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555 bytes removed ,  10:05, 19 February 2018
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The formula for finding a gold quality crop is 1% + 2% per farming level, up to a maximum of 21% at level 10.  The formula for finding a silver quality crop is 2% + 4% per level, up to a maximum of 42% at level 10, though the game must first fail to award a gold quality crop before it will check to award a silver quality crop, so the chances for a silver quality are slightly reduced.  This leads to the following distribution:
 
The formula for finding a gold quality crop is 1% + 2% per farming level, up to a maximum of 21% at level 10.  The formula for finding a silver quality crop is 2% + 4% per level, up to a maximum of 42% at level 10, though the game must first fail to award a gold quality crop before it will check to award a silver quality crop, so the chances for a silver quality are slightly reduced.  This leads to the following distribution:
   −
'''Quality distribution by farming level'''
+
{{#lsth:Fertilizer|Fertilizer#Crop Quality Ratios}}
{| class="wikitable"
  −
! Farming level
  −
! Gold Quality
  −
! Silver Quality
  −
! Normal Quality
  −
|-
  −
| 0
  −
| 1%
  −
| 1.98%
  −
| 97.02%
  −
|-
  −
| 1
  −
| 3.00%
  −
| 5.82%
  −
| 91.18%
  −
|-
  −
| 2
  −
| 5%
  −
| 9.5%
  −
| 85.5%
  −
|-
  −
| 3
  −
| 7.00%
  −
| 13.02%
  −
| 79.98%
  −
|-
  −
| 4
  −
| 9.00%
  −
| 16.38%
  −
| 74.62%
  −
|-
  −
| 5
  −
| 11.00%
  −
| 19.58%
  −
| 69.42%
  −
|-
  −
| 6
  −
| 13.00%
  −
| 22.62%
  −
| 64.38%
  −
|-
  −
| 7
  −
| 15.0%
  −
| 25.5%
  −
| 59.5%
  −
|-
  −
| 8
  −
| 17.00%
  −
| 28.22%
  −
| 54.78%
  −
|-
  −
| 9
  −
| 19.00%
  −
| 30.78%
  −
| 50.22%
  −
|-
  −
| 10
  −
| 21.00%
  −
| 33.18%
  −
| 45.82%
  −
|}
  −
 
  −
For the effects of [[Fertilizer]] on crop quality, see [[Fertilizer#Quality_Crop_Ratios|Fertilizer Quality Ratios]].
      
===Proficiency===
 
===Proficiency===
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