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81 bytes added ,  00:43, 14 July 2021
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* The host has paused the game using <code>/pause</code>. (See below)
 
* The host has paused the game using <code>/pause</code>. (See below)
 
* The Time reaches 02:00 am and a player is still inside a cutscene. (They will pass out once the cutscene is over.)
 
* The Time reaches 02:00 am and a player is still inside a cutscene. (They will pass out once the cutscene is over.)
 +
*Split-Screen only: If all players are on a menu or a cutscene, time will pause.
 
Under no other circumstances will time pause, skip forward or move at a different rate than normal.
 
Under no other circumstances will time pause, skip forward or move at a different rate than normal.
  

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