Changes

Jump to navigation Jump to search
→‎Exploits: Transient non-repeatable immunity isn't an exploit
Line 205: Line 205:  
|''Syntax:'' <code>color <color></code>
 
|''Syntax:'' <code>color <color></code>
 
<p>Sets your chat to appear in the specified color. To color single lines of chat type <code>['''color''']Your chat message</code></p>
 
<p>Sets your chat to appear in the specified color. To color single lines of chat type <code>['''color''']Your chat message</code></p>
<p>''Example:'' <code>/color yellow</code>
+
''Example:'' <code>/color yellow</code>
 
|-
 
|-
 
|<samp>dm,<br />message,<br />pm,<br />whisper</samp>
 
|<samp>dm,<br />message,<br />pm,<br />whisper</samp>
 
|''Syntax:'' <code>dm <player> <message></code>
 
|''Syntax:'' <code>dm <player> <message></code>
 
<p>Send a private message to another player in the same multiplayer session.</p>
 
<p>Send a private message to another player in the same multiplayer session.</p>
 +
''Example:'' <code>/dm ConcernedApe Hello World!</code>
 
|-
 
|-
 
|<samp>emote,<br />e</samp>
 
|<samp>emote,<br />e</samp>
 
|''Syntax:'' <code>emote <emote></code>
 
|''Syntax:'' <code>emote <emote></code>
 
<p>Performs an [[#Emotes|emote]].</p>
 
<p>Performs an [[#Emotes|emote]].</p>
 +
''Example:'' <code>/emote happy</code>
 
|-
 
|-
 
|<samp>list,<br />users,<br />players</samp>
 
|<samp>list,<br />users,<br />players</samp>
Line 298: Line 300:  
==Exploits==
 
==Exploits==
 
*If two or more players pick up an item, take an item from a table, or break [[Mining|a rock]] at the same time, they will both receive the resulting item(s), essentially duplicating it.
 
*If two or more players pick up an item, take an item from a table, or break [[Mining|a rock]] at the same time, they will both receive the resulting item(s), essentially duplicating it.
   
*If a player breaks something with a chance drop such as an [[Mining#Iridium Node|Iridium Node]], the game will roll the chance for all players. If a player not breaking the rock/node succeeds in these chances, the chance item will drop nearby.
 
*If a player breaks something with a chance drop such as an [[Mining#Iridium Node|Iridium Node]], the game will roll the chance for all players. If a player not breaking the rock/node succeeds in these chances, the chance item will drop nearby.
  −
*Occasionally, a farmhand's character will become immune to explosions from things such as cherry, regular, and mega bombs. This has no consistency in occurring and is not known to have a specific cause.
      
==References==
 
==References==
107,327

edits

Navigation menu