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| |''Syntax:'' <code>color <color></code> | | |''Syntax:'' <code>color <color></code> |
| <p>Sets your chat to appear in the specified color. To color single lines of chat type <code>['''color''']Your chat message</code></p> | | <p>Sets your chat to appear in the specified color. To color single lines of chat type <code>['''color''']Your chat message</code></p> |
− | <p>''Example:'' <code>/color yellow</code>
| + | ''Example:'' <code>/color yellow</code> |
| |- | | |- |
| |<samp>dm,<br />message,<br />pm,<br />whisper</samp> | | |<samp>dm,<br />message,<br />pm,<br />whisper</samp> |
| |''Syntax:'' <code>dm <player> <message></code> | | |''Syntax:'' <code>dm <player> <message></code> |
| <p>Send a private message to another player in the same multiplayer session.</p> | | <p>Send a private message to another player in the same multiplayer session.</p> |
| + | ''Example:'' <code>/dm ConcernedApe Hello World!</code> |
| |- | | |- |
| |<samp>emote,<br />e</samp> | | |<samp>emote,<br />e</samp> |
| |''Syntax:'' <code>emote <emote></code> | | |''Syntax:'' <code>emote <emote></code> |
| <p>Performs an [[#Emotes|emote]].</p> | | <p>Performs an [[#Emotes|emote]].</p> |
| + | ''Example:'' <code>/emote happy</code> |
| |- | | |- |
| |<samp>list,<br />users,<br />players</samp> | | |<samp>list,<br />users,<br />players</samp> |
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| ==Exploits== | | ==Exploits== |
| *If two or more players pick up an item, take an item from a table, or break [[Mining|a rock]] at the same time, they will both receive the resulting item(s), essentially duplicating it. | | *If two or more players pick up an item, take an item from a table, or break [[Mining|a rock]] at the same time, they will both receive the resulting item(s), essentially duplicating it. |
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| *If a player breaks something with a chance drop such as an [[Mining#Iridium Node|Iridium Node]], the game will roll the chance for all players. If a player not breaking the rock/node succeeds in these chances, the chance item will drop nearby. | | *If a player breaks something with a chance drop such as an [[Mining#Iridium Node|Iridium Node]], the game will roll the chance for all players. If a player not breaking the rock/node succeeds in these chances, the chance item will drop nearby. |
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− | *Occasionally, a farmhand's character will become immune to explosions from things such as cherry, regular, and mega bombs. This has no consistency in occurring and is not known to have a specific cause.
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| ==References== | | ==References== |