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| ==Treasure Chests== | | ==Treasure Chests== |
− | During the fishing mini-game, a treasure chest will occasionally appear inside the vertical bar. Treasure chests have their own progression bar, fillable by keeping the green bobber bar behind the treasure chest icon [[File:Fishing Treasure Chest.png|24px|class=inline]]. If obtained, the player is awarded a random bonus loot after catching the fish. Losing the fish also loses the treasure chest. | + | During the fishing mini-game, a treasure chest will occasionally appear inside the vertical bar. Treasure chests have their own progression bar, fillable by keeping the green bobber bar behind the treasure chest icon [[File:Fishing Treasure Chest.png|24px|class=inline]]. If obtained, the player is awarded random bonus loot after catching the fish. Losing the fish also loses the treasure chest. |
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− | The base chance of finding a chest is 15%. The probability can be increased with the [[Magnet]] (+15%), the [[Treasure Hunter]] (+5%) and the [[#Fishing Skill|Pirate profession]] (+15%) for a total of 50% chance. It is further increased by daily [[Luck]] (+Luck/2). | + | The base chance of finding a chest is 15%. The probability can be increased with the [[Magnet]] (+15%), the [[Treasure Hunter]] (+5%) and the [[#Fishing Skill|Pirate profession]] (+15%) for a total of 50% chance. It is further modified by daily [[Luck]] (+Luck/2). |
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− | Note that multiple/different items can be found in the same treasure chest (''e.g.,'' 1 lost book and 2 emeralds).
| + | Multiple items can be found in the same treasure chest. The chance of finding one item is 60%; two items is 24%; three items is 10%; four or more items is 6%. If multiple items appear in a chest, the same item can appear in multiple slots. The number of items specified in the table is the number that can appear in a single stack (''e.g.'', at most one lost book appears in a stack, but two lost books are possible if each appears in a different stack). |
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| + | [[Luck]] has a small effect on a treasure chest's contents. Daily Luck slightly increases the chances that various special items appear (as indicated by ≈ in the following table). A Luck buff can increase the number of items in a stack (specifically, it increases the chance that a stack of resources or geodes will double in size). A luck buff also allows better rings to appear ([[Magnet Ring]] instead of [[Small Magnet Ring]] and [[Glow Ring]] instead of [[Small Glow Ring]]). |
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| + | The following is a list of all items that can be found inside Treasure Chests.<ref name="treasure" /> Chance is the chance the item will appear in a treasure chest, if all requirements for the item are met. |
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− | The following is a list of all items that can be found inside Treasure Chests.
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| {| class="wikitable sortable" id="roundedborder" | | {| class="wikitable sortable" id="roundedborder" |
| !Item | | !Item |
− | !Number in Chest | + | !Number in Stack |
| !Fishing Level Required | | !Fishing Level Required |
− | !Other Requirements | + | !Notes |
| + | !data-sort-type=number|Chance |
| |- | | |- |
− | |{{name|Treasure Chest}} | + | |{{name|Rice Shoot}} |
− | |1||2+|| | + | |2-10|| |
| + | |[[Spring]] only, not at [[The Beach]] |
| + | |16% |
| |- | | |- |
| |{{name|Iridium Ore}} | | |{{name|Iridium Ore}} |
− | |1-2|| ||Must cast far from land | + | |1-2 || |
| + | |Fishing Score must be 5 |
| + | |1.2% |
| |- | | |- |
| |{{name|Gold Ore}} | | |{{name|Gold Ore}} |
− | |1-24|| ||Must cast far from land | + | |1-24|| |
