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==Creating mods==
 
==Creating mods==
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Making mods can be broadly divided into two categories: SMAPI mods, which use C#, and content packs, which don’t require coding knowledge, just making json files. Usually it’s easiest to start with making content packs, especially if there’s a framework that already does what you want, and in general it's better to use frameworks whenever possible for compatibility reasons. If you're confused and want to look at a picture of what kinds of modding is possible, see [[Modding:Modder Guide/Get Started/Pictorial Guide]].
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Making mods can be broadly divided into two categories: C# mods and content packs (formatted text files that rely on a framework C# mod). Content packs can make new NPCs, edit maps, add new items, add shops, and more, while C# mods can change fundamental game mechanics. Usually it’s easiest to start with making content packs, since you don't need to learn how to program in C#.
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If you're confused and want to look at a picture of what kinds of modding is possible, see [[Modding:Modder Guide/Get Started/Pictorial Guide]].
    
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