Changes

Jump to navigation Jump to search
35 bytes added ,  15:38, 30 October 2019
m
Line 130: Line 130:     
===Spawn rate===
 
===Spawn rate===
Every time the player casts with their fishing rod, a new spawning queue is created containing every available [[fish]] (including algae and seaweed) which meets the criteria based on location, season, time, and weather. The spawning queue is then shuffled so that the fish are listed in a random order. A skill check with a random component is performed on each fish, in the order in which it is currently in the spawning queue. Success results in a bite ("''HIT!''") and failure results in the skill check being repeated with the next fish in the queue. If all fish in the queue fail the skill check, a random [[trash]] item is caught instead.
+
Every time the player casts with their fishing rod, a new spawning queue is created containing every available type of [[fish]] (including algae and seaweed) which meets the criteria based on location, season, time, and weather. The spawning queue is then shuffled so that the available types of fish are listed in a random order. A skill check with a random component is performed on each type of fish, in the order in which it is currently in the spawning queue. Success results in a bite ("''HIT!''") and failure results in the skill check being repeated with the next fish in the queue. If all fish in the queue fail the skill check, a random [[trash]] item is caught instead.
    
If a fish matches the spawning criteria, the probability that it will succeed in spawning is: ''{base spawn probability} = {spawn multiplier} - max(0, {minimum depth} - {actual depth}) × {depth multiplier} × {spawn multiplier} + {fishing level} / 50'', up to a maximum of 90%. The ''actual depth'' is the bobber's tile distance from land.
 
If a fish matches the spawning criteria, the probability that it will succeed in spawning is: ''{base spawn probability} = {spawn multiplier} - max(0, {minimum depth} - {actual depth}) × {depth multiplier} × {spawn multiplier} + {fishing level} / 50'', up to a maximum of 90%. The ''actual depth'' is the bobber's tile distance from land.

Navigation menu