| + | |Fishing Score must be 5 |
| + | |19% |
| |- | | |- |
| |{{name|Iron Ore}} | | |{{name|Iron Ore}} |
− | |1-24|| || | + | |1-24|| |
| + | |Fishing Score must be 3 |
| + | |12% |
| |- | | |- |
| |{{name|Copper Ore}} | | |{{name|Copper Ore}} |
− | |1-24|| || | + | |1-24|| |
| + | |Fishing Score must be 3 or less |
| + | |5-12% |
| |- | | |- |
| |{{name|Wood}} | | |{{name|Wood}} |
− | |1-24|| || | + | |1-24|| |
| + | |Fishing Score must be 3 or less |
| + | |2-5% |
| |- | | |- |
| |{{name|Stone}} | | |{{name|Stone}} |
− | |1-24|| || | + | |1-24|| |
| + | |Fishing Score must be 3 or less |
| + | |0.8-2% |
| |- | | |- |
| |{{name|Coal}} | | |{{name|Coal}} |
− | |1-24|| || | + | |1-24|| |
| + | | |
| + | |19-59% |
| |- | | |- |
| |{{name|Dressed Spinner}} | | |{{name|Dressed Spinner}} |
− | |1||6+ ||Must cast far from land | + | |1 ||6+ |
| + | |Fishing Score must be 5 |
| + | |4% |
| |- | | |- |
| |{{name|Bait|link=Bait (item){{!}}Bait}} | | |{{name|Bait|link=Bait (item){{!}}Bait}} |
− | |1-15|| || | + | |1-15|| |
| + | | |
| + | |25-36% |
| |- | | |- |
| |{{name|Wild Bait}} | | |{{name|Wild Bait}} |
− | |2-10 ||||Must know the recipe for Wild Bait | + | |2-10|| |
| + | |Must know the recipe for Wild Bait<br/> |
| + | There is an additional 63% chance of 2-4 Wild Bait appearing when two fish are caught simultaneously. |
| + | |9-10% |
| |- | | |- |
| |{{name|Lost Book|link=Lost Books{{!}}Lost Book}} | | |{{name|Lost Book|link=Lost Books{{!}}Lost Book}} |
− | |1 | + | |1 || |
− | | | |
| |Only if you've already found 1+ Lost Books, and the [[Museum]]'s Library collection is not complete | | |Only if you've already found 1+ Lost Books, and the [[Museum]]'s Library collection is not complete |
| + | |4% |
| |- | | |- |
| |{{name|Skeletal Tail}} | | |{{name|Skeletal Tail}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |3.1-3.4% |
| |- | | |- |
| |{{name|Nautilus Fossil}} | | |{{name|Nautilus Fossil}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |3.1-3.4% |
| |- | | |- |
| |{{name|Amphibian Fossil}} | | |{{name|Amphibian Fossil}} |
− | |1-2||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |3.1-3.4% |
| |- | | |- |
| |{{name|Ancient Doll}} | | |{{name|Ancient Doll}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Elvish Jewelry}} | | |{{name|Elvish Jewelry}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Chewing Stick}} | | |{{name|Chewing Stick}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Ornamental Fan}} | | |{{name|Ornamental Fan}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Dinosaur Egg}} | | |{{name|Dinosaur Egg}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Rare Disc}} | | |{{name|Rare Disc}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Ancient Sword}} | | |{{name|Ancient Sword}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Rusty Spoon}} | | |{{name|Rusty Spoon}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Rusty Spur}} | | |{{name|Rusty Spur}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Rusty Cog}} | | |{{name|Rusty Cog}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Chicken Statue}} | | |{{name|Chicken Statue}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Ancient Seed}} | | |{{name|Ancient Seed}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Prehistoric Tool}} | | |{{name|Prehistoric Tool}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Dried Starfish}} | | |{{name|Dried Starfish}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Anchor}} | | |{{name|Anchor}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Glass Shards}} | | |{{name|Glass Shards}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
| + | |Only if you've already found 1+ artifacts |
| + | |0.8-0.9% |
| |- | | |- |
| |{{name|Bone Flute}} | | |{{name|Bone Flute}} |
− | |1||2+||Only if you've already found 1+ artifacts | + | |1 ||2+ |
− | |- | + | |Only if you've already found 1+ artifacts |
