Changes

215 bytes added ,  11:00, 30 August 2022
Removed slime image text with integer limit text below
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:Could you have destroyed a crate/barrel at the same time? Rhubarb pies can drop from those if in dangerous mines/skull caverns. [[User:BlaDe|BlaDe]] ([[User talk:BlaDe|talk]]) 07:33, 1 December 2021 (UTC)
 
:Could you have destroyed a crate/barrel at the same time? Rhubarb pies can drop from those if in dangerous mines/skull caverns. [[User:BlaDe|BlaDe]] ([[User talk:BlaDe|talk]]) 07:33, 1 December 2021 (UTC)
 
::At the time I did not think so, since this is a recurring theme with me... I had cheats on so I was invincible, so I could concentrate on what was dropping what. Still, it doesn't make sense otherwise, so I have to conclude it was a crate or barrel. Assuming I can get the decompiled v1.5.5 code to run, I should be able to investigate these kinds of oddities better myself. 🤞 ;) Thanks, BlaDe! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 19:21, 1 December 2021 (UTC)
 
::At the time I did not think so, since this is a recurring theme with me... I had cheats on so I was invincible, so I could concentrate on what was dropping what. Still, it doesn't make sense otherwise, so I have to conclude it was a crate or barrel. Assuming I can get the decompiled v1.5.5 code to run, I should be able to investigate these kinds of oddities better myself. 🤞 ;) Thanks, BlaDe! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 19:21, 1 December 2021 (UTC)
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==Big Purple Slime instead of Big Slime Sprite==
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I was a bit confronted that the slimes that spawn in the Skull Cavern are purple instead of this grey file like how the wiki used to say so. [[User:9000|9000]] ([[User talk:9000|talk]]) 8:43, 14 July 2022 (UTC)
      
== Floor layouts and themes ==
 
== Floor layouts and themes ==
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::: There's a block in MineShaft.loadLevel (starts with if this.getMineArea(level) == 121, which corresponds to the skull cavern) that randomizes the floor layout choice for the skull cavern. --[[User:Atravita|Atravita]] ([[User talk:Atravita|talk]]) 20:57, 25 July 2022 (UTC)
 
::: There's a block in MineShaft.loadLevel (starts with if this.getMineArea(level) == 121, which corresponds to the skull cavern) that randomizes the floor layout choice for the skull cavern. --[[User:Atravita|Atravita]] ([[User talk:Atravita|talk]]) 20:57, 25 July 2022 (UTC)
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== Integer Limit being 120 less ==
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Since of the bug where placing a fence on floor 120 and blowing it up by a bomb created a ladder going to floor 1 of the Skull Caverns, so that means floor 1 of the Skull Caverns is floor 121 of [[The Mines]], while the wiki page says 2147483647 instead of 2147483527, feel free to check the game code for correction. If it is 120 less, feel free to change the text. [[User:9000|9000]] ([[User talk:9000|talk]]) 9:00, 30 August 2022 (UTC)
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