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108 bytes added ,  17:20, 2 September 2018
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Here's the raw data for saloon events as of 1.3.27 for reference (excluding XNB headers):
 
Here's the raw data for saloon events as of 1.3.27 for reference (excluding XNB headers):
   −
<source lang="yaml">
+
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
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| <strong>saloon.yaml</strong>
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|-
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| <source lang="yaml">
 
content:  #!Dictionary<String,String>
 
content:  #!Dictionary<String,String>
 
     40/f Elliott 1000/p Gus/t 1500 2200: "playful/11 20/farmer 14 24 0 Elliott -30 -30 0 Clint 18 22 2 Marnie 9 22 3 Pam 7 18 1 Lewis 8 22 1 Pierre 4 22 2 Demetrius 3 23 1 Gus 14 18 2 Emily 16 18 3/skippable/move farmer 0 -3 3/faceDirection Pierre 1 true/move farmer -3 0 0/faceDirection Pierre 2 true/move farmer 0 -1 0/faceDirection Marnie 0 true/faceDirection Gus 3/speak Gus \"Hi. I'll take your order in a few moments.\"/faceDirection Gus 2/move Emily 2 0 1/faceDirection Marnie 3 true/pause 800/move Emily -2 0 0/pause 1000/faceDirection Clint 3 true/move Emily 2 0 1/warp Elliott 14 24/playSound doorClose/pause 500/move Elliott 0 -3 3/faceDirection farmer 2 true/move Elliott -2 0 0/move Elliott 0 -1 0/faceDirection farmer 1/faceDirection Elliott 3/speak Elliott \"Hello, @! What a pleasant surprise!#$b#I was just stopping in to relax after an eight hour writing session.$h\"/pause 400/faceDirection Elliott 1/speak Elliott \"Bartender! Two of your finest ales, please!^Bartender! Fetch me your finest ale. And bring some wine for the lady!\"/faceDirection Gus 3/faceDirection farmer 0/speak Gus \"...$u\"/move Gus 3 0 0/move Gus 0 -1 0/faceDirection Emily 2/playSound openBox/pause 400/playSound Milking/move Pam -6 0 0/move Gus 0 1 3/move Gus -5 0 2/faceDirection Elliott 0/pause 500/speak Gus \"There you go, sir.$u\"/pause 500/faceDirection Elliott 3/faceDirection farmer 1/speak Elliott \"$q 28376 null#Wait. I propose a toast! To...#$r 28376 25 event_toast4#To Pelican Town!#$r 28376 50 event_toast2#To our friendship!#$r 28376 -10 event_toast1#To my good health!#$r 28376 -50 event_toast3#To your doom!\"/faceDirection Elliott 2/faceDirection farmer 2/pause 900/showFrame Elliott 16/animate Elliott false false 120 16 17 18 19 19 18 18 19 19 18 18 19 19 18 18 19 19 18 18 17 16/pause 500/farmerEat 346/pause 900/pause 1100/stopAnimation farmer/faceDirection farmer 1/speak Elliott \"*Hic*... Strong stuff...$h\"/pause 800/animate Elliott false false 400 20 21 22 21 20 21 22 21 20 21 22 21 20 21 22 21 16/pause 1000/faceDirection farmer 1/pause 800/faceDirection farmer 2/animate farmer false true 100 102 103/pause 1000/globalFade/viewport -1000 -1000/pause 600/stopAnimation farmer/end warpOut" #!String
 
