Line 27: |
Line 27: |
| | | |
| This page doesn't mention the frequency of weeds spawning in some places, so I did some tests, and here's the result: | | This page doesn't mention the frequency of weeds spawning in some places, so I did some tests, and here's the result: |
− | *[[railroad]]: one per year | + | *[[Railroad]]: one per year |
− | *[[mutant bug lair]]: everyday | + | *[[Mutant Bug Lair]]: everyday |
− | *[[ginger island#island east|ginger island east]]: everyday | + | *[[Ginger Island#island east|ginger island east]]: everyday |
− | *[[the mines]]: every time you enter a new level | + | *[[The Mines]]: every time you enter a new level |
| | | |
| I'm not 100% sure about it and I don't really know how to check game codes for references, so maybe it's better to start a discussion before edit. >_< | | I'm not 100% sure about it and I don't really know how to check game codes for references, so maybe it's better to start a discussion before edit. >_< |
| | | |
| Also, about weeds multiply and spread, the page says ''especially on day 1 of each season, when it is raining, and during the Summer.'' Are there any references on this?--[[User:Shirotsuki|Shirotsuki]] ([[User talk:Shirotsuki|talk]]) 19:48, 16 July 2023 (UTC) | | Also, about weeds multiply and spread, the page says ''especially on day 1 of each season, when it is raining, and during the Summer.'' Are there any references on this?--[[User:Shirotsuki|Shirotsuki]] ([[User talk:Shirotsuki|talk]]) 19:48, 16 July 2023 (UTC) |
| + | :Hello Shirotsuki! The reference is already on the page, <samp>StardewValley.GameLocation::spawnWeedsAndStones</samp> produces more debris when raining and on the 1st of a season. I don't immediately see where Summer comes into the equation, however. That part may (or may not) be outdated. |
| + | :Some things to keep in mind: |
| + | :*Weeds spawn in the [[Railroad]], but the player doesn't have access to it until Summer of year 1 |
| + | :*Weeds may spawn everyday in the [[Mutant Bug Lair]], but only a few at a time. It's not worth visiting every day, it's better to wait a few days (perhaps several days) for the weeds to build back up, if collecting [[fiber]] or other resources is the goal. Same for the jungle on [[Ginger Island]]. |
| + | :*[[The Mines]] only reset when the player exits to the top of the mines (''i.e.,'' floor 0, where the [[Dwarf]] is). |
| + | :Hope this helps! [[User:Margotbean|margotbean]] ([[User talk:Margotbean|talk]]) 00:09, 17 July 2023 (UTC) |
| + | |
| + | :Oh, thanks for reminding! I did forget about the earthquake. 😂 And thank you for letting me know where to find the reference! I'd consider how to make more accurate revisions~ --[[User:Shirotsuki|Shirotsuki]] ([[User talk:Shirotsuki|talk]]) 13:52, 19 July 2023 (UTC) |
| + | |
| + | == New page for Large Weeds? == |
| + | |
| + | Should we make a separate page for the large weeds spawned by the Green Rain event? I think the other resource clumps (e.g. large logs, boulders) have their own pages, but I'm hesitant to make the page since I think "Large Weed" is a player-made term, rather than a term from the game itself. [[User:Bluestblur|Bluestblur]] ([[User talk:Bluestblur|talk]]) 16:58, 8 April 2024 (UTC) |