− | |{{name|Strange Doll (yellow)|link=Strange Doll (yellow){{!}}Strange Doll}}
| + | |0.8-0.9% |
− | |1||2+||
| |
− | |-
| |
− | |{{name|Strange Doll (green)|link=Strange Doll (green){{!}}Strange Doll}}
| |
− | |1||2+||
| |
| |- | | |- |
| |{{name|Geode}} | | |{{name|Geode}} |
− | |1-6|| || | + | |1-6 || |
| + | | |
| + | |3-45% |
| |- | | |- |
| |{{name|Frozen Geode}} | | |{{name|Frozen Geode}} |
− | |1-6|| || | + | |1-6 || |
| + | |Fishing Score must be 3 or 5 |
| + | |3-8% |
| |- | | |- |
| |{{name|Magma Geode}} | | |{{name|Magma Geode}} |
− | |1-6|| ||Must cast far from land | + | |1-6 || |
| + | |Fishing Score must be 5 |
| + | |8% |
| |- | | |- |
| |{{name|Fire Quartz}} | | |{{name|Fire Quartz}} |
− | |1-4||2+||Must cast far from land | + | |1-4 ||2+ |
| + | |Fishing Score must be 5 |
| + | |4% |
| |- | | |- |
| |{{name|Ruby}} | | |{{name|Ruby}} |
− | |1-4||2+||Must cast far from land | + | |1-4 ||2+ |
| + | |Fishing Score must be 5 |
| + | |5% |
| |- | | |- |
| |{{name|Emerald}} | | |{{name|Emerald}} |
− | |1-4||2+||Must cast far from land | + | |1-4 ||2+ |
| + | |Fishing Score must be 5 |
| + | |5% |
| |- | | |- |
| |{{name|Frozen Tear}} | | |{{name|Frozen Tear}} |
− | |1-4||2+|| | + | |1-4 ||2+ |
| + | |Fishing Score must be 3 |
| + | |4% |
| |- | | |- |
| |{{name|Jade}} | | |{{name|Jade}} |
− | |1-4||2+|| | + | |1-4 ||2+ |
| + | |Fishing Score must be 3 |
| + | |5% |
| |- | | |- |
| |{{name|Aquamarine}} | | |{{name|Aquamarine}} |
− | |1-4||2+|| | + | |1-4 ||2+ |
| + | |Fishing Score must be 3 |
| + | |5% |
| |- | | |- |
| |{{name|Earth Crystal}} | | |{{name|Earth Crystal}} |
− | |1-4||2+|| | + | |1-4 ||2+ |
| + | |Fishing Score must be 2 or less |
| + | |4% |
| |- | | |- |
| |{{name|Amethyst}} | | |{{name|Amethyst}} |
− | |1-4||2+|| | + | |1-4 ||2+ |
| + | |Fishing Score must be 2 or less |
| + | |5% |
| |- | | |- |
| |{{name|Topaz}} | | |{{name|Topaz}} |
− | |1-4||2+|| | + | |1-4 ||2+ |
| + | |Fishing Score must be 2 or less |
| + | |5% |
| |- | | |- |
| |{{name|Diamond}} | | |{{name|Diamond}} |
− | |1-2||2+|| | + | |1-2 ||2+ |
− | |- | + | |More likely at higher fishing scores |
− | |{{name|Prismatic Shard}}
| + | |11-14% |
− | |1||6+||
| |
| |- | | |- |
| |{{name|Mixed Seeds}} | | |{{name|Mixed Seeds}} |
− | |1-3|| || | + | |1-3 ||<2 |
| + | | |
| + | |13% |
| |- | | |- |
− | |{{name|Rice Shoot}} | + | |{{name|Prismatic Shard}} |
− | |2-10 ||||[[Spring]] only, not at [[The Beach]] | + | |1 ||6+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Neptune's Glaive}} | | |{{name|Neptune's Glaive}} |
− | |1||2+|| | + | |1 ||2+ |
| + | |Must not have one in inventory |
| + | |data-sort-value=0.7|≈0.7%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Broken Trident}} | | |{{name|Broken Trident}} |
− | |1||2+|| | + | |1 ||2+ |
| + | |Must not have one in inventory |
| + | |data-sort-value=0.7|≈0.7%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Small Glow Ring}} | | |{{name|Small Glow Ring}} |
− | |1||2+|| | + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.24|≈0.24-0.32%<ref name="treasure_special" /> |
| + | |- |
| + | |{{name|Glow Ring}} |
| + | |1 ||2+ |
| + | |Requires a [[Luck]] buff; chance increases with magnitude of buff |
| + | |data-sort-value=0.03|≈0.03-0.09%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Small Magnet Ring}} | | |{{name|Small Magnet Ring}} |
− | |1||2+|| | + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.24|≈0.24-0.32%<ref name="treasure_special" /> |
| + | |- |
| + | |{{name|Magnet Ring}} |
| + | |1 ||2+ |
| + | |Requires a [[Luck]] buff; chance increases with magnitude of buff |
| + | |data-sort-value=0.03|≈0.03-0.09%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Amethyst Ring}} | | |{{name|Amethyst Ring}} |
− | |1||2+|| | + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Topaz Ring}} | | |{{name|Topaz Ring}} |
