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[[File:Multiplayer.jpg|thumbnail|A screenshot of multiplayer showing two cabins and two players.]]
 
[[File:Multiplayer.jpg|thumbnail|A screenshot of multiplayer showing two cabins and two players.]]
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'''Multiplayer''' is an optional game mode in which [[#Player Limit|1–4 players]] can join the same world through split-screen, over LAN, or by IP address. Multiplayer is available on the PC (Linux/Mac/Windows) and console (PS4/Switch/Xbox One) versions, but not on mobile (iOS/Android) or PS Vita.
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'''Multiplayer''' is an optional game mode in which [[#Player Limit|1–8 players]] can join the same world through split-screen, over LAN, or by IP address. Multiplayer is available on the PC (Linux/Mac/Windows) and console (PS4/Switch/Xbox One) versions, but not on mobile (iOS/Android) or PS Vita.
    
The player who created the world is the "host", and the other players are "farmhands". The host has the save file on their system, and can play it in both multiplayer and single-player mode. If the host isn't online or the farm isn't currently open to other players, then farmhands can't access the world or their characters in that world. Farm ownership can't be transferred to farmhands without [[Modding:Index|modding]].
 
The player who created the world is the "host", and the other players are "farmhands". The host has the save file on their system, and can play it in both multiplayer and single-player mode. If the host isn't online or the farm isn't currently open to other players, then farmhands can't access the world or their characters in that world. Farm ownership can't be transferred to farmhands without [[Modding:Index|modding]].
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:''For cabin placement, see [[Cabin/Cabin Locations|Cabin Locations]]''
 
:''For cabin placement, see [[Cabin/Cabin Locations|Cabin Locations]]''
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The farm can contain up to 3 [[cabin]]s (selectable during farm creation). For each cabin built, one player can join the farm. If the farm starts with fewer than 3 cabins (including if the farm was begun as a singleplayer save file), Robin can build up to 3 cabins total on the farm for {{price|100}} (and different materials, depending on the type of cabin) each. Cabin-building is instantaneous, so extra cabins can be built on the first day of the game.
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The farm can contain up to 3 [[cabin]]s (selectable during farm creation) (up to 7 cabins on PC). For each cabin built, one player can join the farm. If the farm starts with fewer than 3 cabins (including if the farm was begun as a singleplayer save file), Robin can build up to 3 cabins total on the farm for {{price|100}} (and different materials, depending on the type of cabin) each. Cabin-building is instantaneous, so extra cabins can be built on the first day of the game.
    
The host player can also demolish a cabin at any time. Demolishing a cabin removes its occupant from the game, and places their inventory in a [[chest]] located where the cabin was.
 
The host player can also demolish a cabin at any time. Demolishing a cabin removes its occupant from the game, and places their inventory in a [[chest]] located where the cabin was.
    
A cabin can be upgraded at the [[Carpenter's Shop]] by the farmhand who occupies it, but not by the host or any other player. The interior layout of an upgraded cabin is identical to the interior of an upgraded farmhouse. As with the farmhouse, the physical footprint of the cabin does not change when upgraded.
 
A cabin can be upgraded at the [[Carpenter's Shop]] by the farmhand who occupies it, but not by the host or any other player. The interior layout of an upgraded cabin is identical to the interior of an upgraded farmhouse. As with the farmhouse, the physical footprint of the cabin does not change when upgraded.
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In order for Robin to upgrade a cabin, the farmhand who occupies it must be present on the farm, if only to sleep through the requisite number of nights.
    
===Profit margins===
 
===Profit margins===
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* Money can be shared between all players or split individually.
 
* Money can be shared between all players or split individually.
 
** This can be set when creating a new game, or enabled and disabled using the "Town Ledger" in the [[Mayor's Manor]].
 
** This can be set when creating a new game, or enabled and disabled using the "Town Ledger" in the [[Mayor's Manor]].
** If money separation is enabled after the game has started, money will be divided evenly among all players in the game.
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** If money separation is enabled after the game has started, money will be divided evenly among all players in the game.  
** If money is not shared, the "Town Ledger" can also be used to send money between players.
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**To prevent your money from being split on a previously single-player farm, activate money separation before the first new farmhand logs in: resulting in them receiving the standard 500g.
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** The "Town Ledger" can send money between players if money is not shared.
 
* For each [[Shipping|item placed in the shipping bin]], the price is determined by the ''online'' player whose professions would most increase it.
 
* For each [[Shipping|item placed in the shipping bin]], the price is determined by the ''online'' player whose professions would most increase it.
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===Luck===
 
===Luck===
* Players can have different [[Luck#Daily Luck|daily luck]].
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* Players can have different daily [[luck]].
 
* Luck is averaged out between all players for calculations.
 
* Luck is averaged out between all players for calculations.
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==Player Limit==
 
==Player Limit==
The default limit for farmhands is 3 (4 players total), but can be changed on PC (without having to install any mods) by manually changing the game's config files.<ref name="catweet1" /> '''Note that this is experimental and may make the game unstable.'''<ref name="catweet2" />
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The default limit for farmhands is 7 (8 players total), but can be changed on PC (without having to install any mods) by manually changing the game's config files.<ref name="catweet1" /> '''Note that this is experimental and may make the game unstable.'''<ref name="catweet2" />
    
To change the limit, find the following file:
 
To change the limit, find the following file:
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{{History|1.4|Added ability to choose shared or separate money and Four Corners Farm Map. Daily luck is now averaged. Quest difficulty is now based on the highest-skilled player.}}
 
{{History|1.4|Added ability to choose shared or separate money and Four Corners Farm Map. Daily luck is now averaged. Quest difficulty is now based on the highest-skilled player.}}
 
{{History|1.5|Split-Screen added with up to four players.  Farmhands' chest of drawers replaced with a normal fireplace.}}
 
{{History|1.5|Split-Screen added with up to four players.  Farmhands' chest of drawers replaced with a normal fireplace.}}
 
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{{History|1.6|Added up to eight players for PC.}}
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
 
[[Category:Bugs tested in 1.5]]
 
[[Category:Bugs tested in 1.5]]
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