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| ==Treasure Rooms== | | ==Treasure Rooms== |
| {{Spoiler}} | | {{Spoiler}} |
− | {{stub|trinkets/1.6 needs to be added}}
| |
| Small rooms containing treasure chests, similar to those in [[the Mines]], can randomly appear at floors 10+. Daily [[luck]] and luck [[buffs]] affect the chance to find Treasure Rooms. | | Small rooms containing treasure chests, similar to those in [[the Mines]], can randomly appear at floors 10+. Daily [[luck]] and luck [[buffs]] affect the chance to find Treasure Rooms. |
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| |[[Omni Geode]] | | |[[Omni Geode]] |
| |5 | | |5 |
− | |1/26 | + | |1/13 (if Mystery Boxes aren't available)<br>1/26 (if Mystery Boxes are available)<ref name="mysteryboxavailable" /> |
| |- | | |- |
| |[[File:Warp Totem Farm.png|24px|center]] | | |[[File:Warp Totem Farm.png|24px|center]] |
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| |[[Blue Cowboy Hat]] | | |[[Blue Cowboy Hat]] |
| |1 | | |1 |
− | |1/26 | + | |1/52 |
| |- | | |- |
| |[[File:Red Cowboy Hat.png|24px|center]] | | |[[File:Red Cowboy Hat.png|24px|center]] |
| |[[Red Cowboy Hat]] | | |[[Red Cowboy Hat]] |
| |1 | | |1 |
− | |1/26 | + | |1/52 |
| |- | | |- |
| |[[File:White Turban.png|24px|center]] | | |[[File:White Turban.png|24px|center]] |
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| |1 | | |1 |
| |1/26 | | |1/26 |
| + | |- |
| + | |[[File:Mystery Box.png|24px|center]] |
| + | |[[Mystery Box]] |
| + | |5 |
| + | |1/26 (if available)<ref name="mysteryboxavailable" /> |
| |- | | |- |
| |[[File:Basilisk Paw.png|24px|center]] | | |[[File:Basilisk Paw.png|24px|center]] |
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| <ref name="treasureroomchance">See <samp>MineShaft::getTreasureRoomItem</samp> in the game code.</ref> | | <ref name="treasureroomchance">See <samp>MineShaft::getTreasureRoomItem</samp> in the game code.</ref> |
| <ref name="treasureroomitemprereq">Only obtainable if the Combat Mastery (for [[Trinkets]]) or Farming Mastery (for [[Golden Animal Cracker]]) has been unlocked. See [[Skills|Mastery]].</ref> | | <ref name="treasureroomitemprereq">Only obtainable if the Combat Mastery (for [[Trinkets]]) or Farming Mastery (for [[Golden Animal Cracker]]) has been unlocked. See [[Skills|Mastery]].</ref> |
| + | <ref name="mysteryboxavailable">[[Mystery Box]]es are considered available once the player has viewed the Mr. Qi plane cutscene.</ref> |
| <ref name="quarryMineShaft">See <samp>Locations.MineShaft::quarryMineShaft</samp> in the game code.</ref> | | <ref name="quarryMineShaft">See <samp>Locations.MineShaft::quarryMineShaft</samp> in the game code.</ref> |
| <ref name="deepbats">See <samp>StardewValley.Bats::Bat</samp> in the game code.</ref> | | <ref name="deepbats">See <samp>StardewValley.Bats::Bat</samp> in the game code.</ref> |
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| {{History|1.5.2|Added [[Dark Cowboy Hat]] to possible Treasure Room items.}} | | {{History|1.5.2|Added [[Dark Cowboy Hat]] to possible Treasure Room items.}} |
| {{History|1.5.5|Reaching floor 100 will result in a guaranteed treasure chest, except when viewing the secret cutscene.}} | | {{History|1.5.5|Reaching floor 100 will result in a guaranteed treasure chest, except when viewing the secret cutscene.}} |
− | {{History|1.6|Additional chests added to Skull Cavern levels 200 and 300. Additionally, [[Trinkets]] and the [[Golden Animal Cracker]] were added to the chest loot pool.}} | + | {{History|1.6|Additional chests added to Skull Cavern levels 200 and 300. Additionally, [[Mystery Box]]es, [[Trinkets]] and the [[Golden Animal Cracker]] were added to the chest loot pool.}} |
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| {{NavboxLocations}} | | {{NavboxLocations}} |