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1,007 bytes added ,  17:46, 30 September 2017
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pregnant - Sets the amount of days until child birth to 1. Also, removes all previous children.
 
pregnant - Sets the amount of days until child birth to 1. Also, removes all previous children.
 
fd, face, faceDirection <S:NPC> <I:dir> - Sets <NPC> to face in <direction>
 
fd, face, faceDirection <S:NPC> <I:dir> - Sets <NPC> to face in <direction>
 
+
jump <S:NPC> - makes the given NPC/player actor jump once.
 
</pre>
 
</pre>
   Line 68: Line 68:  
;Information
 
;Information
 
<pre>
 
<pre>
where, whereis <S:NPC> - Prints the location and coordinates of <NPC>
+
where, whereis <S:NPC> - Prints the location and coordinates of <NPC> in the console.
dap, daysPlayed - Prints the number of game-days played on the save.
+
dap, daysPlayed - Displays the number of game-days played on the save.
 
pm, panmode, panMode, - On/off toggle for map-panning view; pan map with WASD when toggled on.
 
pm, panmode, panMode, - On/off toggle for map-panning view; pan map with WASD when toggled on.
 
version - Prints the SDV version number in console.
 
version - Prints the SDV version number in console.
 +
localInfo - Prints a bunch of debug information about the current location in the console.
 +
characterInfo - Displays number of characters on the current map.
 +
</pre>
 +
 +
;Player character stats, skills, recipes, and player actor properties
 +
<pre>
 +
heal - Sets player health to maximum.
 +
speed <I> - sets player actor speed temporarily to given integer.
 +
cooking - Teaches the player all cooking recipes.
 +
energize - Sets player energy to maximum.
 +
die - Sets the player's health to minimum, making them pass out.
 +
money <I> - Set player money to given integer.
 +
</pre>
 +
 +
;Map and terrain features
 +
<pre>
 +
removeLights - Disables light effects on the current map.
 +
clearLightGlows - Removes light glow textures on current map.
 
</pre>
 
</pre>
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growgrass <number> - Adds <number> grass to your current location. May freeze the game if used outside of the farm.
 
growgrass <number> - Adds <number> grass to your current location. May freeze the game if used outside of the farm.
 
petToFarm - Moves the player's pet to the farm at (54, 8) if it isn't raining.
 
petToFarm - Moves the player's pet to the farm at (54, 8) if it isn't raining.
cooking - Teaches the player all cooking recipes.
   
junimoStar - (CC.characters[0] as junimo).returnToFetchStar
 
junimoStar - (CC.characters[0] as junimo).returnToFetchStar
 
growAnimals - Makes all animals in the current location (must be an animal house) grow up.
 
growAnimals - Makes all animals in the current location (must be an animal house) grow up.
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removeTF, removeTerrainFeatures - Removes all terrain features from the current location.
 
removeTF, removeTerrainFeatures - Removes all terrain features from the current location.
 
removeFurniture - Removes all furniture from the current location.
 
removeFurniture - Removes all furniture from the current location.
localInfo - Prints a bunch of debug information about the current location.
   
rfh, readyForHarvest <I:X> <I:Y> - Sets the object at (<X>, <Y>) to be ready in one minute. Also sets stones to 1 health.
 
rfh, readyForHarvest <I:X> <I:Y> - Sets the object at (<X>, <Y>) to be ready in one minute. Also sets stones to 1 health.
 
dayUpdate [I:AMT] - Progresses the game either 1 or [AMT] days.
 
dayUpdate [I:AMT] - Progresses the game either 1 or [AMT] days.
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conventionMode - Toggles Game1.conventionMode
 
conventionMode - Toggles Game1.conventionMode
 
jn, junimoNote <I:ID> - Adds junimo note <ID>.
 
jn, junimoNote <I:ID> - Adds junimo note <ID>.
resetJunimoNotes - presumably resets all JunimoNotes to not seen status.
+
resetJunimoNotes - presumably resets all JunimoNotes to not-seen status.
 
ee -  
 
ee -  
 
hurry -  
 
hurry -  
heal - Fills up the player's health bar.
   
