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| ==Categories== | | ==Categories== |
| ===General=== | | ===General=== |
− | [[File:General_Options.png|240px|right]]
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| * '''Auto Run''' — Toggles whether the player will auto-run. The "Run" keybind can be held to perform the opposite. ''Default checked.'' | | * '''Auto Run''' — Toggles whether the player will auto-run. The "Run" keybind can be held to perform the opposite. ''Default checked.'' |
| * '''Show Portraits''' — Toggle the portrait visibility and the name placement when interacted with normally (excludes dialogues that have multi-choices). If shown, the portrait appears to the right side of the dialogue with the name beneath. Otherwise, the name precedes the message, that is, '''<Name>: <Message>'''. ''Default checked.'' | | * '''Show Portraits''' — Toggle the portrait visibility and the name placement when interacted with normally (excludes dialogues that have multi-choices). If shown, the portrait appears to the right side of the dialogue with the name beneath. Otherwise, the name precedes the message, that is, '''<Name>: <Message>'''. ''Default checked.'' |
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| * '''Pause When Game Window Is Inactive''' — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (''e.g.'', the Journal button) will continue to play. ''Default checked.'' | | * '''Pause When Game Window Is Inactive''' — Toggles whether the game will pause whenever the game window loses focus. All audio and specific animations (''e.g.'', the Journal button) will continue to play. ''Default checked.'' |
| * '''Use Controller-Style Menus''' — Cursor snaps to menus. Even without a controller plugged in, this will cause the cursor to snap to the top left of inventory when using the Shipping Box. | | * '''Use Controller-Style Menus''' — Cursor snaps to menus. Even without a controller plugged in, this will cause the cursor to snap to the top left of inventory when using the Shipping Box. |
− | {{Clear}}
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− | [[File:Sound_Options.png|240px|right]]
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| ===Sound=== | | ===Sound=== |
| * '''Music Volume''' — Slider for volume of music. ''Default 75%'' | | * '''Music Volume''' — Slider for volume of music. ''Default 75%'' |
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| * '''Footstep Volume''' — Slider for volume of player character footsteps. ''Default 90%'' | | * '''Footstep Volume''' — Slider for volume of player character footsteps. ''Default 90%'' |
| * '''Dialogue Typing Sound''' — Toggle whether typing of dialogue will be heard. If checked, the volume is affected by "Sound Volume". ''Default checked''. | | * '''Dialogue Typing Sound''' — Toggle whether typing of dialogue will be heard. If checked, the volume is affected by "Sound Volume". ''Default checked''. |
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| ===Graphics=== | | ===Graphics=== |
− | [[File:Graphics_Options.png|240px|right]]
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| * '''Window Mode''' — Drop-down options are: Windowed; Fullscreen; Windowed Borderless. ''Default Windowed Borderless.'' | | * '''Window Mode''' — Drop-down options are: Windowed; Fullscreen; Windowed Borderless. ''Default Windowed Borderless.'' |
| * '''Resolution''' — Sets the resolution of the fullscreen window. Drop-down options relies on supported display modes of the default graphics adapter. ''Inactive if not fullscreen.'' | | * '''Resolution''' — Sets the resolution of the fullscreen window. Drop-down options relies on supported display modes of the default graphics adapter. ''Inactive if not fullscreen.'' |
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| * '''Show Flash Effects''' — Toggle whether effects (such as lightning) are visible. ''Default checked.'' | | * '''Show Flash Effects''' — Toggle whether effects (such as lightning) are visible. ''Default checked.'' |
| * '''Use Hardware Cursor''' — Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. ''Default unchecked.'' | | * '''Use Hardware Cursor''' — Toggle whether the game uses a sprite for the cursor. The hardware cursor will always be an arrow, even if hovering over doors or NPCs. ''Default unchecked.'' |
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| ===[[Controls]]=== | | ===[[Controls]]=== |
| ''[[Stardew Valley]]'' features Controller support with Rumble functionality. | | ''[[Stardew Valley]]'' features Controller support with Rumble functionality. |
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− | [[File:Controller_Options.png|240px|right]]
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| * '''Controller Rumble''' — ''Default checked, inactive without controller.'' | | * '''Controller Rumble''' — ''Default checked, inactive without controller.'' |
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| * '''Inventory Slot #11''' — Set the keybind for selecting the eleventh slot in the inventory and toolbar. ''Default Minus'' | | * '''Inventory Slot #11''' — Set the keybind for selecting the eleventh slot in the inventory and toolbar. ''Default Minus'' |
| * '''Inventory Slot #12''' — Set the keybind for selecting the twelfth slot in the inventory and toolbar. ''Default Plus'' | | * '''Inventory Slot #12''' — Set the keybind for selecting the twelfth slot in the inventory and toolbar. ''Default Plus'' |
| + | |
| + | ===Screenshots=== |
| + | <!--Section to be added by Odin, based on reddit guide--> |
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| [[Category:Game mechanics]] | | [[Category:Game mechanics]] |