Changes

254 bytes removed ,  23:46, 18 January 2022
merge 1.5.6 + hotfixes into one section per discussion
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==1.5.6 (hotfix 2022-01-18)==
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==1.5.6==
The second Stardew Valley 1.5.6 hotfix was quietly released on 18 January 2022, with release notes appended to [https://store.steampowered.com/news/app/413150/view/4451243368885879000 the 1.5.6 post on Steam].
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Stardew Valley 1.5.6 was [https://www.stardewvalley.net/1-5-6-out-now-on-steam-gog/ released] on 21 December 2021.
 
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; Feature changes
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:* The version shown on the title screen <code>?</code> menu now reflects hotfixes.
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; Cosmetic changes
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:* Changed how the Stardew valley logo is scaled on the title screen for resolutions with lower heights.
  −
:* Removed the numeric hotkey displays along the top of the inventory screen menu when playing on a controller.
     −
; Bug fixes
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Changes in the main release:
:* Fixed player/horse placement issues after triggering an event on the farm while on horseback (including an issue that could cause a farmhand to become stuck in a wall after viewing Leah's 6-heart event).
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:* Fixed Korean/English dialogue line swapped for collapsed-in-Volcano scene.
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:* Fixed exclusive fullscreen mode being off-center or incorrectly sized when Window's zoom isn't set to 100% on main-branch builds.
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:* Added failsafe when maximizing/windowing from the title screen to clamp to the upper-right corner of the current display in fullscreen mode.
     −
==1.5.6 (hotfix 2021-12-22 #2)==
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:; Quality of life changes
The second Stardew Valley 1.5.6 hotfix was quietly released on 22 December 2021, shortly after the previous one.
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::* On multi-monitor setups, the game now remembers and restores on the last used monitor.
   −
; Bug fixes
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:; Bug fixes
:* Fixed issue initializing Steam SDK in 1.5.6.
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::* Possibly fixed a random crash that could occur at the end of the night.
 +
::* Fixed issue where some farm types' [[wallpaper]]s and [[Flooring|floors]] weren't applied when starting a new game.
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::* Fixed pressing ESC to dismiss the level up screen also skipping the level up itself, causing it to reappear every night.
 +
::* Fixed tilled dirt still decaying under forage items on the farm. This means that dirt under [[Crafting#Seeds|freshly grown seasonal forage seeds]] can no longer disappear randomly.
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::* Fixed [[grass]] placed indoors dying when the season changes to [[Winter]].
 +
::* Fixed unable to harvest [[Tea Sapling|tea saplings]] placed in [[Garden Pot|garden pots]] on [[Ginger Island]].
 +
::* Fixed the {{key|Z}} key unbindable after resetting controls to the default.
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::* Fixed map screenshots not working on Linux.
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::* Fixed [[User:Pathoschild/Modding wishlist/Completed#Done in Stardew Valley 1.5.6|modding issues]].
   −
==1.5.6 (hotfix 2021-12-22)==
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:; Internal changes
The first Stardew Valley 1.5.6 hotfix was [https://twitter.com/ConcernedApe/status/1473385614133239808 released] on 22 December 2021.
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::* Updated Steamworks.NET to 20.0.0.
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; Bug fixes
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----
:* Fixed crash when starting the game on the compatibility branch on macOS.
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:* Fixed unable to move the game window from one desktop to another in some monitor configurations.
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:* Fixed issue that prevented selecting a profession using a gamepad. You should be able to re-select any missed professions the next day.
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:* Fixed [[Garden Pot|garden pots]] automatically harvesting when moused over.
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:* Fixed [[Emily]]'s patio decorations being one tile above where they should be.
     −
==1.5.6==
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Three hotfixes were later released without changing the version number:
Stardew Valley 1.5.6 was [https://www.stardewvalley.net/1-5-6-out-now-on-steam-gog/ released] on 21 December 2021.
     −
; Quality of life changes
+
:; 2021-12-22 ([https://twitter.com/ConcernedApe/status/1473385614133239808 announcement])
:* On multi-monitor setups, the game now remembers and restores on the last used monitor.
+
::* Fixed crash when starting the game on the compatibility branch on macOS.
 +
::* Fixed unable to move the game window from one desktop to another in some monitor configurations.
 +
::* Fixed issue that prevented selecting a profession using a gamepad. You should be able to re-select any missed professions the next day.
 +
::* Fixed [[Garden Pot|garden pots]] automatically harvesting when moused over.
 +
::* Fixed [[Emily]]'s patio decorations being one tile above where they should be.
   −
; Bug fixes
+
:; 2021-12-22
:* Possibly fixed a random crash that could occur at the end of the night.
+
::* Fixed issue initializing Steam SDK in 1.5.6.
:* Fixed issue where some farm types' [[wallpaper]]s and [[Flooring|floors]] weren't applied when starting a new game.
  −
:* Fixed pressing ESC to dismiss the level up screen also skipping the level up itself, causing it to reappear every night.
  −
:* Fixed tilled dirt still decaying under forage items on the farm. This means that dirt under [[Crafting#Seeds|freshly grown seasonal forage seeds]] can no longer disappear randomly.
  −
:* Fixed [[grass]] placed indoors dying when the season changes to [[Winter]].
  −
:* Fixed unable to harvest [[Tea Sapling|tea saplings]] placed in [[Garden Pot|garden pots]] on [[Ginger Island]].
  −
:* Fixed the {{key|Z}} key unbindable after resetting controls to the default.
  −
:* Fixed map screenshots not working on Linux.
  −
:* Fixed [[User:Pathoschild/Modding wishlist/Completed#Done in Stardew Valley 1.5.6|modding issues]].
     −
; Internal changes
+
:; 2022-01-18 "Hotfix #3" (appended to [https://store.steampowered.com/news/app/413150/view/4451243368885879000 1.5.6 announcement])
:* Updated Steamworks.NET to 20.0.0.
+
::* The version shown on the title screen <code>?</code> menu now reflects hotfixes.
 +
::* Changed how the Stardew valley logo is scaled on the title screen for resolutions with lower heights.
 +
::* Removed the numeric hotkey displays along the top of the inventory screen menu when playing on a controller.
 +
::* Fixed player/horse placement issues after triggering an event on the farm while on horseback (including an issue that could cause a farmhand to become stuck in a wall after viewing Leah's 6-heart event).
 +
::* Fixed Korean/English dialogue line swapped for collapsed-in-Volcano scene.
 +
::* Fixed exclusive fullscreen mode being off-center or incorrectly sized when Window's zoom isn't set to 100% on main-branch builds.
 +
::* Added failsafe when maximizing/windowing from the title screen to clamp to the upper-right corner of the current display in fullscreen mode.
    
==1.5.5 (hotfix 2021-12-07)==
 
==1.5.5 (hotfix 2021-12-07)==
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