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1,124 bytes added ,  16:07, 1 May 2016
Added a few strong theories (although not 100% on the details) based on my digging through the code.
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Skills are player attributes which are leveled up through the use of specific tools or actions. Increasing skill will increase the proficiency of certain tools, and unlock helpful and unique crafting recipes. Each skill has ten levels, and at level 5 and level 10 players will select from one of two specific buffs to specialize into.  These specializations take effect immediately; for example, the Level 5 Fisher specialization will increase the selling price of fish put into the shipping box the previous night.
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Skills are player attributes which are leveled up through the use of specific tools or actions. Increasing skill will increase the proficiency of certain tools, and unlock helpful and unique crafting recipes. Each skill has ten levels, and at level 5 and level 10 players will select from one of two specific buffs to specialize into.  These specializations take effect immediately; for example, the Level 5 Fisher specialization will increase the selling price of fish put into the shipping box the previous night. All skills need the following experience points to increase skill level:
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{| class="wikitable"
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|-
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! scope="col"| Lvl
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! scope="col"| Experience
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|-
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! scope="row"| 1
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| 100
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|-
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! scope="row"| 2
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| 380
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|-
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! scope="row"| 3
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| 770
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|-
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! scope="row"| 4
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| 1300
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|-
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! scope="row"| 5
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| 2150
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|-
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! scope="row"| 6
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| 3300
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|-
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! scope="row"| 7
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| 4800
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|-
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! scope="row"| 8
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| 6900
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|-
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! scope="row"| 9
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| 10000
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|-
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! scope="row"| 10
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| 15000
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|}
    
A variety of skills can be temporarily improved by eating specific [[food]]s.  These skills will appear as a buff icon next to the player clock in the user interface.  Skills can be viewed in the player skill tab in the game pause menu.
 
A variety of skills can be temporarily improved by eating specific [[food]]s.  These skills will appear as a buff icon next to the player clock in the user interface.  Skills can be viewed in the player skill tab in the game pause menu.
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The information in this page includes known methods for obtaining skill experience. There might be other methods to gain experience for each skill that are currently unknown.
    
{| class=wikitable
 
{| class=wikitable
 
|[[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
 
|[[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
|Each level grants +1 [[proficiency]] to the hoe and watering can [[tools]]. Levels are gained by harvesting [[crops]]. Hoe and watering can usage does not give experience by itself.
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|Each level grants +1 [[proficiency]] to the hoe and watering can [[tools]]. Levels are gained by harvesting [[crops]]. Caring for animals might also increase this, although this has yet to be confirmed. Hoe and watering can usage does not give experience by itself.
 
|-
 
|-
 
|[[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
 
|[[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
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__NOTOC__
 
__NOTOC__
 
==[[File:Farming_Skill_Icon.png|32px|link=]]  [[Farming]]==
 
==[[File:Farming_Skill_Icon.png|32px|link=]]  [[Farming]]==
Farming Skill is gained by harvesting [[crops]]. Hoe and watering can usage does not give experience by itself. Each level grants +1 [[proficiency]] to the hoe and watering can.
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Farming Skill is gained by harvesting [[crops]]. Caring for animals might also increase this, although this has yet to be confirmed. Hoe and watering can usage does not give experience by itself. Each level grants +1 [[proficiency]] to the hoe and watering can.
    
{{:Farming/Skill}}
 
{{:Farming/Skill}}
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|}
 
|}
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Harvesting foragable plants you grow on your farm counts as 3 foraging experience points per plant rather than farming experience points.
    
Your experience level is increased once you sleep if you have harvested enough crops that day and you are able to gain multiple levels per night.
 
Your experience level is increased once you sleep if you have harvested enough crops that day and you are able to gain multiple levels per night.
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{{:Mining/Skill}}
 
{{:Mining/Skill}}
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Different rock types give different numbers of experience points, although the exact values are yet to be confirmed.
    
==[[File:Foraging_Skill_Icon.png|32px|link=]] [[Foraging]]==
 
==[[File:Foraging_Skill_Icon.png|32px|link=]] [[Foraging]]==
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{{:Foraging/Skill}}
 
{{:Foraging/Skill}}
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Forage items grown on your farm (i.e. from spring seeds) give 3 foraging experience points when harvested.
    
==[[File:Fishing_Skill_Icon.png|32px|link=]] [[Fishing]]==
 
==[[File:Fishing_Skill_Icon.png|32px|link=]] [[Fishing]]==
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