885879000 the 1.5.6 post on Steam].
| + | Stardew Valley 1.5.6 was [https://www.stardewvalley.net/1-5-6-out-now-on-steam-gog/ released] on 21 December 2021. |
− | | |
− | ; Feature changes
| |
− | :* The version shown on the title screen <code>?</code> menu now reflects hotfixes.
| |
− | | |
− | ; Cosmetic changes
| |
− | :* Changed how the Stardew valley logo is scaled on the title screen for resolutions with lower heights.
| |
− | :* Removed the numeric hotkey displays along the top of the inventory screen menu when playing on a controller.
| |
| | | |
− | ; Bug fixes
| + | Changes in the main release: |
− | :* Fixed player/horse placement issues after triggering an event on the farm while on horseback (including an issue that could cause a farmhand to become stuck in a wall after viewing Leah's 6-heart event).
| |
− | :* Fixed Korean/English dialogue line swapped for collapsed-in-Volcano scene.
| |
− | :* Fixed exclusive fullscreen mode being off-center or incorrectly sized when Window's zoom isn't set to 100% on main-branch builds.
| |
− | :* Added failsafe when maximizing/windowing from the title screen to clamp to the upper-right corner of the current display in fullscreen mode. | |
| | | |
− | ==1.5.6 (hotfix 2021-12-22 #2)==
| + | :; Quality of life changes |
− | The second Stardew Valley 1.5.6 hotfix was quietly released on 22 December 2021, shortly after the previous one.
| + | ::* On multi-monitor setups, the game now remembers and restores on the last used monitor. |
| | | |
− | ; Bug fixes | + | :; Bug fixes |
− | :* Fixed issue initializing Steam SDK in 1.5.6. | + | ::* Possibly fixed a random crash that could occur at the end of the night. |
| + | ::* Fixed issue where some farm types' [[wallpaper]]s and [[Flooring|floors]] weren't applied when starting a new game. |
| + | ::* Fixed pressing ESC to dismiss the level up screen also skipping the level up itself, causing it to reappear every night. |
| + | ::* Fixed tilled dirt still decaying under forage items on the farm. This means that dirt under [[Crafting#Seeds|freshly grown seasonal forage seeds]] can no longer disappear randomly. |
| + | ::* Fixed [[grass]] placed indoors dying when the season changes to [[Winter]]. |
| + | ::* Fixed unable to harvest [[Tea Sapling|tea saplings]] placed in [[Garden Pot|garden pots]] on [[Ginger Island]]. |
| + | ::* Fixed the {{key|Z}} key unbindable after resetting controls to the default. |
| + | ::* Fixed map screenshots not working on Linux. |
| + | ::* Fixed [[User:Pathoschild/Modding wishlist/Completed#Done in Stardew Valley 1.5.6|modding issues]]. |
| | | |
− | ==1.5.6 (hotfix 2021-12-22)==
| + | :; Internal changes |
− | The first Stardew Valley 1.5.6 hotfix was [https://twitter.com/ConcernedApe/status/1473385614133239808 released] on 22 December 2021.
| + | ::* Updated Steamworks.NET to 20.0.0. |
| | | |
− | ; Bug fixes
| + | ---- |
− | :* Fixed crash when starting the game on the compatibility branch on macOS.
| |
− | :* Fixed unable to move the game window from one desktop to another in some monitor configurations.
| |
− | :* Fixed issue that prevented selecting a profession using a gamepad. You should be able to re-select any missed professions the next day.
| |
− | :* Fixed [[Garden Pot|garden pots]] automatically harvesting when moused over.
| |
− | :* Fixed [[Emily]]'s patio decorations being one tile above where they should be.
| |
| | | |
− | ==1.5.6==
| + | Three hotfixes were later released without changing the version number: |
− | Stardew Valley 1.5.6 was [https://www.stardewvalley.net/1-5-6-out-now-on-steam-gog/ released] on 21 December 2021.
| |
| | | |
− | ; Quality of life changes | + | :; 2021-12-22 ([https://twitter.com/ConcernedApe/status/1473385614133239808 announcement]) |
− | :* On multi-monitor setups, the game now remembers and restores on the last used monitor. | + | ::* Fixed crash when starting the game on the compatibility branch on macOS. |
| + | ::* Fixed unable to move the game window from one desktop to another in some monitor configurations. |
| + | ::* Fixed issue that prevented selecting a profession using a gamepad. You should be able to re-select any missed professions the next day. |
| + | ::* Fixed [[Garden Pot|garden pots]] automatically harvesting when moused over. |
| + | ::* Fixed [[Emily]]'s patio decorations being one tile above where they should be. |
| | | |
− | ; Bug fixes | + | :; 2021-12-22 |
− | :* Possibly fixed a random crash that could occur at the end of the night. | + | ::* Fixed issue initializing Steam SDK in 1.5.6. |
− | :* Fixed issue where some farm types' [[wallpaper]]s and [[Flooring|floors]] weren't applied when starting a new game. | |
− | :* Fixed pressing ESC to dismiss the level up screen also skipping the level up itself, causing it to reappear every night.
| |
− | :* Fixed tilled dirt still decaying under forage items on the farm. This means that dirt under [[Crafting#Seeds|freshly grown seasonal forage seeds]] can no longer disappear randomly.
| |
− | :* Fixed [[grass]] placed indoors dying when the season changes to [[Winter]].
| |
− | :* Fixed unable to harvest [[Tea Sapling|tea saplings]] placed in [[Garden Pot|garden pots]] on [[Ginger Island]].
| |
− | :* Fixed the {{key|Z}} key unbindable after resetting controls to the default.
| |
− | :* Fixed map screenshots not working on Linux.
| |
− | :* Fixed [[User:Pathoschild/Modding wishlist/Completed#Done in Stardew Valley 1.5.6|modding issues]].
| |
| | | |
− | ; Internal changes | + | :; 2022-01-18 "Hotfix #3" (appended to [https://store.steampowered.com/news/app/413150/view/4451243368885879000 1.5.6 announcement]) |
− | :* Updated Steamworks.NET to 20.0.0. | + | ::* The version shown on the title screen <code>?</code> menu now reflects hotfixes. |
| + | ::* Changed how the Stardew valley logo is scaled on the title screen for resolutions with lower heights. |
| + | ::* Removed the numeric hotkey displays along the top of the inventory screen menu when playing on a controller. |
| + | ::* Fixed player/horse placement issues after triggering an event on the farm while on horseback (including an issue that could cause a farmhand to become stuck in a wall after viewing Leah's 6-heart event). |
| + | ::* Fixed Korean/English dialogue line swapped for collapsed-in-Volcano scene. |
| + | ::* Fixed exclusive fullscreen mode being off-center or incorrectly sized when Window's zoom isn't set to 100% on main-branch builds. |
| + | ::* Added failsafe when maximizing/windowing from the title screen to clamp to the upper-right corner of the current display in fullscreen mode. |
| | | |
| ==1.5.5 (hotfix 2021-12-07)== | | ==1.5.5 (hotfix 2021-12-07)== |