- For a list of fish and their locations, see the Fish page.
- For an index to the completed fish collection, see Collections.
- For the guide to catch all fish, see Fishing Strategy.
- See also: Tackle, Bait
Sometimes a pool of bubbles appears in the water. Cast into these pools to get a quicker bite. Sparkles will appear to indicate that the bobber landing in the pool of bubbles. When a fish bites, the game displays "HIT!" and gives a metallic sound cue. Click the left mouse button to start the mini-game.
The mini-game display contains a movable green rectangle that indicates the area of effect for your fishing line. The goal of the fishing mini-game is to keep the small fish icon within the green rectangle until the progress bar to the right is completely filled. If the fish's icon moves above or below the green rectangle, the progress bar decreases, and the fish escapes if the progress bar reaches the bottom. The game displays a "perfect" catch when the fish never leaves the green rectangle.
You can raise the green rectangle by pressing the Use Tool button (left-click by default). Slower clicking holds the green in place when it is not on the bottom. Hold the left mouse button to raise it at increasing speed. Be careful moving it, though, for it gathers momentum quickly and takes time to reverse, making it easy to overshoot the fish and drain the progress bar.
The green rectangle increases in size with higher fishing skill level and better fishing rods. The erratic movement of fish also decreases with higher fishing skill level and better fishing rods, improving your control by means of gentler motions of the rectangle.
When using an Xbox controller, first equip your fishing rod. Tap and hold the button and release when you are ready to cast your line. Once you're alerted that you have a bite (an ! icon will pop up with a sound effect), tap the button again to start the mini-game. Hold/release the button or quickly tap the button to play the mini-game.
Used to catch fish.
|Training Rod||25g||Buy from Willy's Fish Shop|
|Bamboo Pole||500g||Given to you by Willy
Buy from Willy's Fish Shop
|Fiberglass Rod||1,800g||Able to use bait.||Buy from Willy's Fish Shop|| Fishing Level 2|
(You receive a letter the day after it becomes available)
|Iridium Rod||7,500g||Able to use bait & tackle.||Buy from Willy's Fish Shop|| Fishing Level 6|
(You receive a letter the day after it becomes available)
Each level grants +1 Fishing Rod Proficiency, increases the minimum fish size (in/cm) and bobber bar height, and decreases the max amount of time before fish bite. Fishing skill also increases the chance to find quality (silver or gold star) fish.
|Level 1||Level 2||Level 3||Level 4||Level 5|
|Crafting Recipes:||Crafting Recipes:||Crafting / Cooking Recipes:||Crafting Recipes:||Choose a Profession:|
|Casting distance increased by one tile||Bait||Crab Pot Dish o' The Sea|| Recycling Machine
|Level 6||Level 7||Level 8||Level 9||Level 10|
|Crafting Recipes:||Crafting Recipes:||Crafting Recipes:||Crafting / Cooking Recipes:||Fisher:||Trapper:|
|Spinner Trap Bobber||Cork Bobber Treasure Hunter||Worm Bin Barbed Hook Dressed Spinner||Seafoam Pudding Magnet|| Angler
The amount of experience earned for each caught fish is as follows: 
XP = (Fish Quality + 1) * 3 + (Fish Difficulty / 3)
- Fish Quality = 0 for normal, 1 for silver, or 2 for gold
- Fish Difficulty is a number from 5-110, listed in the data file Fish.xnb.
For example, a regular quality sardine (difficulty 30) would net you (0 + 1) * 3 + (30 / 3) = 13XP.
XP is multiplied by 2.2 if you also catch a treasure chest, by 2.4 if the catch was "perfect" and by 5 if the catch was a Legendary fish. These multiplications stack, and are performed in order (first treasure chest, then perfect, then Legendary).
For example, catching a perfect Sardine with a treasure chest would earn you 13 * 2.2 = 28.6 (truncated to 28) XP, then 28 * 2.4 = 67.2 (truncated to 67) XP.
Catching a perfect gold quality Crimsonfish (difficulty 95) with a treasure chest would net you (2+1) * 3 + (95 / 3) = 40.67 (truncated to 40) base XP; 40 * 2.2 = 88XP; 88 * 2.4 = 211.2 (truncated to 211) XP; 211 * 5 = 1055 XP.
Crab pots earn you 5XP each time you collect from them, no matter what is collected.
Trash, algae and seaweed caught with the fishing pole earn 3 XP each.
Experience level is increased immediately upon harvesting a Crab Pot or catching an item with a fishing pole, but the "level up" window doesn't appear until after going to sleep.
The XP required for leveling up is the same as for all skills:
| Total Sardines
| Total Gold Star Legend Fish
(225XP, highest in game)
|Total Crab Pot|
*Note: The first level of fishing cannot normally be completed with Crab Pots, because the player does not have access to bait until level 2. If, however, the player befriends Linus, his four heart cutscene will give the recipe for Wild Bait, which can be used to bait crab pots at any Fishing Skill level.
In addition, three crab pots can be earned at any Fishing Level by completing the Crab Pot Bundle in the Fish Tank. Completing the bundle without playing the fishing mini-game (or using crab pots) requires 4 fish foraged from the beach and 1 crab obtained by killing crabs in the mines.
