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1 byte removed ,  03:24, 16 October 2018
gives a metallic sound clue -> gives a metallic sound cue
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A fishing rod is used to cast a fishing line into a body of water. To cast, start by holding down the left mouse button. A meter appears, indicating how far the line will go. Release to cast. You can cast further with a higher skill level and better fishing rods.  It is possible to slightly alter the line's placement mid-cast with the arrow keys or {{key|W}}{{key|A}}{{key|S}}{{key|D}}, allowing you better control over aiming the cast. The distance your bobber lands away from any dry land determines what kinds of fish you'll hook.
 
A fishing rod is used to cast a fishing line into a body of water. To cast, start by holding down the left mouse button. A meter appears, indicating how far the line will go. Release to cast. You can cast further with a higher skill level and better fishing rods.  It is possible to slightly alter the line's placement mid-cast with the arrow keys or {{key|W}}{{key|A}}{{key|S}}{{key|D}}, allowing you better control over aiming the cast. The distance your bobber lands away from any dry land determines what kinds of fish you'll hook.
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Sometimes a pool of bubbles appears in the water. Cast into these pools to get a quicker bite. You will know you cast correctly when the pool starts to sparkle. When a fish bites, the game displays "HIT!" and gives a metallic sound clue. Click the left mouse button to start the mini-game.
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Sometimes a pool of bubbles appears in the water. Cast into these pools to get a quicker bite. You will know you cast correctly when the pool starts to sparkle. When a fish bites, the game displays "HIT!" and gives a metallic sound cue. Click the left mouse button to start the mini-game.
    
The mini-game display consists of two larger rectangles: a blue water-depth indicator at the left and a progress bar at the right. There is a smaller, movable green rectangle inside the depth meter that indicates the area of effect for your fishing line. The goal of the fishing mini-game is to keep the small fish icon within the green rectangle until the progress bar to the right is completely filled. If the fish's icon moves above or below the green rectangle, the progress bar decreases; the fish escapes if it dwindles to nothing. The game declares a "perfect" catch when the fish never leaves the green rectangle.
 
The mini-game display consists of two larger rectangles: a blue water-depth indicator at the left and a progress bar at the right. There is a smaller, movable green rectangle inside the depth meter that indicates the area of effect for your fishing line. The goal of the fishing mini-game is to keep the small fish icon within the green rectangle until the progress bar to the right is completely filled. If the fish's icon moves above or below the green rectangle, the progress bar decreases; the fish escapes if it dwindles to nothing. The game declares a "perfect" catch when the fish never leaves the green rectangle.
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