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Life Elixir no longer restores energy, and the template should be changed
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:Sure, I don't know when or where a spiker ever shows up in-game, so go ahead and delete it. Thank you!! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 15:54, 22 June 2024 (UTC)
 
:Sure, I don't know when or where a spiker ever shows up in-game, so go ahead and delete it. Thank you!! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 15:54, 22 June 2024 (UTC)
 
::I believe "Spikers" are the sliding saws that damage you in the Volcano Dungeon. You can see their sprites in <samp>Content/Characters/Monsters/Spiker.png</samp>, and they're spawned by <samp>VolcanoDungeon::GenerateEntities</samp>. Since they're considered enemies, the frog spawned from the Frog Egg can eat them (in theory, this shouldn't happen because I think Spikers shouldn't be called by <samp>Utility::findClosestMonsterWithinRange</samp>, but I have no idea what's going on there). [[User:Bluestblur|Bluestblur]] ([[User talk:Bluestblur|talk]]) 16:17, 22 June 2024 (UTC)
 
::I believe "Spikers" are the sliding saws that damage you in the Volcano Dungeon. You can see their sprites in <samp>Content/Characters/Monsters/Spiker.png</samp>, and they're spawned by <samp>VolcanoDungeon::GenerateEntities</samp>. Since they're considered enemies, the frog spawned from the Frog Egg can eat them (in theory, this shouldn't happen because I think Spikers shouldn't be called by <samp>Utility::findClosestMonsterWithinRange</samp>, but I have no idea what's going on there). [[User:Bluestblur|Bluestblur]] ([[User talk:Bluestblur|talk]]) 16:17, 22 June 2024 (UTC)
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==Outdated Template for Life Elixir and Energy Tonic==
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Hello Margotbean! We notice that [[Life Elixir]] cannot restores energy anymore in [[Version History#1.6.4|1.6.4]], and the tooltip now shows it restores "100%" health instead of 90 health and 200 energy. Meanwhile, energy tonic no longer restores health when consumed, with a tooltip of 500 energy.
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There should be a minor modification on [[Template:Infobox]] or [[Template:EdibilityGrid]] for them. I don't know exactly how it works in game, but according to the wiki code for inedible items at the same part, it could be an effective way to define another specific value in "switch" function. Here is the code from [[Template:Infobox]]:
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<pre>
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{{#switch:{{lc:{{{edibility|}}}}}
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| -300|inedible|ungenießbar|incomible|non comestible|immangiabile|食べられません|먹을 수 없음|ehetetlen|não comestível|несъедобный|yenmez|不可食用=
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<td id="infoboxsection">Energy</td>
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<td id="infoboxdetail">''Inedible''</td>
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</pre>
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By the way, I think there could be wiki page for the item "Energy Tonic".
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[[User:群星之尘|群星之尘]] ([[User talk:群星之尘|talk]]) 15:53, 23 June 2024 (UTC)
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