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Text replacement - "Calico Desert" to "Calico Desert"
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{{Spoiler}}
 
{{Spoiler}}
 
[[File:Desert Festival.png|right|500px]]
 
[[File:Desert Festival.png|right|500px]]
The '''Desert Festival''' is a [[Festivals|festival]] that happens every year in [[the Desert]] on [[Spring]] 15th, 16th, and 17th. Unlike non-festival days, players may enter the desert prior to when Pam typically arrives at the Bus Stop, even though the event officially starts at 10am each day. However, on the final day of the festival, the player must wait until Pam arrives to drive the bus at approximately 9am (earlier than her normal 10am arrival). This event requires the Bus to be repaired in order to visit the festival.
+
The '''Desert Festival''' is a [[Festivals|festival]] that takes place every year in [[the Desert]] on [[Spring]] 15th, 16th, and 17th. The festival officially starts at 10am each day, and requires the Bus to be repaired in order to visit the festival. [[Pam#Schedule|Pam's schedule]] as bus driver varies from her usual schedule.
    
[[Sandy]]'s shop will not be open during the festival, however the player may still enter the [[Oasis]]. The [[Desert Trader]] is still present and her shop is accessible.
 
[[Sandy]]'s shop will not be open during the festival, however the player may still enter the [[Oasis]]. The [[Desert Trader]] is still present and her shop is accessible.
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Several challenges and attractions offer the ability to earn this festival's currency, [[File:Calico Egg.png|24px|link=]] [[Calico Egg]]s. Calico Eggs are physical items within the game that can be used to purchase items from the various shops during the Desert Festival. Eggs carry over from day to day. However, they will disappear from chests or inventory at the end of the festival and are not saved for the following year.  
 
Several challenges and attractions offer the ability to earn this festival's currency, [[File:Calico Egg.png|24px|link=]] [[Calico Egg]]s. Calico Eggs are physical items within the game that can be used to purchase items from the various shops during the Desert Festival. Eggs carry over from day to day. However, they will disappear from chests or inventory at the end of the festival and are not saved for the following year.  
   −
The eggs can be sold in the [[Shipping Bin]], but they sell for {{Price|0}}.
+
The eggs can be sold in the [[Shipping|Shipping Bin]], but they sell for {{Price|0}}.
    
==Attractions==
 
==Attractions==
 
===The Races===
 
===The Races===
Throughout the day, players may bet on races that take place on the hour. If a player's chosen contestant wins, they will receive {{Price|20|Calico}} per win. Players may place bets until 9:50pm.<ref name="racebet" />
+
Throughout the day, players may bet on races that take place on the hour. If a player's chosen contestant wins, they will receive {{Price|20|Calico}}. Each day, the first winning bet a player makes on Escar-go, the slowest contestant, will instead earn the player {{Price|100|Calico}}.<ref name="racewin" /> Players may place bets until 9:50pm.<ref name="racebet" /> The race will not run its course if the player is not in the main festival area, so players ''must'' wait for it to finish to see the results.
    
The player can also cheat the race by giving the Suspicious Man next to the Oasis {{Price|1|Calico}} in exchange for one of the race contestants of the player's choosing possibly losing the race.
 
The player can also cheat the race by giving the Suspicious Man next to the Oasis {{Price|1|Calico}} in exchange for one of the race contestants of the player's choosing possibly losing the race.
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</gallery>
 
</gallery>
 
{{Clear}}
 
{{Clear}}
  −
{{Collapse|Tips|content=&#32;
  −
Picking Escar-go is a bad choice, since it has a lower minimum speed, maximum speed, and shorter dash time.
  −
}}
      
===Calico Egg Merchant===
 
===Calico Egg Merchant===
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Every day, Emily and Sandy offer the player a random new outfit with a short cutscene, in which Emily will pick the clothing that "embodies the player". The player's original outfit is placed in their inventory. If the player tries to re-enter the hut in which the clothing service happens, the player will be blocked from entering, with Emily saying that the player looks great in their new outfit. On days where Emily runs a Villager Shop, Sandy will take over after a bit of hesitation.
 
