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3,638 bytes added ,  03:52, 13 July 2016
Cute slimes differentiated from special slimes , removed questionable info, added new info about drops, health and special slimes (still need pictures)
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'''Slimes''' are enemies that can be found in various locations, including [[The Mines]] and the [[Secret Woods]]. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite shown in the portrait). You need to kill 1000 Slimes for [[Adventurer's_Guild#Monster Eradication Goals|Monster Eradication Goals]]. All Slimes in the game count towards this goal (e.g. in the [[Secret Woods]]).
 
'''Slimes''' are enemies that can be found in various locations, including [[The Mines]] and the [[Secret Woods]]. They come in five different variations, all based on the same sprite and code (a color hue is added to the grey sprite shown in the portrait). You need to kill 1000 Slimes for [[Adventurer's_Guild#Monster Eradication Goals|Monster Eradication Goals]]. All Slimes in the game count towards this goal (e.g. in the [[Secret Woods]]).
 
Slimes can be raised in [[Carpenter's_Shop|Slime Hutches]], or raised outdoors through the use of a [[Slime Incubator]].
 
Slimes can be raised in [[Carpenter's_Shop|Slime Hutches]], or raised outdoors through the use of a [[Slime Incubator]].
 +
All normal slimes give the same amount of combat experience
    
==Attacks==
 
==Attacks==
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The [[Rings|Slime Charmer Ring]] provides a reasonable protection against Slimes. Wearing this ring prevents all damage from Slimes (except [[Big Slime|Big Slimes]]), but not the [[Buff|Slimed Buff]].
 
The [[Rings|Slime Charmer Ring]] provides a reasonable protection against Slimes. Wearing this ring prevents all damage from Slimes (except [[Big Slime|Big Slimes]]), but not the [[Buff|Slimed Buff]].
 +
 +
==Cute Slimes==
 +
Any slimes have a 49% chance to be cute and will retain its original properties such as being special. Cute slimes have a tail, 25% more health over the base HP, and 1 more damage. When it is passived and is attacked, cute slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation.
    
==Variations==
 
==Variations==
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|-
 
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
|class=wikitable style="text-align:center;"| Behaviour:
| colspan="4"| Charge attacks
+
| colspan="4"| Charge attacks + 0.0025% chance to start glowing and increase its speed
 
|-
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
|class=wikitable style="text-align:center;"| Strategies:
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|205
 
|205
 
|16
 
|16
|Cave 91-119
+
|Cave 81-119
 
|[[Slime]](80%), [[Sap]](50%), [[White Algae]](10%), [[Diamond]](1%), [[Dwarf Scroll III]](0.5%), [[Dwarf Scroll IV]](0.1%)
 
|[[Slime]](80%), [[Sap]](50%), [[White Algae]](10%), [[Diamond]](1%), [[Dwarf Scroll III]](0.5%), [[Dwarf Scroll IV]](0.1%)
 
|-
 
|-
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! style="width: auto;" | Drops
 
! style="width: auto;" | Drops
 
|-
 
|-
|229? (Maybe 225)
+
|Original slime HP
|19
+
|Original slime damage
|Cave 104 (Maybe 100+)
+
|Any level, 0.1% chance to recolor any slime (including special and cute), will keep the original slime's properties (like dropping special items or cuteness)
|[[Slime]],[[White Algae]]
+
|Original slime drops, 10 Coins?(unsure if implemented or not)
 
|-
 
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
|class=wikitable style="text-align:center;"| Behaviour:
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|}
 
|}
   −
===Purple Slimes===
+
===Purple Slimes (Sludge)===
    
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
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|28
 
|28
 
|Skull Cavern
 
|Skull Cavern
|[[Slime]], [[Sap]], [[Coal]], [[Diamond]](Rare), [[Iridium Ore]](Very rare), [[Iridium Bar]](Extremely rare)
+
|[[Slime]], [[Sap]], [[Coal]], [[Diamond]](Rare), [[Iridium Ore]](repeats a 8% chance to drop until fail), [[Iridium Bar]](0.9%), [[Purple Slime Egg]] (1%)
 
|-
 
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
|class=wikitable style="text-align:center;"| Behaviour:
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|}
 
|}
   −
===Big Slimes===
  −
Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into a number of smaller slimes which will attack the player.
     −
Big Slimes can be of any colour, although they are most common as Purple Slimes in the [[Skull Cavern]].
+
===Special Slimes===
 +
At random, one slime might be special. A special slime boasts an antenna with a small yellow star. It has 3 times more health over the base HP and will do 2 times more damage per attack to the player. It has a chance to drop a rare item.
 +
 
