Changes

Jump to navigation Jump to search
280 bytes added ,  17:13, 30 January 2021
I've been on a mission to marry and divorce every NPC in town in my multiplayer game with friends - and we learned that you can only do 14 heart events once. Even if it makes sense that they could occur multiple times (e.g. Penny's 14-heart event).
Line 80: Line 80:  
* Each player has a separate mailbox and spouse porch area also each player can build a separate cellar.
 
* Each player has a separate mailbox and spouse porch area also each player can build a separate cellar.
 
* Each NPC can only be married by one player. If multiple players want the same spouse, the first to propose will win their hand.
 
* Each NPC can only be married by one player. If multiple players want the same spouse, the first to propose will win their hand.
 +
* The 14-heart events can only happen one time per NPC in the hosted game. For example, if one player marries an NPC, completes the 14-heart event, and then divorces the NPC and another player marries that NPC they will not be allowed to complete the 14-heart event with the NPC.
 
* Interactions between players:
 
* Interactions between players:
 
** Players can marry each other and have children. Players propose to each other using a craftable [[Wedding Ring]]. The wedding ring recipe can be obtained at the [[Traveling Cart]] for {{price|500}} , and will then allow the player to craft a wedding ring with 5 Iridium Bars and a Prismatic Shard.
 
** Players can marry each other and have children. Players propose to each other using a craftable [[Wedding Ring]]. The wedding ring recipe can be obtained at the [[Traveling Cart]] for {{price|500}} , and will then allow the player to craft a wedding ring with 5 Iridium Bars and a Prismatic Shard.
1

edit

Navigation menu