Changes

Jump to navigation Jump to search
Adjusted levels found from 81-119 to 91-119, as per MineShaft.cs in getMonsterForThisLevel under getMineArea() == 80 stating that if ... && mineLevel >= 90 && ... spawn squidkid, as the dangerous variant spawns just like the normal variant.
Line 2: Line 2:  
|portrait  = Squid Kid Dangerous.png
 
|portrait  = Squid Kid Dangerous.png
 
|location  = <ul><li>[[The Mines#Shrine of Challenge|The Dangerous Mines]]</li><li>[[Skull Cavern]]</li></ul>
 
|location  = <ul><li>[[The Mines#Shrine of Challenge|The Dangerous Mines]]</li><li>[[Skull Cavern]]</li></ul>
|levels    = 81-119
+
|levels    = 91-119
 
|killable  = Yes
 
|killable  = Yes
 
|hp        = 250
 
|hp        = 250
20

edits

Navigation menu