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Added mutually exclusive categories and the level requirement for defense.
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===Innate enchantments===
 
===Innate enchantments===
Only applies to low-level melee weapons (can't be applied to Galaxy/Infinity weapons or a [[Weapons#Slingshot|slingshot]])
+
Only applies to low-level melee weapons (can't be applied to Galaxy/Infinity weapons or a [[Weapons#Slingshot|slingshot]]). The enchants Slime Gatherer, Speed, and Defense are all mutually exclusive (meaning a weapon can only have 1 of these 3 enchants at once). This is also the case for the enchants Slime Slayer, Attack, and Weight. For example, you can have a weapon with attack speed and attack but not slime slayer and attack. Each weapon can have a maximum of 2 innate enchantments.
    
{|class="wikitable"
 
{|class="wikitable"
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|-
 
|-
 
| +1-3 Defense
 
| +1-3 Defense
| {{Name|Defense|+X}} ''Value is +1 Defense per weapon level capping out at +3 Defense.''
+
| {{Name|Defense|+X}} ''Value is +1 Defense per weapon level capping out at +3 Defense. Enchant can only be applied if a weapon is level 10 or lower.''
 
|-
 
|-
 
| -10-50% Weight
 
| -10-50% Weight
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