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124 bytes added ,  17:30, 23 December 2020
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{{History|1.3|Removed exploit that created a ladder to the [[Skull Cavern]] on floor 120 by blowing up an item with a bomb.}}
 
{{History|1.3|Removed exploit that created a ladder to the [[Skull Cavern]] on floor 120 by blowing up an item with a bomb.}}
 
{{history|1.4|Added random dungeon (quarry mine) levels.  Changed the way mushroom levels are spawned, so they cannot be repeatedly "farmed".  Removed exploit where clicking the journal icon would prevent the passing out (from low health) cutscene where items and gold were lost.  Mine levels are no longer forgotten when passing out due to low health.  Added Marlon's Item Recovery Service.  Mine floors now also reset as soon as the player returns to floor 0, instead of only the next 10-minute tick of the game clock when on a lower numbered floor.}}
 
{{history|1.4|Added random dungeon (quarry mine) levels.  Changed the way mushroom levels are spawned, so they cannot be repeatedly "farmed".  Removed exploit where clicking the journal icon would prevent the passing out (from low health) cutscene where items and gold were lost.  Mine levels are no longer forgotten when passing out due to low health.  Added Marlon's Item Recovery Service.  Mine floors now also reset as soon as the player returns to floor 0, instead of only the next 10-minute tick of the game clock when on a lower numbered floor.}}
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{{History|1.5|In the Advanced Options when starting a farm, there is an option for Mine Rewards to be Default or Remixed.}}
    
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{{NavboxLocations}}
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