Every day, Emily and Sandy offer the player a random new outfit with a short cutscene, in which Emily will pick the clothing that "embodies the player". The player's original outfit is placed in their inventory. If the player tries to re-enter the hut in which the clothing service happens, the player will be blocked from entering, with Emily saying that the player looks great in their new outfit. On days where Emily runs a Villager Shop, Sandy will take over after a bit of hesitation.
   −
There are 61 total makeover outfits: 34 gender-neutral, 13 male-only, and 14 female-only.<ref name="emilyoutfit" /> Each outfit consists of a shirt, a pant, and possibly a hat. Of note, the [[Dark Ballcap]], [[Joja Cap]], and [[Laurel Wreath Crown]] can be obtained with three of the gender-neutral outfits. In addition, the [[Tight Pants]] can be obtained from a few outfits.
+
There are 61 total makeover outfits: 34 gender-neutral, 13 male-only, and 14 female-only.<ref name="emilyoutfit" /> Each outfit consists of a shirt, a pant, and possibly a hat. Of note, the [[Dark Ballcap]], [[Joja Cap]], and [[Laurel Wreath Crown]] can be obtained with three of the gender-neutral outfits. In addition, the [[Tight Pants]] can be obtained from a few outfits, and a "soft edge" variant of [[Tailoring#Shirts|Basic Pullover (M)]] can be obtained from one of the male-only outfits.
    
===Chef===
 
===Chef===
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The Skull Cavern has a few additions that are unique to the Desert Festival. There are [[Mining#Mining Nodes|Calico Egg Nodes]] which, when mined, yield {{Price|1-3|Calico}}.<ref name="eggnode" /> Players can also obtain {{Price|1-3|Calico}} from slaying monsters and breaking crates and barrels. The chance of finding Calico Egg Nodes steadily increases as players go deeper into the Cavern.<ref name="eggnodechance" /> This is also true for drop chances from monsters and containers. The monster drop chance ranges from 2%-50%<ref name="monstereggchance" />, while the container drop chance has a maximum of 33%<ref name="crateeggchance" />.
 
The Skull Cavern has a few additions that are unique to the Desert Festival. There are [[Mining#Mining Nodes|Calico Egg Nodes]] which, when mined, yield {{Price|1-3|Calico}}.<ref name="eggnode" /> Players can also obtain {{Price|1-3|Calico}} from slaying monsters and breaking crates and barrels. The chance of finding Calico Egg Nodes steadily increases as players go deeper into the Cavern.<ref name="eggnodechance" /> This is also true for drop chances from monsters and containers. The monster drop chance ranges from 2%-50%<ref name="monstereggchance" />, while the container drop chance has a maximum of 33%<ref name="crateeggchance" />.
   −
Players also gain 1 "Egg Rating" for every 5 floors reached and every Calico Statue activated. Calico Statues may randomly appear once per floor (even Treasure Rooms). Activating the statue can grant a random effect that lasts throughout the player's current descent into the Cavern. These include but are not limited to granting extra eggs to the player, affecting monster spawn rates positively or negatively, adding more monster types to the Cavern, evolving certain monster types, fully healing and restoring the energy of the player, or adding buffs that last for the rest of the day.
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Players also gain 1 "Egg Rating" for every 5 floors reached and every Calico Statue activated. Calico Statues may randomly appear once per floor (even Treasure Rooms). Activating the statue can grant a random effect that lasts throughout the player's current descent into the Cavern.  
 
   
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
 
!colspan="3" style="text-align: left;"|Calico Statue Effects&nbsp;
 
!colspan="3" style="text-align: left;"|Calico Statue Effects&nbsp;
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!Effect
 
!Effect
 
|-
 
|-
|rowspan="7"|Buff
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|rowspan="7"|<span style="color: green;">'''Buff'''</span>
 
|10 Calico Eggs
 
|10 Calico Eggs
 
|Receive {{Price|10|Calico}}.
 
|Receive {{Price|10|Calico}}.
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|Monsters do 25% less damage.<ref name="monsterdamage" />
 
|Monsters do 25% less damage.<ref name="monsterdamage" />
 
|-
 
|-
|Neutral
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|'''Neutral'''
 
|No effect
 
|No effect
 
|Nothing (except the usual +1 Egg Rating).
 
|Nothing (except the usual +1 Egg Rating).
 
|-
 
|-
|rowspan="10"| Debuff
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|rowspan="10"| <span style="color: crimson;">'''Debuff'''</span>
 
|More Ghosts
 
|More Ghosts
 
|15% more [[Carbon Ghost]]s spawn<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
 
|15% more [[Carbon Ghost]]s spawn<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
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|-
 
|-
 
|Skeletons are after you...
 
|Skeletons are after you...
|~10% chance to spawn [[Skeleton]]s and ~5% chance to spawn [[Haunted Skull]]s<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
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|~10% chance to spawn [[Skeleton (dangerous)|dangerous Skeletons]] and ~5% chance to spawn [[Haunted Skull (dangerous)|dangerous Haunted Skulls]]<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
 
|-
 
|-
 
|More Bats
 
|More Bats
|15% more [[Bats]] spawn<ref name="monsterinvasion" />; +1% increase to overall monster spawn chance<ref name="monstersurge" />.
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|15% more [[Bats]] spawn<ref name="monsterinvasion" />; +1% to overall monster spawn chance<ref name="monstersurge" />.
 
