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Fixed a LOT of obvious typos.
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:* Fixed an issue with Leo's six-Heart event in the German localization. This fix is applied retroactively.
 
:* Fixed an issue with Leo's six-Heart event in the German localization. This fix is applied retroactively.
 
:* Fixed an issue where some weapons added in 1.5 would display an incorrect weapon name in the German localization.
 
:* Fixed an issue where some weapons added in 1.5 would display an incorrect weapon name in the German localization.
:* Fixed crashes related to Lewis's phone call in various localizations.
+
:* Fixed crashes related to Lewis' phone call in various localizations.
 
:* Fixed various minor typos.
 
:* Fixed various minor typos.
 
:* Various localization fixes.
 
:* Various localization fixes.
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:** a quarry mineshaft dungeon with new [[Haunted Skull]] and [[Slimes|Sludge]] monsters, and a Golden Scythe;
 
:** a quarry mineshaft dungeon with new [[Haunted Skull]] and [[Slimes|Sludge]] monsters, and a Golden Scythe;
 
:** prehistoric floors in the Skull Cavern with a new [[Pepper Rex]] monster;
 
:** prehistoric floors in the Skull Cavern with a new [[Pepper Rex]] monster;
:** rare alternative levels in the 1–120 mines after unlocking the quarry similar to the quarry mineshaft dungeon.
+
:** rare alternative floors in the 1-120 mines after unlocking the quarry similar to the quarry mineshaft dungeon.
 
:* Added shed upgrade (doubles the interior size).
 
:* Added shed upgrade (doubles the interior size).
 
:* Added cat/dog breeds selectable from the new-character customisation menu or [[The Shrine of Illusions]].
 
:* Added cat/dog breeds selectable from the new-character customisation menu or [[The Shrine of Illusions]].
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:* Fixed the "Warrior" option not being selectable during Sebastian's 6-heart event in Korean.
 
:* Fixed the "Warrior" option not being selectable during Sebastian's 6-heart event in Korean.
 
:* Fixed being able to use the dagger while bathing.
 
:* Fixed being able to use the dagger while bathing.
:* Fixed museum reward collection menu not dismissable using the exit hotkey.
+
:* Fixed museum reward collection menu not dismissible using the exit hotkey.
 
:* Fixed museum donation screen issue where panning the camera would cause the cursor to scroll off of UI elements.
 
:* Fixed museum donation screen issue where panning the camera would cause the cursor to scroll off of UI elements.
 
:* Fixed issue where watering a small tree sapling played a scythe sound.
 
:* Fixed issue where watering a small tree sapling played a scythe sound.
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:* Fixed players that collapse in multiplayer seeing the screen briefly flash, showing them in bed.
 
:* Fixed players that collapse in multiplayer seeing the screen briefly flash, showing them in bed.
 
:* Fixed fishing rod cast sound affected by other players' casts.
 
:* Fixed fishing rod cast sound affected by other players' casts.
:* Fixed fishing rod animation not properly synchronised when clicking and holding to recast.
+
:* Fixed fishing rod animation not properly synchronized when clicking and holding to recast.
 
:* Fixed issue where Lupini would only stop selling a painting if the host player was the one to buy it.
 
:* Fixed issue where Lupini would only stop selling a painting if the host player was the one to buy it.
 
:* Fixed issue where horses could lose their hats in multiplayer.
 
:* Fixed issue where horses could lose their hats in multiplayer.
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:** line wrapping issue in tooltips for boots, rings, and melee weapons with long names;
 
:** line wrapping issue in tooltips for boots, rings, and melee weapons with long names;
 
:** extra space at the bottom of tooltips for edible items that don't grant any health;
 
:** extra space at the bottom of tooltips for edible items that don't grant any health;
:** sizing issues in carpenter menu for non-english languages;
+
:** sizing issues in carpenter menu for non-English languages;
 
:** spacing issues in bulletin board request text;
 
:** spacing issues in bulletin board request text;
 
:** one of Haley's lines having a blank dialogue page;
 
:** one of Haley's lines having a blank dialogue page;
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:* Fixed a crash when speaking to Traveling Merchant.
 
:* Fixed a crash when speaking to Traveling Merchant.
 
:* Fixed a crash on Journey of the Prairie King.
 
:* Fixed a crash on Journey of the Prairie King.
:* Fixed crash when striking a ready-to-harvest cask with a tool.
+
:* Fixed a crash when striking a ready-to-harvest cask with a tool.
    
; 1.3.3 beta (30 April 2018)
 
; 1.3.3 beta (30 April 2018)
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:* Fixed the 'loading...' message on loading screens wrapping incorrectly in some languages.
 
:* Fixed the 'loading...' message on loading screens wrapping incorrectly in some languages.
 