 +
====Special Dark Green Slime====
 +
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 +
| rowspan=4 |
 +
[[File:green_slime_star.png]]
 +
! style="width:40px;" | HP
 +
! style="width:40px;" | Damage
 +
! style="width:100px; | Location
 +
! style="width: auto;" | Drops
 +
|-
 +
|72
 +
|10
 +
|The Mines, 1% chance to replace any slime below level 40 except for levels ending in 0, 1, 5, or 6 (levels that are not 1, 5, 6, 10, 11, 15, 16, 20, 21, 25, 26, 30, 31, 35 or 36)
 +
|If the slime hutch is built another 1% chance of [[Green Slime Egg]](with normal drops its 2%), and regular slime and mine drops
 +
|Below level 20, one item from this list: [[Carving Knife]],[[Rubber Boots]] [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]]
 +
|From level 20 to 40, one item from this list: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]
 +
|-
 +
|class=wikitable style="text-align:center;"| Behaviour:
 +
| colspan="4"| Charge attacks
 +
|-
 +
|class=wikitable style="text-align:center;"| Strategies:
 +
| colspan="4"| Attack when not charging, otherwise, block.
 +
|}
    +
====Special Green Slime====
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
| rowspan=4 |
 
| rowspan=4 |
[[File:Big Slime Sprite.png]]
   
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
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! style="width: auto;" | Drops
 
! style="width: auto;" | Drops
 
|-
 
|-
|60
+
|24
 
|5
 
|5
|The mines, Skull Cavern
+
|The Mines, below level 40, 0.175% chance to replace the Green Slime
|[[Slime]](99%), [[Slime]](90%), [[Slime]](40%), [[Dwarf Scroll IV]](0.1%)
+
|Regular slime and mine drops
 +
|Below level 20, one item from this list: [[Carving Knife]],[[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]]  
 +
|From level 20 to 40, one item from this list: [[Forest Sword]], [[Rubber Boots]], [[Small Glow Ring]], [[Small Magnet Ring]], [[Sneakers]], [[Wood Club]], [[Wind Spire]]  
 
|-
 
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
|class=wikitable style="text-align:center;"| Behaviour:
| colspan="3"| Large ones split into 2-5 more.
+
| colspan="4"| Charge attacks
 
|-
 
|-
 
|class=wikitable style="text-align:center;"| Strategies:
 
|class=wikitable style="text-align:center;"| Strategies:
| colspan="3"| Kill near a wall to prevent the little ones from charging after knockback
+
| colspan="4"| Attack when not charging, otherwise, block.
 
|}
 
|}
   −
===Cute Slimes===
+
====Special Black Slime====
At random, one slime might be considered "cute". A cute slime boasts an antenna with a small yellow star. It has 25% more health over the base HP and will do 1pt more damage per attack to the player. It has a chance to drop a rare item.
     −
====Green Slime with Star====
   
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
| rowspan=4 |
 
| rowspan=4 |
[[File:green_slime_star.png]]
+
[[File:Transparent_Slime.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
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! style="width: auto;" | Drops
 
! style="width: auto;" | Drops
 
|-
 
|-
|30
+
|318
|6
+
|14
|The Mines, level 27, level 28
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|The Mines, 1% chance to replace any slime between 40 and 80 except for levels ending in 0, 1, 5, or 6
|[[Wind Spire]]
+
||If the slime hutch is built another 1% chance of [[Blue Slime Egg]](with normal drops its 2%), and regular slime and mine drops
 +
|Between level 40 and 60, one item from this list: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
 +
|Between level 60 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
|-
 
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
|class=wikitable style="text-align:center;"| Behaviour:
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|}
 
|}
   −
====Ice Slime with Star====
+
====Special Frost Jelly====
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
| rowspan=4 |
 
| rowspan=4 |
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! style="width: auto;" | Drops
 
! style="width: auto;" | Drops
 
|-
 
|-
|132.5
+
|106
|8
+
|7
|The mines, level 51-53, 71
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|The Mines, 0.175% chance to replace any slime between 40 and 80
|[[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Wood Mallet]]
+
|Regular slime and mine drops
 +
|Between level 40 and 60, one item from this list: [[Magnet Ring]], [[Glow Ring]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
 +
|Between level 60 and 160, one item from this list: , [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
|-
 
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
|class=wikitable style="text-align:center;"| Behaviour:
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|}
 
|}
   −
====Red Slime with Star====
+
====Special Dark Purple Slime====
 +
 
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
| rowspan=4 |
 
| rowspan=4 |
[[File:red_slime_with_star.png]]
   
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
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! style="width: auto;" | Drops
 
