Adjusted levels found from 81-119 to 91-119, as per MineShaft.cs in getMonsterForThisLevel under getMineArea() == 80 stating that if ... && mineLevel >= 90 && ... spawn squidkid, as the dangerous variant spawns just like the normal variant.
Line 2:
Line 2:
|portrait = Squid Kid Dangerous.png
|portrait = Squid Kid Dangerous.png
|location = <ul><li>[[The Mines#Shrine of Challenge|The Dangerous Mines]]</li><li>[[Skull Cavern]]</li></ul>
|location = <ul><li>[[The Mines#Shrine of Challenge|The Dangerous Mines]]</li><li>[[Skull Cavern]]</li></ul>