:* English: fixed grammar in [[Luau]] community soup text.
 
:* English: fixed grammar in [[Luau]] community soup text.
:* [[:pt:|Portuguese]]: fixed some dialogue options in Linus's 0 heart event being missing.
+
:* [[:pt:|Portuguese]]: fixed some dialogue options in Linus' 0 heart event being missing.
 
:* [[:pt:|Portuguese]]: fixed the cut-off 'level up' title.
 
:* [[:pt:|Portuguese]]: fixed the cut-off 'level up' title.
 
:* [[:ru:|Russian]]: added more space for the '(single)' text on the social page.
 
:* [[:ru:|Russian]]: added more space for the '(single)' text on the social page.
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:* Fixed lighting shader not covering the whole screen on Mac and Linux.
 
:* Fixed lighting shader not covering the whole screen on Mac and Linux.
 
:* Switching from “Windowed Borderless” to “Fullscreen” should now go straight to fullscreen instead of Windowed mode.
 
:* Switching from “Windowed Borderless” to “Fullscreen” should now go straight to fullscreen instead of Windowed mode.
:* Wallpapers and floors no longer have a tile placement indicator showing a random object
+
:* Wallpapers and floors no longer have a tile placement indicator showing a random object.
 
:* Increased stability of preference-saving code. This should fix infrequent crashes that require the player to delete startup_preferences.
 
:* Increased stability of preference-saving code. This should fix infrequent crashes that require the player to delete startup_preferences.
 
:* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
 
:* Fixed a crash that can happen when a pig tries to spawn a truffle but there’s no space for it.
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; 1.2.10 beta
 
; 1.2.10 beta
   −
:* Fixed blank tooltips on animal purchase menu
+
:* Fixed blank tooltips on animal purchase menu.
:* Fixed a crash when buying an animal
+
:* Fixed a crash when buying an animal.
 
:* Potential fix for a crash one user reported while loading a save file, as the game switched to fullscreen mode.
 
:* Potential fix for a crash one user reported while loading a save file, as the game switched to fullscreen mode.
 
:* Fixed a threading issue that was the cause of:
 
:* Fixed a threading issue that was the cause of:
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:* [[Artifacts|Digging spots]] now appear on [[The Farm]], although less frequent as elsewhere. The [[Farm Maps|hill-top quarry]] also has a chance of spawning them.
 
:* [[Artifacts|Digging spots]] now appear on [[The Farm]], although less frequent as elsewhere. The [[Farm Maps|hill-top quarry]] also has a chance of spawning them.
 
:* The [[Foraging|forage]] berry bushes are now affected by the [[Foraging#Foraging Skill|Botanist]] perk.
 
:* The [[Foraging|forage]] berry bushes are now affected by the [[Foraging#Foraging Skill|Botanist]] perk.
:* [[Slime Egg]] prices increased
+
:* [[Slime Egg]] prices increased.
 
:* Placing a [[Wicked Statue]] in a [[Slime Hutch|slime hutch]] prevents the [[Random Events#The Witch|witch]] from visiting it.
 
:* Placing a [[Wicked Statue]] in a [[Slime Hutch|slime hutch]] prevents the [[Random Events#The Witch|witch]] from visiting it.
 
:* On the [[Farm Maps|forest]] map, [[Foraging|forage]] items have a chance to spawn on any grassy area, not just in the west.
 
:* On the [[Farm Maps|forest]] map, [[Foraging|forage]] items have a chance to spawn on any grassy area, not just in the west.
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:* Price of [[Galaxy Dagger]] has been corrected to 35,000 (it was at 350,000).
 
:* Price of [[Galaxy Dagger]] has been corrected to 35,000 (it was at 350,000).
 
:* The [[Farming#Farming Skill|Artisan]] Perk description has been corrected to reflect the actual bonus (it's 40% now, but the description still says 50%).
 
:* The [[Farming#Farming Skill|Artisan]] Perk description has been corrected to reflect the actual bonus (it's 40% now, but the description still says 50%).
:* Weeds in the [[Mutant Bug Lair]] no longer change with the season (and no longer turn to [[Battery Pack|battery packs]] in the winter).
+
:* Weeds in the [[Mutant Bug Lair]] no longer change with the season (and no longer turn to [[Battery Pack]]s in the [[winter]]).
 
:* [[Mutant Bug Lair]] now replenishes itself a bit each day.
 
:* [[Mutant Bug Lair]] now replenishes itself a bit each day.
:* Monsters in the mutant bug lair will now always be mutant... not revert to the standard grub/fly after saving and reloading.
+
:* Monsters in the Mutant Bug Lair will now always be mutant... not revert to the standard grub/fly after saving and reloading.
:* [[Random Events#Meteorite|Meteorites]] can no longer land on top of stumps or [[boulder]]s
+
:* [[Random Events#Meteorite|Meteorites]] can no longer land on top of stumps or [[boulder]]s.
 