|-
 
|-
 
|Bugs become Assassin Bugs
 
|Bugs become Assassin Bugs
|[[Armored Bug]]s are replaced with Assassin Bugs (50 Damage, 500 Health, increased Speed).<ref name="assassinbug" />
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|[[Armored Bug]]s are replaced with Assassin Bugs (50 Damage, 500 Health, increased Speed, not invincible, uses "dangerous" movement).<ref name="assassinbug" />
 
|-
 
|-
 
|Lose more eggs when you're knocked out
 
|Lose more eggs when you're knocked out
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The Scholar asks the player a series of four questions. If all four answers are correct, then the reward is {{Price|50|Calico}}. The player has one chance per day to achieve this. After a successful round of questions, the player must wait until next year to receive another reward. Questions are randomized every time they are asked.
 
The Scholar asks the player a series of four questions. If all four answers are correct, then the reward is {{Price|50|Calico}}. The player has one chance per day to achieve this. After a successful round of questions, the player must wait until next year to receive another reward. Questions are randomized every time they are asked.
   −
One of the questions asks the player to recall their total number of steps taken. Three options are given. The order of the options is randomized, but the middle value will always be correct.<ref name="scholarmiddle" />
+
One of the questions asks the player to recall their total number of steps taken. Three options are given. The order of the options is randomized, but the numerically middle value will always be correct.<ref name="scholarmiddle" />
 
{|class="wikitable mw-collapsible mw-collapsed"
 
{|class="wikitable mw-collapsible mw-collapsed"
 
!colspan="3" style="text-align: left;"|Scholar's Questions and Answers&nbsp;
 
!colspan="3" style="text-align: left;"|Scholar's Questions and Answers&nbsp;
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|[[Gunther]]
 
|[[Gunther]]
 
|-
 
|-
|Who runs the [[Saloon]] in Pelican Town?
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|Who runs the [[The Stardrop Saloon|Saloon]] in Pelican Town?
 
|[[Gus]]
 
|[[Gus]]
 
|-
 
|-
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|-
 
|-
 
|Where are we?
 
|Where are we?
|[[Calico Desert]]
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|[[The Desert|Calico Desert]]
 
|-
 
|-
 
|rowspan="7"|2
 
|rowspan="7"|2
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|-
 
|-
 
|How many steps have you taken?
 
|How many steps have you taken?
|Choose the middle value.
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|Choose the numerically middle value.
 
|-
 
|-
 
|How much does a [[Chicken]] cost?
 
|How much does a [[Chicken]] cost?
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===Shrouded Figure===
 
===Shrouded Figure===
The Shrouded Figure offers to teleport the player back to their farm for {{price|250}}, like in the [[Night Market]] during Winter. It functions the same as the [[Warp Totem: Farm]].
+
The Shrouded Figure offers to teleport the player back to their farm for {{Price|250}}, like in the [[Night Market]] during Winter. It functions the same as the [[Warp Totem: Farm]].
    
===Traveling Cart===
 
===Traveling Cart===
The [[Traveling Cart]] makes an appearance with her standard cart, sporting an umbrella over the pig's head. A selection of the usual items is sold (with a new re-randomized stock for each of the 3 days), including the [[Wedding Ring]] recipe in a Multiplayer game. The shop opens at 12 pm.
+
The [[Traveling Cart]] makes an appearance with her standard cart, sporting an umbrella over the pig's head. A selection of the usual items is sold (with a new re-randomized stock for each of the 3 days), including the [[Wedding Ring]] recipe in a Multiplayer game. The shop opens at 12pm.
    
==Villager Attendees==
 
==Villager Attendees==
 
Like the [[Night Market]], villagers will deviate from their regular schedules to attend the Desert Festival. The lists below show which villagers attend on which days each year.  
 