− | |1||2+|| | + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Aquamarine Ring}} | | |{{name|Aquamarine Ring}} |
− | |1||2+|| | + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Jade Ring}} | | |{{name|Jade Ring}} |
− | |1||2+|| | + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Emerald Ring}} | | |{{name|Emerald Ring}} |
− | |1||2+|| | + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Ruby Ring}} | | |{{name|Ruby Ring}} |
− | |1||2+|| | + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> |
| + | |- |
| + | |{{name|Treasure Chest}} |
| + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.3|≈0.3%<ref name="treasure_special" /> |
| + | |- |
| + | |{{name|Strange Doll (yellow)|link=Strange Doll (yellow){{!}}Strange Doll}} |
| + | |1 ||2+ |
| + | |Possible even if no artifacts previously found |
| + | |data-sort-value=0.14|≈0.14%<ref name="treasure_special" /> |
| + | |- |
| + | |{{name|Strange Doll (green)|link=Strange Doll (green){{!}}Strange Doll}} |
| + | |1 ||2+ |
| + | |Possible even if no artifacts previously found |
| + | |data-sort-value=0.14|≈0.14%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Iridium Band}} | | |{{name|Iridium Band}} |
− | |1||2+|| | + | |1 ||2+ |
| + | | |
| + | |data-sort-value=0.14|≈0.14%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Sneakers}} | | |{{name|Sneakers}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Rubber Boots}} | | |{{name|Rubber Boots}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Leather Boots}} | | |{{name|Leather Boots}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Work Boots}} | | |{{name|Work Boots}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Combat Boots}} | | |{{name|Combat Boots}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Tundra Boots}} | | |{{name|Tundra Boots}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Thermal Boots}} | | |{{name|Thermal Boots}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Dark Boots}} | | |{{name|Dark Boots}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Firewalker Boots}} | | |{{name|Firewalker Boots}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |- | | |- |
| |{{name|Genie Shoes}} | | |{{name|Genie Shoes}} |
− | |1 pair||2+|| | + | |1 pair||2+ |
| + | | |
| + | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> |
| |} | | |} |
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| <ref name="bubbles">The effects of bubbles on fishing bite times is handled in <tt>FishingRod::DoFunction</tt>, specifically at <tt>if (location.fishSplashPoint != null)</tt>. The effect of bubbles on fish type is also in <tt>FishingRod::doFunction</tt> in the call to <tt>location.getFish</tt>, where the argument <tt>waterDepth</tt> is set to <tt>clearWaterDistance + (splashPoint ? 1 : 0)</tt>.</ref> | | <ref name="bubbles">The effects of bubbles on fishing bite times is handled in <tt>FishingRod::DoFunction</tt>, specifically at <tt>if (location.fishSplashPoint != null)</tt>. The effect of bubbles on fish type is also in <tt>FishingRod::doFunction</tt> in the call to <tt>location.getFish</tt>, where the argument <tt>waterDepth</tt> is set to <tt>clearWaterDistance + (splashPoint ? 1 : 0)</tt>.</ref> |
| <ref name="fishexp">See <tt>Tools/FishingRod::doPullFishFromWater</tt> in the game code.</ref> | | <ref name="fishexp">See <tt>Tools/FishingRod::doPullFishFromWater</tt> in the game code.</ref> |
| + | <ref name="treasure">The contents of a treasure chest are determined by <tt>FishingRod::openTreasureMenuEndFunction</tt>.</ref> |
| + | <ref name="treasure_special">The chance of a special item appearing in a treasure chest is adjusted by <tt>LuckModifier</tt>, which is set to <tt>(1 + DailyLuck * FishingScore/5)</tt>. For example, the chance of finding an Iridium Band varies from 0.072% (DailyLuck=-0.1, Score=5) to 0.09% (DailyLuck=0.125, Score=5).</ref> |
| </references> | | </references> |
| | | |