:* You can once again place [[Carpenter's Shop#Farm Buildings|buildings]] in the little-shaded strip right below cliffs.
 
:* You can once again place [[Carpenter's Shop#Farm Buildings|buildings]] in the little-shaded strip right below cliffs.
:* Fixed some tiles on the farm maps
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:* Fixed some tiles on the farm maps.
:* Fixed problem with forage spawning under stumps
+
:* Fixed problem with forage spawning under stumps.
:* [[Spring Onion]]s can be iridium quality with the [[Foraging#Foraging Skill|botanist]] perk
+
:* [[Spring Onion]]s can be iridium quality with the [[Foraging#Foraging Skill|botanist]] perk.
:* [[Truffle]]s should no longer spawn in the water
+
:* [[Truffle]]s should no longer spawn in the water.
 
:* [[Animals#Cat or Dog|Pets]] should no longer be able to walk down the cellar stairs into the void.
 
:* [[Animals#Cat or Dog|Pets]] should no longer be able to walk down the cellar stairs into the void.
:* The Outlaw boss in [[Journey of the Prairie King]] will warp back to the center of the map if he happens to run too far off screen in either direction
+
:* The Outlaw boss in [[Journey of the Prairie King]] will warp back to the center of the map if he happens to run too far off screen in either direction.
:* [[Coop]] animals can now actually produce higher quality produce like they were supposed to
+
:* [[Coop]] animals can now actually produce higher quality produce like they were supposed to.
 
:* Can no longer fill your [[Watering Cans|watering can]] at a [[well]] that isn't fully constructed or in construction.
 
:* Can no longer fill your [[Watering Cans|watering can]] at a [[well]] that isn't fully constructed or in construction.
 
:* [[Trees]] can no longer spread off the map into the void, causing the game to start getting slower with each day. The new patch will retroactively remove these problem trees as well.
 
:* [[Trees]] can no longer spread off the map into the void, causing the game to start getting slower with each day. The new patch will retroactively remove these problem trees as well.
:* You should now properly see the final Joja cutscene, even if you switched to [[JojaMart]] after completing most of the [[Community Center]]
+
:* You should now properly see the final Joja cutscene, even if you switched to [[JojaMart]] after completing most of the [[Community Center]].
 
:* [[Foraging|Forage]] items shouldn't spawn in inaccessible places anymore.
 
:* [[Foraging|Forage]] items shouldn't spawn in inaccessible places anymore.
 
:* Fixed issue where [[Weather|lightning]] that struck an object on the farm would cause that object to "pop" into the current map when the current map was not the farm.
 
:* Fixed issue where [[Weather|lightning]] that struck an object on the farm would cause that object to "pop" into the current map when the current map was not the farm.
:* When you reach level 5 or 10 in a skill, but haven't slept yet, it no longer shows your new profession as "[[Combat#Combat Skill|Desperado]]"
+
:* When you reach level 5 or 10 in a skill, but haven't slept yet, it no longer shows your new profession as "[[Combat#Combat Skill|Desperado]]".
 
:* Minor convenience adjustments and bug fixes.
 
:* Minor convenience adjustments and bug fixes.
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; Minor changes
 
; Minor changes
   −
:* New mail messages after the player passes out from exhaustion or dies. They'll sometimes end up at [[Harvey|Harvey's clinic]] after passing out.
+
:* New mail messages after the player passes out from exhaustion or dies. They'll sometimes end up at [[Harvey's Clinic]] after passing out.
 
:* [[Strange Bun]] had its price and cooking ingredients adjusted.
 
:* [[Strange Bun]] had its price and cooking ingredients adjusted.
 
:* Giving someone a gift on their birthday will never make your spouse jealous.
 
:* Giving someone a gift on their birthday will never make your spouse jealous.
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:* Rain ambient sound should no longer play in Sandy's [[Oasis]] under any conditions.
 
:* Rain ambient sound should no longer play in Sandy's [[Oasis]] under any conditions.
 
:* Your baby should now be properly born, even if you pass out in the mines on the eve of the birth.
 
:* Your baby should now be properly born, even if you pass out in the mines on the eve of the birth.
:* Moonlight Jellies engagement crash.
+
:* [[Dance of the Moonlight Jellies|Moonlight Jellies]] engagement crash.
 
:* [[Galaxy Sword|Galaxy sword]] should now be truly unloseable.
 
:* [[Galaxy Sword|Galaxy sword]] should now be truly unloseable.
 
