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Added Mystery Boxes to History. Added clarifying reference for when they're considered available.
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==Treasure Rooms==
 
==Treasure Rooms==
 
{{Spoiler}}
 
{{Spoiler}}
{{stub|trinkets/1.6 needs to be added}}
   
Small rooms containing treasure chests, similar to those in [[the Mines]], can randomly appear at floors 10+. Daily [[luck]] and luck [[buffs]] affect the chance to find Treasure Rooms.
 
Small rooms containing treasure chests, similar to those in [[the Mines]], can randomly appear at floors 10+. Daily [[luck]] and luck [[buffs]] affect the chance to find Treasure Rooms.
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|[[Omni Geode]]
 
|[[Omni Geode]]
 
|5
 
|5
|1/26
+
|1/13 (if Mystery Boxes aren't available)<br>1/26 (if Mystery Boxes are available)<ref name="mysteryboxavailable" />
 
|-
 
|-
 
|[[File:Warp Totem Farm.png|24px|center]]
 
|[[File:Warp Totem Farm.png|24px|center]]
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|[[Blue Cowboy Hat]]
 
|[[Blue Cowboy Hat]]
 
|1
 
|1
|1/26
+
|1/52
 
|-
 
|-
 
|[[File:Red Cowboy Hat.png|24px|center]]
 
|[[File:Red Cowboy Hat.png|24px|center]]
 
|[[Red Cowboy Hat]]
 
|[[Red Cowboy Hat]]
 
|1
 
|1
|1/26
+
|1/52
 
|-
 
|-
 
|[[File:White Turban.png|24px|center]]
 
|[[File:White Turban.png|24px|center]]
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|1
 
|1
 
|1/26
 
|1/26
 +
|-
 +
|[[File:Mystery Box.png|24px|center]]
 +
|[[Mystery Box]]
 +
|5
 +
|1/26 (if available)<ref name="mysteryboxavailable" />
 
|-
 
|-
 
|[[File:Basilisk Paw.png|24px|center]]
 
|[[File:Basilisk Paw.png|24px|center]]
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<ref name="treasureroomchance">See <samp>MineShaft::getTreasureRoomItem</samp> in the game code.</ref>
 
<ref name="treasureroomchance">See <samp>MineShaft::getTreasureRoomItem</samp> in the game code.</ref>
 
<ref name="treasureroomitemprereq">Only obtainable if the Combat Mastery (for [[Trinkets]]) or Farming Mastery (for [[Golden Animal Cracker]]) has been unlocked. See [[Skills|Mastery]].</ref>
 
<ref name="treasureroomitemprereq">Only obtainable if the Combat Mastery (for [[Trinkets]]) or Farming Mastery (for [[Golden Animal Cracker]]) has been unlocked. See [[Skills|Mastery]].</ref>
 +
<ref name="mysteryboxavailable">[[Mystery Box]]es are considered available once the player has viewed the Mr. Qi plane cutscene.</ref>
 
<ref name="quarryMineShaft">See <samp>Locations.MineShaft::quarryMineShaft</samp> in the game code.</ref>
 
<ref name="quarryMineShaft">See <samp>Locations.MineShaft::quarryMineShaft</samp> in the game code.</ref>
 
<ref name="deepbats">See <samp>StardewValley.Bats::Bat</samp> in the game code.</ref>
 
<ref name="deepbats">See <samp>StardewValley.Bats::Bat</samp> in the game code.</ref>
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{{History|1.5.2|Added [[Dark Cowboy Hat]] to possible Treasure Room items.}}
 
{{History|1.5.2|Added [[Dark Cowboy Hat]] to possible Treasure Room items.}}
 
{{History|1.5.5|Reaching floor 100 will result in a guaranteed treasure chest, except when viewing the secret cutscene.}}
 
{{History|1.5.5|Reaching floor 100 will result in a guaranteed treasure chest, except when viewing the secret cutscene.}}
{{History|1.6|Additional chests added to Skull Cavern levels 200 and 300. Additionally, [[Trinkets]] and the [[Golden Animal Cracker]] were added to the chest loot pool.}}
+
{{History|1.6|Additional chests added to Skull Cavern levels 200 and 300. Additionally, [[Mystery Box]]es, [[Trinkets]] and the [[Golden Animal Cracker]] were added to the chest loot pool.}}
    
{{NavboxLocations}}
 
{{NavboxLocations}}
992

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