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[[File:Main_Logo.png|center]]
 
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'''Stardew Valley''' is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!  
Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!  
      
==Development==
 
==Development==
The game was developed entirely by Eric Barone, who goes by the alias [[ConcernedApe]]. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.<ref>http://cornellsun.com/2016/02/23/stardew-valley-pushing-the-boundaries-of-farming-rpgs/</ref> ConcernedApe is the game's sole developer. Stardew Valley is published by London game studio [http://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game [http://playstarbound.com Starbound].
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The game was developed entirely by Eric Barone, who goes by the alias [[ConcernedApe]]. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.<ref>http://cornellsun.com/2016/02/23/stardew-valley-pushing-the-boundaries-of-farming-rpgs/</ref> ConcernedApe is the game's sole developer. Stardew Valley is published by London game studio [http://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game [http://playstarbound.com Starbound].
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It took four years for ConcernedApe to completely develop, during which he posted development updates via the game's [http://stardewvalley.com official website]. and was released to the public on February 26th, 2015. The purchase price is $14.99.
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It took four years for ConcernedApe to completely develop, during which he posted development updates via the game's [http://stardewvalley.com official website]. and was released to the public on February 26th, 2015. The purchase price is $14.99.
    
==Post-Release==
 
==Post-Release==
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*[http://steamcommunity.com/app/413150 Steam Community Page]
 
*[http://steamcommunity.com/app/413150 Steam Community Page]
 
*[https://twitter.com/ConcernedApe Concerned Ape's Twitter account]]
 
*[https://twitter.com/ConcernedApe Concerned Ape's Twitter account]]
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==Sources==
 
==Sources==
 
<references />
 
<references />
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[[Category:Content]]
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[[Category:Content]] __NOTOC__
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