:* You can no longer lose [[Animals#Food|hay]] to a hopper because you have no [[silo]].
 
:* You can no longer lose [[Animals#Food|hay]] to a hopper because you have no [[silo]].
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:* Spouses now say unique dialogues during [[festivals]] (most of the time), rather than the generic handful of dialogues.
 
:* Spouses now say unique dialogues during [[festivals]] (most of the time), rather than the generic handful of dialogues.
:* Spouse stands next to you at the [[Dance of the Moonlight Jellies]] .
+
:* Spouse stands next to you at the [[Dance of the Moonlight Jellies]].
 
:* In-law dialogue... when you marry someone, their parents/relatives dialogues will change slightly to account for the change.
 
:* In-law dialogue... when you marry someone, their parents/relatives dialogues will change slightly to account for the change.
:* [[Sam]], [[Sebastian]], and [[Abigail]] now go to the [[The Stardrop Saloon|saloon]] on fridays after you marry them.  
+
:* [[Sam]], [[Sebastian]], and [[Abigail]] now go to [[The Stardrop Saloon|the saloon]] on Fridays after you marry them.  
 
:* Spouses won't leave on rainy days, unless they have to go to work.  
 
:* Spouses won't leave on rainy days, unless they have to go to work.  
 
:* Fruit trees produce higher quality fruit as they age. (once per year, up to gold star).
 
:* Fruit trees produce higher quality fruit as they age. (once per year, up to gold star).
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:* Maxed-out friendship levels will no longer decay.
 
:* Maxed-out friendship levels will no longer decay.
 
:* Added another digit to the shipping menu money counters.  
 
:* Added another digit to the shipping menu money counters.  
:* Dying in [[The Mines|mines]] is less harsh: money lost caps at 5000g, rate of item loss reduced, can't lose rings or the  [[Galaxy Sword]].
+
:* Dying in [[The Mines|the mines]] is less harsh: money lost caps at 5000g, rate of item loss reduced, can't lose rings or the  [[Galaxy Sword]].
 
:* Your assigned movement keys are now used within [[Journey of the Prairie King]].
 
:* Your assigned movement keys are now used within [[Journey of the Prairie King]].
 
:* You can now retrieve powerups and coins that drop on the edge of the map in [[Journey of the Prairie King]].
 
:* You can now retrieve powerups and coins that drop on the edge of the map in [[Journey of the Prairie King]].
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:* Added unique dialogues for all spouses.
 
:* Added unique dialogues for all spouses.
:* Spouses now leave the house on mondays.
+
:* Spouses now leave the house on Mondays.
 
:* Value of most animal products increased.
 
:* Value of most animal products increased.
 
:* Holly is now poisonous.
 
:* Holly is now poisonous.
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:* Restored a "Lost" [[Shane]] event.
 
:* Restored a "Lost" [[Shane]] event.
 
:* Changed earthquake to Summer 3rd... to make it clear that it's the season change that kills crops.
 
:* Changed earthquake to Summer 3rd... to make it clear that it's the season change that kills crops.
:* Increased opportunities for iridium.  The chance to find iridium in the [[Skull Cavern|skull caves]] increases significantly every ten levels.
+
:* Increased opportunities for iridium.  The chance to find iridium in the [[Skull Cavern]] increases significantly every ten levels.
 
:* Added a zoom in/out feature to the options tab.
 
:* Added a zoom in/out feature to the options tab.
 
:* Added volume sliders for ambient sounds and footstep sounds.
 
:* Added volume sliders for ambient sounds and footstep sounds.
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; Bug fixes
 
; Bug fixes
   −
:* Fixed problem with swinging sword while riding horse.  
+
:* Fixed problem with swinging sword while riding a horse.  
 
:* Fixed strange lighting behavior when holding torches.  
 
:* Fixed strange lighting behavior when holding torches.  
 
:* Fixed problem where stone fence was spawning debris.  
 
:* Fixed problem where stone fence was spawning debris.  
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:* Trees no longer grow directly in front of warp statues.
 
:* Trees no longer grow directly in front of warp statues.
 
:* [[Willy]]'s shop no longer counts as water.  
 
:* [[Willy]]'s shop no longer counts as water.  
:* The meteor should no longer appear in pond or buildings.  
+
:* The [[Random Events#Meteorite|meteorite]] should no longer appear in the pond or buildings.  
 
:* If an object is ever directly underneath you, preventing you from moving, right click to remove it.  
 
:* If an object is ever directly underneath you, preventing you from moving, right click to remove it.  
 
:* [[Fishing|Mariner]] and [[Fishing|Luremaster]] professions should now work properly.
 
:* [[Fishing|Mariner]] and [[Fishing|Luremaster]] professions should now work properly.
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