| An arbitrary seat code (like <samp>playground</samp> or <samp>ccdesk</samp>), which affects hardcoded game logic for specific seats in the game. You can specify an invalid value like <samp>default</samp> to ignore this.
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| Either:
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* An arbitrary seat code (like <samp>playground</samp> or <samp>ccdesk</samp>), which affects hardcoded game logic for specific seats in the game. You can specify an invalid value like <samp>default</samp> to ignore this.
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* ''Or'' <samp>custom {{t|offset_x}} {{t|offset_y}} {{t|extra_height}}</samp> to override the hardcoded offset and height values. The three values are measured in tiles (''e.g.,'' an X offset value of 0.5 would shift the sitting location by half a tile).