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57 bytes removed ,  04:00, 21 December 2019
→‎Marriage: fix formatting, copyedit
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===Marriage===
 
===Marriage===
 
Players can marry an NPC, which works [[Marriage|the same way as single-player]]. Each NPC can only be married by one player at a time, and children are added to the player's home.
 
Players can marry an NPC, which works [[Marriage|the same way as single-player]]. Each NPC can only be married by one player at a time, and children are added to the player's home.
Players can marry another player by giving them a [[Wedding Ring]].
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Married farmhands are rewarded with a [[Stardrop]] in a purple box next to their beds after the wedding takes place.
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Players can marry another player by giving them a [[Wedding Ring|wedding ring]]. Married players get a [[stardrop]] in a purple giftbox next to their home beds after the wedding (equivalent to the stardrop received from an NPC spouse). A home is eligible for children if it's owned by one of the married players, has the kids room upgrade, doesn't already have two children, and both players are both sleeping in its bed; the game will randomly let one player propose having children to the other, and if accepted the child will be added to the home both players are sleeping in (if eligible), else the other player's home (if eligible), else the current home.
(As a replacement for the [[Stardrop]] you would've been given by getting an NPC to 13 hearts.)
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A home is eligible for children if it's owned by one of the married players, has the kids room upgrade, and doesn't already have two children. If the two players are sleeping in the same eligible home, the game will randomly let one player propose having children to the other; if accepted, the child will be added to the home both players are sleeping in (if eligible), else the other player's home (if eligible), else the current home.
      
===Gameplay===
 
===Gameplay===
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