| [[User:TheElm|TheElm]] ([[User talk:TheElm|talk]]) 20:06, 25 September 2022 (UTC) | | [[User:TheElm|TheElm]] ([[User talk:TheElm|talk]]) 20:06, 25 September 2022 (UTC) |
− | :That's been something I've been looking into doing myself, but there are problems. Linus is pretty objectively friends with Leo, but that's not in NPCDispositions.xnb. I believe there's dialogue saying Carolyn & Jodi are friends as well, again, that's not in NPCDispositions.xnb. So, it would involve changing the field from "Friends" to "Non-family who give gifting hints", which is a pretty terrible heading for an infobox. It would also require translation into 11 other languages. Not as simple as I would like. I'm still looking for other options... [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 21:33, 25 September 2022 (UTC) | + | :That's been something I've been looking into doing myself, but there are problems. Linus is pretty objectively friends with Leo, but that's not in NPCDispositions.xnb. I believe there's dialogue saying Carolyn & Jodi are friends as well, again, that's not in NPCDispositions.xnb. So, it would involve changing the field from "Friends" to "Non-family who give gifting hints", which is a pretty terrible heading for an infobox. It would also require translation into 11 other languages. Not as simple as I would like. I'm still looking for other options... |
| + | ::Technically the wiki template of the NPCDispositions doesn't have to be an exact copy of the game version, but then it sort of becomes subjective I suppose. Just something so that it's partially lockable without locking entire pages (Just lock the template). Definitely better to keep editing open to the public, but seems a nuisance that people keep trying to make the same changes every few weeks. |