sf, setFrame -  
 
sf, setFrame -  
 
bc, buildcoop -  
 
bc, buildcoop -  
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toss -  
 
toss -  
 
al, ambientLight -  
 
al, ambientLight -  
completeJoja -  
+
completeJoja - presumably set completeJoja value to true (or input value)
 
zl, zoomlevel -  
 
zl, zoomlevel -  
eventseen, seenevent -  
+
eventseen, seenevent <I:ID> - adds given event's ID to the list of Seen Events. Useful for enabling access to event-dependent areas or events.
 
sl -  
 
sl -  
 
specials -  
 
specials -  
 
shirt -  
 
shirt -  
 
b, bi, big, bigitem -  
 
b, bi, big, bigitem -  
facePlayer -  
+
facePlayer - presumably makes given NPC actor face player actor
 
j, aj, addJunimo -  
 
j, aj, addJunimo -  
 
deleteArch -  
 
deleteArch -  
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ns, nosave, noSave -  
 
ns, nosave, noSave -  
 
dp -  
 
dp -  
water -  
+
water - Irrigate all tilled land on the current map.
 
festivalScore - presumably overrides Farmer's grange display score at Stardew Valley Fair
 
festivalScore - presumably overrides Farmer's grange display score at Stardew Valley Fair
 
growAnimalsFarm -  
 
growAnimalsFarm -  
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morepollen -  
 
morepollen -  
 
specialItem -  
 
specialItem -  
speed -
   
levelup -  
 
levelup -  
 
kms, killMonsterStat -  
 
kms, killMonsterStat -  
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fbp, fill, fillbp, fillbackpack -  
 
fbp, fill, fillbp, fillbackpack -  
 
addOtherFarmer -  
 
addOtherFarmer -  
addAllCrafting -  
+
addAllCrafting - possibly adds the achievement for having crafted every item
 
plaque -  
 
plaque -  
 
horse -  
 
horse -  
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owl -  
 
owl -  
 
removeQuest -  
 
removeQuest -  
jump -
   
w, wall -  
 
w, wall -  
 
KillAllHorses -  
 
KillAllHorses -  
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clearCharacters -  
 
clearCharacters -  
 
fishing -  
 
fishing -  
dialogue -  
+
dialogue - possibly initiate dialogue by ID
test -  
+
test - changes game display to a swatch list of floorings, which can be clicked once to return to normal game display
 
fish -  
 
fish -  
 
year -  
 
year -  
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f, floor -  
 
f, floor -  
 
killAll - possibly abort all operations on machines. Does not affect monsters on farm or in mines.
 
killAll - possibly abort all operations on machines. Does not affect monsters on farm or in mines.
beachBridge -  
+
beachBridge - presumably fixes the bridge separating the beach parts
 
achievement -  
 
achievement -  
 
slimecraft -  
 
slimecraft -  
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upgradeBarn -  
 
upgradeBarn -  
 
season - presumably timeskips to the 1st day of the given season.
 
season - presumably timeskips to the 1st day of the given season.
energize -
   
friend, friendship,  - presumably sets the friendship point value with the given character to the given value.
 
friend, friendship,  - presumably sets the friendship point value with the given character to the given value.
 
save - Saves the game. Doesn't work.
 
save - Saves the game. Doesn't work.
 
gamePad -  
 
gamePad -  
 
coopDweller -  
 
coopDweller -  
characterInfo -
   
hairStyle -  
 
hairStyle -  
 
spreadSeeds -  
 
spreadSeeds -  
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getstat -  
 
getstat -  
 
doesItemExist -  
 
doesItemExist -  
die - Empties the player's health bar, making them pass out.
   
clearSpecials -  
 
clearSpecials -  
clearLightGlows -
   
pants -  
 
pants -  
 
gamemode -  
 
gamemode -  
money -
   
barnDweller -  
 
barnDweller -  
 
marry <NPC> - Marries the player to <NPC>.
 
marry <NPC> - Marries the player to <NPC>.
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day -  
 
day -  
 
upgradeCoop -  
 
upgradeCoop -  
dog -  
+
dog - Presumably adds a dog at (<X>, <Y>) on the current map.
removeLights - Disables light effects on the current map.
   
busDriveOff -  
 
busDriveOff -  
 
child2 -  
 
child2 -  
52

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