Certain cooked dishes will temporarily increase fishing level.
|Image||Name||Description||Ingredients||Restores||Buff(s)||Buff Duration||Recipe Source(s)||Sell Price|
|Chowder||A perfect way to warm yourself after a cold night at sea.||Clam (1) Milk (1)|| 225
|Fishing (+1)||16m 47s||
Willy (Mail - 3+ )
|Dish O' The Sea||This'll keep you warm in the cold sea air.||Sardine (2) Hashbrowns (1)|| 125
|Fishing (+3)||5m 35s||Fishing Level 3||220g|
|Escargot||Butter-soaked snails cooked to perfection.||Snail (1) Garlic (1)|| 225
|Fishing (+2)||16m 47s||
Willy (Mail - 5+ )
|Fish Stew||It smells a lot like the sea. Tastes better, though.||Crayfish (1) Mussel (1) Periwinkle (1) Tomato (1)|| 225
|Fishing (+3)||16m 47s||
Willy (Mail - 7+ )
|Fish Taco||It smells delicious.||Tuna (1) Tortilla (1) Red Cabbage (1) Mayonnaise (1)|| 165
Linus (Mail - 7+ )
|Lobster Bisque||This delicate soup is a secret family recipe of Willy's.||Lobster (1) Milk (1)|| 225
|Fishing (+3) Max Energy (+50)||16m 47s||
Willy (Mail - 9+ )
|Maple Bar||It's a sweet doughnut topped with a rich maple glaze.||Maple Syrup (1) Sugar (1) Wheat Flour (1)|| 225
|Farming (+1) Fishing (+1) Mining (+1)||16m 47s||
|Seafoam Pudding||This briny pudding will really get you into the maritime mindset!||Flounder (1) Midnight Carp (1) Squid Ink (1)|| 175
|Fishing (+4)||3m 30s||Fishing (Level 9)||300g|
|Shrimp Cocktail||A sumptuous appetizer made with freshly-caught shrimp.||Tomato (1) Shrimp (1) Wild Horseradish (1)|| 225
|Fishing (+1) Luck (+1)||10m||
|Trout Soup||Pretty salty.||Rainbow Trout (1) Green Algae (1)|| 100
|Fishing (+1)||4m 39s||
During the fishing mini-game, a treasure chest will occasionally appear inside the vertical bar. Treasure chests have their own progression bar, fillable by keeping the green bobber bar behind the treasure chest icon . If obtained, the player is awarded a random bonus loot after catching the fish. Losing the fish also loses the treasure chest.
The base chance of finding a chest is 15%. The probability can be increased with the Magnet (+15%), the Treasure Hunter (+5%) and the Pirate profession (+15%) for a total of 50% chance. It is further increased by daily Luck (+Luck/2).
The following is a list of all items that can be found inside Treasure Chests.
| Section Stub
This section is marked as a stub for the following reason:
|Item||Number in Chest||Fishing Level Required||Other Requirements||% Chance When Requirements Met |
|Iridium Ore||1-2||Must cast Max Distance||0.75%|
|Gold Ore||1-24||Must cast Max Distance or one tile less than Max Distance|
|Dressed Spinner||1||6+||Must cast Max Distance or one tile less than Max Distance||2.5%|
|Lost Book||1||Only if you've already found 1+ Lost Books, and the Museum's Library collection is not complete||2.5%|
|Skeletal Tail||1||2+||Only if you've already found 1+ artifacts||≈2.1%*|
|Nautilus Fossil||1||2+||Only if you've already found 1+ artifacts||≈2.1%*|
|Amphibian Fossil||1-2||2+||Only if you've already found 1+ artifacts||≈2.1%*|
|Ancient Doll||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Elvish Jewelry||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Chewing Stick||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Ornamental Fan||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Dinosaur Egg||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Rare Disc||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Ancient Sword||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Rusty Spoon||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Rusty Spur||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Rusty Cog||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Chicken Statue||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Ancient Seed||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Prehistoric Tool||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Dried Starfish||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Anchor||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Glass Shards||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Bone Flute||1||2+||Only if you've already found 1+ artifacts||0.55%*|
|Magma Geode||1-6||Must cast Max Distance or one tile less than Max Distance|
|Fire Quartz||1-4||2+||Must cast Max Distance or one tile less than Max Distance|
|Ruby||1-4||2+||Must cast Max Distance or one tile less than Max Distance|
|Emerald||1-4||2+||Must cast Max Distance or one tile less than Max Distance|
|Small Glow Ring||1||2+|
|Small Magnet Ring||1||2+|
|Rubber Boots||1 pair||2+|
|Leather Boots||1 pair||2+|
|Work Boots||1 pair||2+|
|Combat Boots||1 pair||2+|
|Tundra Boots||1 pair||2+|
|Thermal Boots||1 pair||2+|
|Dark Boots||1 pair||2+|
|Firewalker Boots||1 pair||2+|
|Genie Shoes||1 pair||2+|
*These values are slightly lower (90% of their chance) if you haven't found all 20 Lost Books.
- Fisherman (Catch 10 different fish)
- Ol' Mariner (Catch 24 different fish)
- Master Angler (Catch every fish)
- Mother Catch (Catch 100 fish)
- See Tools/FishingRod::doPullFishFromWater in the game code.
- See Tools/FishingRod::openTreasureMenuEndFunction in the game code.
- 1.4: Introduced Training Rod. Removed exploit where clicking the journal icon would pause time but still allow fish to bite.
|Skills & Stats|
|Skills||Farming • Mining • Foraging • Fishing • Combat|
|Stats||Attack • Crit. Power • Defense • Immunity • Luck • Magnetism • Speed • Weight|