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| ===Innate enchantments=== | | ===Innate enchantments=== |
− | Only applies to low-level melee weapons (can't be applied to Galaxy/Infinity weapons or a [[Weapons#Slingshot|slingshot]]). The enchants Slime Gatherer, Speed, and Defense are all mutually exclusive (meaning a weapon can only have 1 of these 3 enchants at once). This is also the case for the enchants Slime Slayer, Attack, and Weight. For example, you can have a weapon with attack speed and attack but not slime slayer and attack. Each weapon can have a maximum of 2 innate enchantments. | + | Only applies to low-level melee weapons (can't be applied to Galaxy/Infinity weapons, any weapons with a level of at least 15, or a [[Weapons#Slingshot|slingshot]]). There are 2 sets of innate enchantments. A weapon can have at most one enchantment from each set. |
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| + | The way the stat-affecting enchantments combine with each other can be nontrivial. See the individual stats' pages for more details. |
| + | |
| + | When enchanting weapons at the forge, one enchantment from this set may be given, but it is not guaranteed: |
| {|class="wikitable" | | {|class="wikitable" |
| |- | | |- |
| ! Name | | ! Name |
| ! Effect | | ! Effect |
| + | |- |
| + | | +1-2 Defense |
| + | | {{Name|Defense|+X}} ''Adds +1 to +2 to the player's Defense stat. Enchant can only be applied if a weapon is level 10 or lower.'' |
| + | |- |
| + | | -1-5 Weight |
| + | | {{Name|Weight|-X}} ''Decreases weight by 1 to 5, which reduces enemy knockback by 10% to 50%.'' |
| |- | | |- |
| | Slime Gatherer | | | Slime Gatherer |
− | | Increases Slime Dropped from Slime by 1 + A random number between 0 and the square root of 1/3 of the slimes health. | + | | Increases Slime Dropped from Slime by <samp>1 + random(0, sqrt(slime's max health / 3))</samp>. Also triggers when killing Big Slimes. The amount of slime dropped is not affected by any loot-modifying buffs. |
− | (Includes Big Slimes)
| + | |} |
| + | |
| + | When enchanting weapons at the forge, one enchantment from this set is guaranteed: |
| + | {|class="wikitable" |
| + | |- |
| + | ! Name |
| + | ! Effect |
| |- | | |- |
| | Slime Slayer | | | Slime Slayer |
− | | Increases damage done to Slime by 33% + 1. (Excludes Big Slimes) | + | | Increases damage done to Slime by 33% + 1. Does not affect Big Slimes. |
| |- | | |- |
| | +25-75 Crit. Power | | | +25-75 Crit. Power |
− | | data-sort-value="50"|{{name|Crit. Power|+X}} ''Value is +25 per weapon level capping out at +75 Crit. Power.''
| + | | {{name|Crit. Power|+X}} ''Increases critical attack power by 25, 50 or 75. +75 will multiply the damage of a critical strike by 2.5x. Stacks multiplicatively with the weapon's natural crit. power stat.'' |
− | |-
| |
− | | +2-6% Crit. Chance
| |
− | | data-sort-value="50"|{{name|Crit. Chance|+X%}} ''Value is +2% per weapon level capping out at +6% Crit. Chance.''
| |
− | |-
| |
− | | +3-15 Attack
| |
− | | data-sort-value="50"|{{name|Attack|+X}} ''Value is +3 Attack per weapon level capping out at +15 Attack.''
| |
| |- | | |- |
− | | +10-30% Speed | + | | +2-6 Crit. Chance |
− | | {{Name|Speed w|+X%}} ''Value is +10% Speed per weapon level capping out at +30% Speed.'' | + | | {{name|Crit. Chance|+X}} ''Increases critical attack chance by 2%, 4% or 6%. This stacks multiplicatively with other effects, i.e. at best multiplies the crit chance by 1.06.'' |
| |- | | |- |
− | | +1-3 Defense | + | | +1-5 Attack |
− | | {{Name|Defense|+X}} ''Value is +1 Defense per weapon level capping out at +3 Defense. Enchant can only be applied if a weapon is level 10 or lower.'' | + | | {{name|Attack|+X}} ''Adds 1 to 5 to the player's Attack stat. This increases any damage dealt by +3 to +15.'' |
| |- | | |- |
− | | -10-50% Weight | + | | +1-X Speed |
− | | {{Name|Weight|-X}} ''Value is -10% Weight per weapon level capping out at -50% Weight.'' | + | | {{Name|Speed w|+X}} Decreases weapon swing time by 10% per level. The maximum level depends on the weapon's own speed stat, with (weapon's natural speed + speed enchantment) being capped to at most 4. However, level 1 is always possible, even for fast weapons. |
| |} | | |} |
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