! style="width: auto;" | Drops
 
|-
 
|-
|256.25
+
|615
|17
+
|48
|The mines, level 93, 97
+
|The Mines, 1% chance to replace any slime between 80 and 120 except for levels ending in 0, 1, 5, or 6
|[[Lead Rod]], [[Thermal Boots]]
+
||If the slime hutch is built another 1% chance of [[Red Slime Egg]] (with the normal drops its a 2%), and regular slime and mine drops
 +
|Between level 80 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
|-
 
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
|class=wikitable style="text-align:center;"| Behaviour:
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|}
 
|}
   −
====Black/Transparent Slime with Star====
+
====Special Sludge====
 
   
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 
| rowspan=4 |
 
| rowspan=4 |
[[File:Transparent_Slime.png]]
+
[[File:red_slime_with_star.png]]
 
! style="width:40px;" | HP
 
! style="width:40px;" | HP
 
! style="width:40px;" | Damage
 
! style="width:40px;" | Damage
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! style="width: auto;" | Drops
 
! style="width: auto;" | Drops
 
|-
 
|-
|615
+
|205
|15
+
|16
|The mines, level 42, 47, 49, 54, 57, 64, 109, 118
+
|The Mines, 0.175% chance to replace any slime between 80 and 120
|[[Magnet Ring]], [[Glow Ring]], [[Combat Boots]], [[Thermal Boots]], [[Iron Edge]], [[Lead Rod]], [[Forest Sword]], [[Wood Mallet]]
+
|Regular slime and mine drops
 +
|Between level 80 and 160, one item from this list: [[Combat Boots]], [[Thermal Boots]], 3x[[Lead Rod]], [[Magnet Ring]], [[Glow Ring]]
 
|-
 
|-
 
|class=wikitable style="text-align:center;"| Behaviour:
 
|class=wikitable style="text-align:center;"| Behaviour:
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|}
 
|}
   −
==Unique Slimes==
+
===Big Slimes===
 +
Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into a number of smaller slimes which will attack the player.
 +
 
 +
Big Slimes can be of any colour, although they are most common as Purple Slimes in the [[Skull Cavern]].
   −
It would seem that there are unique variations of slimes that appear VERY RARELY in low levels of the mines and past the 50th floor of the skull mines (I'm guessing)
+
Harder Big Slimes give more combat experience
sadly I have no screenshots but these are brief descriptions of the slimes I have encountered,
+
{|class=wikitable style="text-align:center;width: auto; min-width: 0; display: table; max-width: 100%;"
 +
| rowspan=4 |
 +
[[File:Big Slime Sprite.png]]
 +
! style="width:40px;" | HP
 +
! style="width:40px;" | Damage
 +
! style="width:100px; | Location
 +
! style="width: auto;" | Drops
 +
|-
 +
|Green: 60, Turquoise: 120, Red: 180, Blue Violet: 240
 +
|Green: 5, Turquoise: 5, Red: 10, Blue Violet: 15
 +
|The mines, Skull Cavern
 +
|[[Slime]](99%), [[Slime]](90%), [[Slime]](40%), [[Dwarf Scroll IV]](0.1%)
 +
|-
 +
|class=wikitable style="text-align:center;"| Behaviour:
 +
| colspan="3"| Large ones split into 2-5 more.
 +
|-
 +
|class=wikitable style="text-align:center;"| Strategies:
 +
| colspan="3"| Kill near a wall to prevent the little ones from charging after knockback
 +
|}
   −
Mines Floor 118 - Color was black, antenna looked like a bomb fuse, upon death it exploded with about the same radius as a cherry bomb, estimated health - about 800
+
==Colored based Drops==
   −
Skull Mines Floor 62 - Dark yellow slime, no antenna, gave off light, multiplied, every time it would charge it would split into 3, the split slimes retained that ability, very high damage, unknown health (it killed me)
+
The color of each variation is random and may have additional drops depending on the color chosen.
 +
Dark slimes will drop coal and have a 5% chance to drop [[Neptunite]] and a 5% chance to drop [[Bixite]]
 +
Yellowish slimes will drop [[Gold Ore]]
 +
Reddish-Brownish slimes will drop [[Copper Ore]]
 +
Whitish slimes will drop [[Iron Ore]], and rarely a [[Diamond]]
 +
Grayish slimes will drop [[Stone]]
 +
Violet slimes will have a chance to drop [[Iridium Ore]]
   −
Skull Mines Floor 59 - Red, looked like the lava from Mines floor 100, no antenna, Immortal? I couldn't damage it (similar to the red beetles), does about 40 damage a hit to my 6 defense
      
{{NavboxMonsters}}
 
{{NavboxMonsters}}
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