Line 66: |
Line 66: |
| | style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]] | | | style="text-align:center;" | [[File:Hilltop Farm thumb.png|200px|link=File:Hilltop Farm.png]] |
| | | | | |
− | * The southwest hilltop spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool. | + | * The southwest hill-top spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. If farm quarry is cleared, it will usually regenerate 7-13 items every 4th day, which appears to be the optimal day to clear the farm quarry. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool. |
| * Additional cliffs and a stream decrease the overall farming area. | | * Additional cliffs and a stream decrease the overall farming area. |
| * When fishing:<ref name="fish" /> | | * When fishing:<ref name="fish" /> |
Line 116: |
Line 116: |
| | style="text-align:center;" | [[File:Meadowlands Farm.png|200px|link=File:Meadowlands Farm.png]] | | | style="text-align:center;" | [[File:Meadowlands Farm.png|200px|link=File:Meadowlands Farm.png]] |
| | | | | |
− | * Has a chewy blue grass that [[animals]] love. | + | * Has a [[Grass#Blue Grass|chewy blue grass]] that [[animals]] love. |
− | * Players start with a [[Coop]] and two [[chickens]]. | + | * Players start with a [[Coop]] and two [[chicken]]s. |
− | * Instead of receiving 15 [[Parsnip]] seeds from [[Mayor Lewis]], the player instead recieves 15 pieces of [[Hay]]. | + | * Instead of receiving 15 [[Parsnip Seeds]] from [[Lewis|Mayor Lewis]], the player instead receives 15 pieces of [[Hay]]. |
− | * When fishing from the river, Players have a 50% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> | + | * When fishing from the river, Players have a 40% chance of catching forest pond [[fish]], ''i.e.,'' [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" /> |
| | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] | | | [[File:Farming Skill Icon.png|24px|link=]] [[Skills#Farming|Farming]] |
| |} | | |} |
Line 138: |
Line 138: |
| ==References== | | ==References== |
| <references> | | <references> |
− | <ref name="fish">The fish that can be caught on each of the farm maps are determined by <samp>Farm::getFish</samp> and <samp>Farm::getFishingLocation</samp> in the game code, as well as the standard farm map code in <samp>GameLocation::getFish</samp> and data file <samp>Content\Fish.xnb</samp>.</ref> | + | <ref name="fish">The fish that can be caught on each of the farm maps are determined by the data file <samp>Content\Locations.xnb</samp>.</ref> |
| <ref name="forage">See <samp>Farm::DayUpdate</samp> in the game code.</ref> | | <ref name="forage">See <samp>Farm::DayUpdate</samp> in the game code.</ref> |
| </references> | | </references> |