     40/f Elliott 1000/p Gus/t 1500 2200: "playful/11 20/farmer 14 24 0 Elliott -30 -30 0 Clint 18 22 2 Marnie 9 22 3 Pam 7 18 1 Lewis 8 22 1 Pierre 4 22 2 Demetrius 3 23 1 Gus 14 18 2 Emily 16 18 3/skippable/move farmer 0 -3 3/faceDirection Pierre 1 true/move farmer -3 0 0/faceDirection Pierre 2 true/move farmer 0 -1 0/faceDirection Marnie 0 true/faceDirection Gus 3/speak Gus \"Hi. I'll take your order in a few moments.\"/faceDirection Gus 2/move Emily 2 0 1/faceDirection Marnie 3 true/pause 800/move Emily -2 0 0/pause 1000/faceDirection Clint 3 true/move Emily 2 0 1/warp Elliott 14 24/playSound doorClose/pause 500/move Elliott 0 -3 3/faceDirection farmer 2 true/move Elliott -2 0 0/move Elliott 0 -1 0/faceDirection farmer 1/faceDirection Elliott 3/speak Elliott \"Hello, @! What a pleasant surprise!#$b#I was just stopping in to relax after an eight hour writing session.$h\"/pause 400/faceDirection Elliott 1/speak Elliott \"Bartender! Two of your finest ales, please!^Bartender! Fetch me your finest ale. And bring some wine for the lady!\"/faceDirection Gus 3/faceDirection farmer 0/speak Gus \"...$u\"/move Gus 3 0 0/move Gus 0 -1 0/faceDirection Emily 2/playSound openBox/pause 400/playSound Milking/move Pam -6 0 0/move Gus 0 1 3/move Gus -5 0 2/faceDirection Elliott 0/pause 500/speak Gus \"There you go, sir.$u\"/pause 500/faceDirection Elliott 3/faceDirection farmer 1/speak Elliott \"$q 28376 null#Wait. I propose a toast! To...#$r 28376 25 event_toast4#To Pelican Town!#$r 28376 50 event_toast2#To our friendship!#$r 28376 -10 event_toast1#To my good health!#$r 28376 -50 event_toast3#To your doom!\"/faceDirection Elliott 2/faceDirection farmer 2/pause 900/showFrame Elliott 16/animate Elliott false false 120 16 17 18 19 19 18 18 19 19 18 18 19 19 18 18 19 19 18 18 17 16/pause 500/farmerEat 346/pause 900/pause 1100/stopAnimation farmer/faceDirection farmer 1/speak Elliott \"*Hic*... Strong stuff...$h\"/pause 800/animate Elliott false false 400 20 21 22 21 20 21 22 21 20 21 22 21 20 21 22 21 16/pause 1000/faceDirection farmer 1/pause 800/faceDirection farmer 2/animate farmer false true 100 102 103/pause 1000/globalFade/viewport -1000 -1000/pause 600/stopAnimation farmer/end warpOut" #!String
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     crying: "pause 100/faceDirection farmer 0/emote farmer 28/pause 1000/emote Harvey 12 true/emote Sebastian 12 true/emote Shane 12 true/emote Sam 12 true/emote Elliott 12 true/emote Alex 12 true/speak Harvey \"That's not going to work! You won't be preying on our sympathies this time!$a\"/speak Alex \"I'll assume this is just another act...$a^Typical...$a\"/pause 100/speak Sebastian \"You need to take responsibility for what you've done...$a\"/pause 1000/faceDirection Sam 2/playMusic none/speak Sam \"...I think we've come to a decision... isn't that right, boys?$u\"/pause 500/speak Harvey \"...yes.$s\"/speak Sebastian \"Absolutely.$a\"/faceDirection Sam 3/pause 1000/jump Sam/jump Sebastian/jump Elliott/jump Shane/jump Alex/jump Harvey/pause 1000/jump Sam/jump Sebastian/jump Elliott/jump Shane/jump Alex/jump Harvey/pause 1000/jump Sam/jump Sebastian/jump Elliott/jump Shane/jump Alex/jump Harvey/pause 1000/speak Sam \"We're all giving you the cold shoulder!$a\"/faceDirection farmer 2 true/animate farmer false true 100 94/jump farmer/playSound slimedead/pause 2000/fade/viewport -2000 -2000/dump guys 4/end warpOut" #!String
 
     crying: "pause 100/faceDirection farmer 0/emote farmer 28/pause 1000/emote Harvey 12 true/emote Sebastian 12 true/emote Shane 12 true/emote Sam 12 true/emote Elliott 12 true/emote Alex 12 true/speak Harvey \"That's not going to work! You won't be preying on our sympathies this time!$a\"/speak Alex \"I'll assume this is just another act...$a^Typical...$a\"/pause 100/speak Sebastian \"You need to take responsibility for what you've done...$a\"/pause 1000/faceDirection Sam 2/playMusic none/speak Sam \"...I think we've come to a decision... isn't that right, boys?$u\"/pause 500/speak Harvey \"...yes.$s\"/speak Sebastian \"Absolutely.$a\"/faceDirection Sam 3/pause 1000/jump Sam/jump Sebastian/jump Elliott/jump Shane/jump Alex/jump Harvey/pause 1000/jump Sam/jump Sebastian/jump Elliott/jump Shane/jump Alex/jump Harvey/pause 1000/jump Sam/jump Sebastian/jump Elliott/jump Shane/jump Alex/jump Harvey/pause 1000/speak Sam \"We're all giving you the cold shoulder!$a\"/faceDirection farmer 2 true/animate farmer false true 100 94/jump farmer/playSound slimedead/pause 2000/fade/viewport -2000 -2000/dump guys 4/end warpOut" #!String
 
</source>
 
</source>
 +
|}
    
==Event preconditions==
 
==Event preconditions==
28

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