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| weapon <weapon ID> - Gives the weapon corresponding to the <ID> to the player. (Example: weapon 12 spawns a Wooden Blade.) | | weapon <weapon ID> - Gives the weapon corresponding to the <ID> to the player. (Example: weapon 12 spawns a Wooden Blade.) |
| darkTalisman - Adds the Dark Talisman to the player's wallet. | | darkTalisman - Adds the Dark Talisman to the player's wallet. |
− | | + | pan - adds the [[panning]] pan to player inventory |
| + | in, itemnamed <ITEM> <AMT> - add 1 (or AMT) items (not tools) to player inventory. <ITEM> format: punctuation included, no spaces, e.g. "miner'streat" |
| + | slingshot - Gives a Slingshot to the player. |
| + | wand - Adds [[Return Scepter]] to player inventory. |
| + | can, wateringcan - adds the basic watering can to player inventory. |
| + | gold - Adds a large sum of money to the player. |
| + | hoe - Adds the basic hoe to player inventory. |
| </pre> | | </pre> |
| | | |
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| train - Makes a train pass through Stardew Valley. | | train - Makes a train pass through Stardew Valley. |
| ccloadcutscene - | | ccloadcutscene - |
− |
| |
− |
| |
| </pre> | | </pre> |
| | | |
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| </pre> | | </pre> |
| | | |
| + | ;Information |
| + | <pre> |
| + | where, whereis <S:NPC> - Prints the location and coordinates of <NPC> |
| + | dap, daysPlayed - Prints the number of game-days played on the save. |
| + | pm, panmode, panMode, - On/off toggle for map-panning view; pan map with WASD when toggled on. |
| + | version - Prints the SDV version number in console. |
| + | </pre> |
| | | |
| <pre> | | <pre> |
| cmenu, customize, customizeMenu - Opens the character menu (new game, not wizard). | | cmenu, customize, customizeMenu - Opens the character menu (new game, not wizard). |
− | where, whereis <S:NPC> - Prints the location and coordinates of <NPC>.
| |
| bloomDay - The game's bloom. Doesn't work. | | bloomDay - The game's bloom. Doesn't work. |
| cat <I:X> <I:Y> - Adds a cat at (<X>, <Y>) in the current location. | | cat <I:X> <I:Y> - Adds a cat at (<X>, <Y>) in the current location. |
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| removeFurniture - Removes all furniture from the current location. | | removeFurniture - Removes all furniture from the current location. |
| localInfo - Prints a bunch of debug information about the current location. | | localInfo - Prints a bunch of debug information about the current location. |
− | rfh, readyForHarvest <I:X> <I:Y> - Sets the object at (<X>, <Y>) to be ready in one minute. (Also sets stones to 1 health. | + | rfh, readyForHarvest <I:X> <I:Y> - Sets the object at (<X>, <Y>) to be ready in one minute. Also sets stones to 1 health. |
| dayUpdate [I:AMT] - Progresses the game either 1 or [AMT] days. | | dayUpdate [I:AMT] - Progresses the game either 1 or [AMT] days. |
| resource <I:ID> <I:AMT> - Marks some debris as collected, useful for quests. 0=copper, 2=iron, 4=coal, 6=gold, 8=money (somewhat random amount), 10=iridium, 12=wood, 28=lantern fuel | | resource <I:ID> <I:AMT> - Marks some debris as collected, useful for quests. 0=copper, 2=iron, 4=coal, 6=gold, 8=money (somewhat random amount), 10=iridium, 12=wood, 28=lantern fuel |
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| conventionMode - Toggles Game1.conventionMode | | conventionMode - Toggles Game1.conventionMode |
| jn, junimoNote <I:ID> - Adds junimo note <ID>. | | jn, junimoNote <I:ID> - Adds junimo note <ID>. |
− | resetJunimoNotes - | + | resetJunimoNotes - presumably resets all JunimoNotes to not seen status. |
| ee - | | ee - |
| hurry - | | hurry - |
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| bc, buildcoop - | | bc, buildcoop - |
| makeInedible - Makes the item the player is holding inedible. | | makeInedible - Makes the item the player is holding inedible. |
− | fenceDecay - | + | fenceDecay - presumably sets the rate of fence decay |
| toss - | | toss - |
− | in, itemnamed -
| |
| al, ambientLight - | | al, ambientLight - |
| completeJoja - | | completeJoja - |
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| specials - | | specials - |
| shirt - | | shirt - |
