Changes

Jump to navigation Jump to search
337 bytes removed ,  17:26, 31 July 2022
remove unnecessary cutscene dialogue
Line 9: Line 9:  
Maximum health capacity starts at 100 points. Each increase in [[Combat]] Level adds 5 points to the player's health meter, with the exceptions of levels 5 and 10. Health points are only increased when levelling up to levels 5 or 10 if the Fighter and Defender professions are chosen. Finding [[Secret Notes#Secret Note #10|Secret Note #10]] and then meeting [[Mr. Qi]] at level 100 of the [[Skull Cavern]] will award the player with a cutscene in which Mr. Qi gives the player "Iridium snake milk", which will increase maximum health by 25 points.
 
Maximum health capacity starts at 100 points. Each increase in [[Combat]] Level adds 5 points to the player's health meter, with the exceptions of levels 5 and 10. Health points are only increased when levelling up to levels 5 or 10 if the Fighter and Defender professions are chosen. Finding [[Secret Notes#Secret Note #10|Secret Note #10]] and then meeting [[Mr. Qi]] at level 100 of the [[Skull Cavern]] will award the player with a cutscene in which Mr. Qi gives the player "Iridium snake milk", which will increase maximum health by 25 points.
   −
The player will pass out when health reaches zero. The only exception is if the the player has a [[Phoenix Ring]] and is using the ring's ability for the first time on that day. One of the villagers will awaken the player. Depending on which one it is, the player may wake up in the entry room of [[The Mines|The Mine]], in the bedroom of the [[Farmhouse]], or in [[Harvey's Clinic]]. If the player passes out inside the [[Skull Cavern]], they will be awakened inside [[Harvey's Clinic]]. Before the player being waken up by a [[Villagers|Villager]], a popup box will show up saying: "...Player?" then after that another popup box shows up saying "Player, wake up!" or "Easy, now... take it slow." if the player wakes up from drained health inside [[Harvey's Clinic]], the message will say Easy, now... take it slow.
+
The player will pass out when health reaches zero. The only exception is if the the player has a [[Phoenix Ring]] and is using the ring's ability for the first time on that day. One of the villagers will awaken the player. Depending on which one it is, the player may wake up in the entry room of [[The Mines]], in the bedroom of the [[Farmhouse]], or in [[Harvey's Clinic]]. If the player passes out inside the [[Skull Cavern]], they will be awakened inside [[Harvey's Clinic]].
    
While passed out, the player will lose [[gold]] and may lose [[inventory]] items. One lost item can be retrieved through the "Item Recovery Service" at the [[Adventurer's Guild]]. The amount of gold lost is determined by the player's currently available gold, up to {{price|5000}}.
 
While passed out, the player will lose [[gold]] and may lose [[inventory]] items. One lost item can be retrieved through the "Item Recovery Service" at the [[Adventurer's Guild]]. The amount of gold lost is determined by the player's currently available gold, up to {{price|5000}}.
105,662

edits

Navigation menu