Line 40: |
Line 40: |
| | | |
| ==Strategy== | | ==Strategy== |
− | When a slime is hit, it will be knocked back a short distance, out of range of melee [[weapons]]. The best strategy to kill slimes is to quickly reach them to striking distance to prevent their charge attack, and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage in. Otherwise, offense is the best defense. | + | When a slime is hit, it will be knocked back a short distance, out of range of melee [[weapons]]. The best strategy to kill slimes is to quickly reach them to the striking distance to prevent their charge attack and corner them against a wall or, ideally, in a corner (of walls, rocks, or both). Both the charged and regular attacks may be avoided by using a defensive move (such as the block of the regular sword). Timing a block with a sword well can allow the player to get a decent amount of damage. Otherwise, the offense is the best defense. |
| | | |
| The [[Slime Charmer Ring]] prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the [[Adventurer%27s_Guild#Monster_Eradication_Goals|Adventurer's Guild]]. | | The [[Slime Charmer Ring]] prevents all damage from Slimes. This ring is obtained as a reward for killing 1000 slimes for the [[Adventurer%27s_Guild#Monster_Eradication_Goals|Adventurer's Guild]]. |
| | | |
| ==Male Slimes== | | ==Male Slimes== |
− | Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a pom-pom like antenna dangling above their "heads", 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation. | + | Any slimes have a 49% chance to be male and will retain its original properties such as being special. Male slimes have a pom-pom like an antenna dangling above their "heads", 25% more health over the base HP, and 1 more damage. When it is passive and is attacked, male slimes have a 2.5% chance to increase its damage by 50% and do a shaking animation. |
| | | |
| There's a very small chance for a male and female slime to mate in [[the Mines]] and create a small slime - the same as the ones created when a big slime is killed. | | There's a very small chance for a male and female slime to mate in [[the Mines]] and create a small slime - the same as the ones created when a big slime is killed. |
Line 194: |
Line 194: |
| |- | | |- |
| |'''Notes:''' | | |'''Notes:''' |
− | |colspan="7" style="text-align:left;"|In a [[Random Events|Random Event]] after you sleep, a [[Random Events#The Witch|Witch]] will fly over your [[Slime Hutch]], she will turn Slimes inside into Black Slimes. They keep the original slime's special properties and stats. | + | |colspan="7" style="text-align:left;"|In a [[Random Events|Random Event]] after you sleep, the [[Random Events#The Witch|Witch]] will fly over your [[Slime Hutch]], she will turn Slimes inside into Black Slimes. They keep the original slime's special properties and stats. |
| |- | | |- |
| ! colspan="8" | Copper Slime | | ! colspan="8" | Copper Slime |
Line 241: |
Line 241: |
| Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star. | | Special Slimes have a very small chance to replace any normal Slime. They can be identified by their antenna with a small yellow star. |
| | | |
− | Special Slimes have 3 times more health than normal Slimes, and will deal twice as much damage per attack. They can drop rare items. | + | Special Slimes have 3 times more health than normal Slimes and will deal twice as much damage per attack. They can drop rare items. |
| | | |
| {|class=wikitable style="text-align:center;" | | {|class=wikitable style="text-align:center;" |
Line 404: |
Line 404: |
| Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into 2-5 smaller slimes which will attack the player. | | Big Slimes have the same attack behavior as the smaller slimes. When killed they'll often split into 2-5 smaller slimes which will attack the player. |
| | | |
− | Big Slimes can be of any colour, although they are most common as Purple Slimes in the [[Skull Cavern]]. | + | Big Slimes can be of any color, although they are most common as Purple Slimes in the [[Skull Cavern]]. |
| | | |
| Harder Big Slimes give more combat experience | | Harder Big Slimes give more combat experience |
Line 455: |
Line 455: |
| In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen. | | In addition to the drops list above, the color of each variation is random and may have additional drops depending on the color range chosen. |
| | | |
− | Color groups are mutually exclusive, and listed in the order the game tests for them. (For example, a slime may fall into the White and Gray categories, but White is tested for first, so the slime would drop Iron Ore and not Stone). | + | Color groups are mutually exclusive and listed in the order the game tests for them. (For example, a slime may fall into the White and Gray categories, but White is tested for first, so the slime would drop Iron Ore and not Stone). |
| | | |
| The background color of the "RGB Values" column in the table below shows the color range that a slime can be to receive the drop. | | The background color of the "RGB Values" column in the table below shows the color range that a slime can be to receive the drop. |