:In the game code <samp>Objects.Clothing::Dye</samp>, the default strength for items that don't have a strength listed in <samp>ObjectContextTags.xnb</samp> is "0.5", or medium. I'll add that to the wine entry. Now I wonder how many other similar items there are. :/ | :In the game code <samp>Objects.Clothing::Dye</samp>, the default strength for items that don't have a strength listed in <samp>ObjectContextTags.xnb</samp> is "0.5", or medium. I'll add that to the wine entry. Now I wonder how many other similar items there are. :/ |