I've noticed that the table for fish qualities might have an error, from what I can tell, the random.Next function is exclusive when it comes to the upper bound, however the table does not reflect this, the game should create a random number between (1+Fishing Level/2) and MAX(6;1+Fishing Level/2), this would mean that for fishing levels lower than 10 it should generate a random number up to 6, but not including 6, however the table seems to include 6 in the calculation resulting in a higher maximum fFishSize and a higher chance of higher quality fish. [[User:Magikarp 129|Magikarp 129]] ([[User talk:Magikarp129|talk]]) 10:04, 2 February 2022 (UTC) | I've noticed that the table for fish qualities might have an error, from what I can tell, the random.Next function is exclusive when it comes to the upper bound, however the table does not reflect this, the game should create a random number between (1+Fishing Level/2) and MAX(6;1+Fishing Level/2), this would mean that for fishing levels lower than 10 it should generate a random number up to 6, but not including 6, however the table seems to include 6 in the calculation resulting in a higher maximum fFishSize and a higher chance of higher quality fish. [[User:Magikarp 129|Magikarp 129]] ([[User talk:Magikarp129|talk]]) 10:04, 2 February 2022 (UTC) |