Changes

105 bytes added ,  Saturday at 21:55
→‎References: Correct coal XP bonus
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<references>
 
<ref name="geologistexp">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
 
<ref name="geologistexp">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
<ref name="coalbonus">There are 2 different code sections to assign coal to a rock outside the Mines. One is breakStone, a 5% * (1+(.005*MiningSkill)) chance of a rock giving coal which does give the +5 bonus. The other is onStoneDestroyed, a 3.5% chance for coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal-dropping rocks, and sometimes just 1 randomly. Prospector causes breakStone to roll twice for the coal drop, while it doubles the chances for onStoneDestroyed to 7%.</ref>
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<ref name="coalbonus">There are 2 different code sections to assign coal to a rock outside the Mines. One is <samp>breakStone</samp>, a chance of 5% * (1 + DailyLuck/2 + 0.005*MiningSkill) for a rock giving coal which does give the +5 bonus. The other is <samp>onStoneDestroyed</samp>, a 3.5% chance for a coal that doesn't give bonus XP. From a player's view, the game will randomly give 6 XP sometimes for coal-dropping rocks, and sometimes just 1 randomly. Prospector causes <samp>breakStone</samp> to roll twice for the coal drop (but the extra roll grants no XP), while doubling the chances for <samp>onStoneDestroyed</samp> to 7%.</ref>
 
</references>
 
</references>
  
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