− | pm, panmode, panMode, -
| |
| b, bi, big, bigitem - | | b, bi, big, bigitem - |
| facePlayer - | | facePlayer - |
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| deleteArch - | | deleteArch - |
| sr - | | sr - |
− | version -
| |
| ns, nosave, noSave - | | ns, nosave, noSave - |
| dp - | | dp - |
| water - | | water - |
− | festivalScore - | + | festivalScore - presumably overrides Farmer's grange display score at Stardew Valley Fair |
| growAnimalsFarm - | | growAnimalsFarm - |
− | pan -
| |
| wp, wallpaper - | | wp, wallpaper - |
| seenmail - | | seenmail - |
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| ax - | | ax - |
| db - | | db - |
− | refuel - | + | refuel - probably refuels the lantern (unimplemented feature) |
| fo, frameOffset - | | fo, frameOffset - |
| resetAchievements - Reset the achievements. | | resetAchievements - Reset the achievements. |
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| lu, lookup - | | lu, lookup - |
| speech - | | speech - |
− | time - | + | time <TIME> - set game time of day, <TIME> format is military time (24 hours, no colon). |
| ps, playSound - | | ps, playSound - |
| wc, warpCharacter - | | wc, warpCharacter - |
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| end - | | end - |
| ff, furniture - | | ff, furniture - |
− | pixelZoom - | + | pixelZoom <LVL> - sets the graphical zoom level the game displays at--takes integers, 1 is 100% pixel size, default is 4 (400% pixel size). |
| achieve - | | achieve - |
− | sdkinfo - | + | sdkinfo, steaminfo - |
− | steaminfo - | |
| morepollen - | | morepollen - |
| specialItem - | | specialItem - |
| speed - | | speed - |
− | wand -
| |
| levelup - | | levelup - |
| kms, killMonsterStat - | | kms, killMonsterStat - |
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| rain - Changes the weather to rain. | | rain - Changes the weather to rain. |
| mft, mailForTomorrow - | | mft, mailForTomorrow - |
− | minelevel - | + | minelevel <LVL> - Warps Farmer to given [[Mines]] level. |
| warp - | | warp - |
| cclod - | | cclod - |
| minigame - | | minigame - |
| fbp, fill, fillbp, fillbackpack - | | fbp, fill, fillbp, fillbackpack - |
− | slingshot - Gives a Slingshot to the player.
| |
| addOtherFarmer - | | addOtherFarmer - |
| addAllCrafting - | | addAllCrafting - |
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| lantern - Gives a Lantern to the player. However, when trying to use it, the game freezes. | | lantern - Gives a Lantern to the player. However, when trying to use it, the game freezes. |
| skinColor - | | skinColor - |
− | debrisWeather - | + | debrisWeather - presumably changes the current weather to windy. |
| clearMail - | | clearMail - |
| cookingrecipe - | | cookingrecipe - |
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| crafting - Teaches the player all crafting recipes. | | crafting - Teaches the player all crafting recipes. |
| f, floor - | | f, floor - |
− | killAll - | + | killAll - possibly abort all operations on machines. Does not affect monsters on farm or in mines. |
| beachBridge - | | beachBridge - |
| achievement - | | achievement - |
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| blueprint - | | blueprint - |
| upgradeBarn - | | upgradeBarn - |
− | season - | + | season - presumably timeskips to the 1st day of the given season. |
| energize - | | energize - |
− | friend, friendship, - | + | friend, friendship, - presumably sets the friendship point value with the given character to the given value. |
| save - Saves the game. Doesn't work. | | save - Saves the game. Doesn't work. |
| gamePad - | | gamePad - |
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| pants - | | pants - |
| gamemode - | | gamemode - |
− | can, wateringcan -
| |
| money - | | money - |
| barnDweller - | | barnDweller - |
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| viewport - | | viewport - |
| day - | | day - |
− | dap, daysPlayed -
| |
| upgradeCoop - | | upgradeCoop - |
| dog - | | dog - |
− | removeLights - | + | removeLights - Disables light effects on the current map. |
| busDriveOff - | | busDriveOff - |
| child2 - | | child2 - |
− | gold -
| |
− | hoe -
| |
| playMusic - | | playMusic - |
| resetMines - | | resetMines - |