The relative probability that a specific type of fish (including algae and seaweed) in a location will spawn during a specific time and weather is: ''{relative probability} = {base spawn probability} * POWER( ({all fish failure rate} - {this fish failure rate}) / ({number of fish} - 1}), ({fish queue position} - 1))'', where ''all fish'' and ''number of fish'' are all other fish present at the same location during the same time and weather conditions. This calculation is repeated for each possible position in the spawning order (''fish queue position'') for a type of fish, and then averaged. The total added relative probability for all fish at a location at a certain time and weather will always be under 100%, with any remaining difference under 100% being the relative probability of catching [[trash]]: ''{trash} = 100% - {total relative probability}''. | The relative probability that a specific type of fish (including algae and seaweed) in a location will spawn during a specific time and weather is: ''{relative probability} = {base spawn probability} * POWER( ({all fish failure rate} - {this fish failure rate}) / ({number of fish} - 1}), ({fish queue position} - 1))'', where ''all fish'' and ''number of fish'' are all other fish present at the same location during the same time and weather conditions. This calculation is repeated for each possible position in the spawning order (''fish queue position'') for a type of fish, and then averaged. The total added relative probability for all fish at a location at a certain time and weather will always be under 100%, with any remaining difference under 100% being the relative probability of catching [[trash]]: ''{trash} = 100% - {total relative probability}''. |