Changes

Jump to navigation Jump to search
217 bytes added ,  22:23, 1 November 2017
add image and tip about kissing spouse
Line 1: Line 1:  
{{Basics-top}}
 
{{Basics-top}}
 +
[[File:Exhausted.png|thumb|right|The exhaustion indicator]]
 
'''Energy''' is consumed by using tools, fishing, combat or eating negative energy food. It can be replenished by eating food or standing in the [[Spa]]. If the player is exhausted, restoration effects are cut in half. Eating a [[Stardrop]] will permanently increase maximum energy by 34 points.
 
'''Energy''' is consumed by using tools, fishing, combat or eating negative energy food. It can be replenished by eating food or standing in the [[Spa]]. If the player is exhausted, restoration effects are cut in half. Eating a [[Stardrop]] will permanently increase maximum energy by 34 points.
   −
The player gets the exhausted debuff when their energy drops at 0 or below. At this point, they are unable to run. Eating something will make them able to run again, but the energy recovery debuff will persist through the day.  Persisting in energy consuming activities will make them pass out, ending the day.  
+
Players become exhausted when their energy drops to 0 or below. At this point, they are unable to run. Eating something will make them able to run again, but the exhaustion indicator will persist through the day.  Persisting in energy consuming activities will make them pass out, ending the day.  
   −
To consume food, put it on the hotbar and right-click it. A notification in the bottom left of the screen will display energy and health gained by eating food. Typically, more expensive food will provide more energy than cheaper food items.
+
If a player is [[Marriage|married]], kissing his/her spouse will remove the exhaustion indicator.  This only works for the first kiss of the day.
 +
 
 +
To consume food, put it on the hotbar (the top row of inventory) and right-click it. A notification in the bottom left of the screen will display energy and health gained by eating food. Typically, more expensive food will provide more energy than cheaper food items.
    
Sleeping at the end of the day will fully restore the player's energy bar. If the player passes out or is exhausted when they go to bed, they'll wake up in the morning with less than 100% energy (roughly 50% - 75% energy). If the player passes out and is found by a Joja Team Member, a medical team will be summoned and the player will be charged {{price|1000}} for the service.
 
Sleeping at the end of the day will fully restore the player's energy bar. If the player passes out or is exhausted when they go to bed, they'll wake up in the morning with less than 100% energy (roughly 50% - 75% energy). If the player passes out and is found by a Joja Team Member, a medical team will be summoned and the player will be charged {{price|1000}} for the service.
   −
[[The Player]] starts the game with 270 energy. Up to a maximum of 508 energy can be achieved after eating every [[Stardrop]]. Certain [[Cooking|food]] can temporarily increase max energy.
+
The Player starts the game with 270 energy. Up to a maximum of 508 energy can be achieved after eating every [[Stardrop]]. Certain [[Cooking|food]] can temporarily increase max energy.
    
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
 +
 
[[de:Energie]]
 
[[de:Energie]]
 
[[es:Energía]]
 
[[es:Energía]]
105,350

edits

Navigation menu