<ref name="islandweather">See <samp>Game1::SetOtherLocationWeatherForTomorrow</samp> in the game code.</ref>
<ref name="islandweather">See <samp>Game1::SetOtherLocationWeatherForTomorrow</samp> in the game code.</ref>
<ref name="TreeonGreenRainDay">See <samp>Tree::onGreenRainDay</samp> in the game code.</ref>
<ref name="TreeonGreenRainDay">See <samp>Tree::onGreenRainDay</samp> in the game code.</ref>
−
<ref name="day5"><samp>Data\LocationContexts.xnb</samp> forces ''tomorrow's'' weather to be Sun on days 1, 2 and 4, and Rain on day 3. <samp>Game1::getWeatherModificationsForDate</samp> overrides this with the intended weather for days 1-4, but doesn't change the forced sun on day 5.</ref>
+
<ref name="day5"><samp>Data\LocationContexts.xnb</samp> forces ''tomorrow's'' weather to be Sun on days 1, 2 and 4 and Rain on day 3. <samp>Game1::getWeatherModificationsForDate</samp> overrides this with the intended weather for days 1-4, but doesn't change the forced sun on day 5.</ref>
</references>
</references>
==History==
==History==
{{History|1.5|Added weather report for [[Ginger Island]].}}
{{History|1.5|Added weather report for [[Ginger Island]].}}