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| local
 
| local
 
| That includes mods which replace an existing map (without adding special logic with SMAPI). These are only visible to players who install them. Players without the custom map will see the normal map and will be subject to the normal bounds (e.g. they may see other players walk through walls, but they won't be able to follow).
 
| That includes mods which replace an existing map (without adding special logic with SMAPI). These are only visible to players who install them. Players without the custom map will see the normal map and will be subject to the normal bounds (e.g. they may see other players walk through walls, but they won't be able to follow).
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|-
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| Custom items
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| global
 +
| That includes new crops, fruit trees, craftables, cooking recipes, furniture, wallpapers and floors, weapons, rings, clothing, and hats. Any mod that adds completely new items that don't exist in the base game needs to be installed by ''all players''. If anyone is missing a custom item mod, it can cause crashes, give you error items, break your save, or stop farmhands from joining.
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|-
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| Custom locations
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| global
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| That includes new locations and buildables added by TMXL or other frameworks. All players should have the same location mods. Entering a custom location that not everyone has installed can cause crashes. Buildables can only be built by the main player.
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|-
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| Custom NPCs
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| global
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| That includes any mod that adds new characters to the game. All players should have the same custom NPCs installed to avoid issues. Farmhands are currently unable to see custom NPCs at festivals (this is due to be fixed in an upcoming version of Content Patcher). Farmhands also can't marry custom NPCs; the host is able to do that with no issues.
 
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|-
 
| Visual changes
 
| Visual changes
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| ''depends''
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| That includes custom portraits and sprites, custom farmer appearance, recolors, etc. Most of these mods only affect the players who installed them. Other players won't be affected. If both players have the same mods, they'll see the same visual changes. The exception is Content Patcher farmer appearance mods that add, rather than recolor, the existing sprites. All players need to have the same 'amount' of new sprites (e.g. hairstyles or shirts) or there can be visual bugs for other players. On older versions of SMAPI, this can cause crashes.
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|-
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| "Cheat"/"efficiency" mods
 
| local
 
| local
| That includes custom portraits and sprites, custom farmer appearance (except GetDressed or Kisekae), recolors, etc. These mods only affect the players who installed them. Other players won't be affected. If both players have the same mods, they'll see the same visual changes though.
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| That includes mods that increase player speed, make farm tasks easier, give infinite energy, spawn items, etc. Other players will see the effects, but won't be able to use the mod unless they have it installed. It won't affect other players.
 
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| Time changes
 
| Time changes
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