Like the [[Night Market]], villagers will deviate from their regular schedules to attend the Desert Festival. The lists below show which villagers attend on which days each year.  
   −
If a villager hosts a Villager Shop, then this will override their regular schedules (e.g., they may appear at the Desert Festival on days they normally would not).<ref name="villagerchance" />  
+
If a villager hosts a Villager Shop, then this will override their regular schedules (''e.g.,'' they may appear at the Desert Festival on days they normally would not).<ref name="villagerchance" />  
    
<div style="float: left; margin-right: 36px;">
 
<div style="float: left; margin-right: 36px;">
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==References==
 
==References==
 
<references>
 
<references>
 +
  <ref name="racewin">See <samp>DesertFestival::OnRaceWon</samp> and <samp>DesertFestival::CollectRacePrizes</samp> in the game code.</ref>
 
   <ref name="racebet">See <samp>DesertFestival::CanMakeAnotherRaceGuess</samp> in the game code.</ref>
 
   <ref name="racebet">See <samp>DesertFestival::CanMakeAnotherRaceGuess</samp> in the game code.</ref>
   <ref name="shoplists">See <samp>Content\Data\Shops.xnb</samp>, cases "DesertFestival_EggShop" and "DesertFestival_''VillagerName''" in the game code.</ref>
+
   <ref name="shoplists">See <samp>Data\Shops.xnb</samp>, cases "DesertFestival_EggShop" and "DesertFestival_''VillagerName''", in the game files.</ref>
 
   <ref name="villagerchance">See <samp>DesertFestival::CreateDaySaveRandom</samp> and <samp>DesertFestival::SetupMerchantSchedule</samp> in the game code.</ref>
 
   <ref name="villagerchance">See <samp>DesertFestival::CreateDaySaveRandom</samp> and <samp>DesertFestival::SetupMerchantSchedule</samp> in the game code.</ref>
   <ref name="emilyoutfit">See <samp>Content\Data\MakeoverOutfits.xnb</samp> in the game code.</ref>
+
   <ref name="emilyoutfit">See <samp>Data\MakeoverOutfits.xnb</samp> in the game files.</ref>
 
   <ref name="answerdialogue">See <samp>DesertFestival::answerDialogueAction</samp>, cases "Cook", "CactusMan_Yes", "Gil_EggRating_Yes", and "Fishing_Quest_Yes" in the game code.</ref>
 
   <ref name="answerdialogue">See <samp>DesertFestival::answerDialogueAction</samp>, cases "Cook", "CactusMan_Yes", "Gil_EggRating_Yes", and "Fishing_Quest_Yes" in the game code.</ref>
   <ref name="marlonquest">See <samp>Content\Data\SpecialOrders.xnb</samp>, ID "DesertFestivalMarlon" in the game code.</ref>
+
   <ref name="marlonquest">See <samp>Data\SpecialOrders.xnb</samp>, ID "DesertFestivalMarlon" in the game files.</ref>
 
   <ref name="eggnode">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
 
   <ref name="eggnode">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
 
   <ref name="eggnodechance">See <samp>MineShaft::createLitterObject</samp> and <samp>MineShaft::getAppropriateOre</samp> in the game code.</ref>
 
   <ref name="eggnodechance">See <samp>MineShaft::createLitterObject</samp> and <samp>MineShaft::getAppropriateOre</samp> in the game code.</ref>
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   <ref name="goldenbobber">See <samp>FishingRod::openTreasureMenuEndFunction</samp> in the game code.</ref>
 
   <ref name="goldenbobber">See <samp>FishingRod::openTreasureMenuEndFunction</samp> in the game code.</ref>
 
   <ref name="scholarmiddle">See <samp>DesertFestival::generateNextScholarQuestion</samp> in the game code.</ref>
 
   <ref name="scholarmiddle">See <samp>DesertFestival::generateNextScholarQuestion</samp> in the game code.</ref>
   <ref name="trasheggs">See <samp>Content\Data\GarbageCans.xnb</samp>, ID "DesertFestival" in the game code.</ref>
+
   <ref name="trasheggs">See <samp>Data\GarbageCans.xnb</samp>, ID "DesertFestival", in the game files.</ref>
 
</references>
 
</references>
    
==History==
 
==History==
 
{{History|1.6|Introduced.}}
 
{{History|1.6|Introduced.}}
 +
{{History|1.6.4|Can no longer get calico rating points by going down the normal mines.}}
 +
{{History|1.6.6|Fixed Emily makeover event from being hard to skip.}}
    
{{NavboxFestivals}}
 
{{NavboxFestivals}}
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[[it:Festival del Deserto]]
 
[[it:Festival del Deserto]]
 
[[ja:砂漠フェスティバル]]
 
[[ja:砂漠フェスティバル]]
[[ko:사막 축제가]]
+
[[ko:사막 축제]]
 
[[hu:Sivatagi fesztivál]]
 
[[hu:Sivatagi fesztivál]]
 
[[pt:Festival do Deserto]]
 
[[pt:Festival do Deserto]]
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