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| [[Luck]] has a small effect on a treasure chest's contents. Daily Luck slightly increases the chances that various special items appear (as indicated by ≈ in the following table). A Luck buff can increase the number of items in a stack (specifically, it increases the chance that a stack of resources or geodes will double in size). A luck buff also allows better rings to appear ([[Magnet Ring]] instead of [[Small Magnet Ring]] and [[Glow Ring]] instead of [[Small Glow Ring]]). | | [[Luck]] has a small effect on a treasure chest's contents. Daily Luck slightly increases the chances that various special items appear (as indicated by ≈ in the following table). A Luck buff can increase the number of items in a stack (specifically, it increases the chance that a stack of resources or geodes will double in size). A luck buff also allows better rings to appear ([[Magnet Ring]] instead of [[Small Magnet Ring]] and [[Glow Ring]] instead of [[Small Glow Ring]]). |
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− | The following is a list of all items that can be found inside Treasure Chests.<ref name="treasure" /> Chance is the chance the item will appear in a treasure chest, if all requirements for the item are met. | + | The following is a list of all items that can be found inside Treasure Chests.<ref name="treasure" /> Chance is the chance the item will appear in a treasure chest, if all requirements for the item are met. <ref name="treasurechance" /> |
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| {| class="wikitable sortable" id="roundedborder" | | {| class="wikitable sortable" id="roundedborder" |
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| |1 ||6+ | | |1 ||6+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Neptune's Glaive}} | | |{{name|Neptune's Glaive}} |
| |1 ||2+ | | |1 ||2+ |
| |Must not have one in inventory | | |Must not have one in inventory |
− | |data-sort-value=0.7|≈0.7%<ref name="treasure_special" /> | + | |data-sort-value=0.7|≈0.7% |
| |- | | |- |
| |{{name|Broken Trident}} | | |{{name|Broken Trident}} |
| |1 ||2+ | | |1 ||2+ |
| |Must not have one in inventory | | |Must not have one in inventory |
− | |data-sort-value=0.7|≈0.7%<ref name="treasure_special" /> | + | |data-sort-value=0.7|≈0.7% |
| |- | | |- |
| |{{name|Small Glow Ring}} | | |{{name|Small Glow Ring}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.24|≈0.24-0.32%<ref name="treasure_special" /> | + | |data-sort-value=0.24|≈0.24-0.32% |
| |- | | |- |
| |{{name|Glow Ring}} | | |{{name|Glow Ring}} |
| |1 ||2+ | | |1 ||2+ |
| |Requires a [[Luck]] buff; chance increases with magnitude of buff | | |Requires a [[Luck]] buff; chance increases with magnitude of buff |
− | |data-sort-value=0.03|≈0.03-0.09%<ref name="treasure_special" /> | + | |data-sort-value=0.03|≈0.03-0.09% |
| |- | | |- |
| |{{name|Small Magnet Ring}} | | |{{name|Small Magnet Ring}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.24|≈0.24-0.32%<ref name="treasure_special" /> | + | |data-sort-value=0.24|≈0.24-0.32% |
| |- | | |- |
| |{{name|Magnet Ring}} | | |{{name|Magnet Ring}} |
| |1 ||2+ | | |1 ||2+ |
| |Requires a [[Luck]] buff; chance increases with magnitude of buff | | |Requires a [[Luck]] buff; chance increases with magnitude of buff |
− | |data-sort-value=0.03|≈0.03-0.09%<ref name="treasure_special" /> | + | |data-sort-value=0.03|≈0.03-0.09% |
| |- | | |- |
| |{{name|Amethyst Ring}} | | |{{name|Amethyst Ring}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> | + | |data-sort-value=0.05|≈0.05% |
| |- | | |- |
| |{{name|Topaz Ring}} | | |{{name|Topaz Ring}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> | + | |data-sort-value=0.05|≈0.05% |
| |- | | |- |
| |{{name|Aquamarine Ring}} | | |{{name|Aquamarine Ring}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> | + | |data-sort-value=0.05|≈0.05% |
| |- | | |- |
| |{{name|Jade Ring}} | | |{{name|Jade Ring}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> | + | |data-sort-value=0.05|≈0.05% |
| |- | | |- |
| |{{name|Emerald Ring}} | | |{{name|Emerald Ring}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> | + | |data-sort-value=0.05|≈0.05% |
| |- | | |- |
| |{{name|Ruby Ring}} | | |{{name|Ruby Ring}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.05|≈0.05%<ref name="treasure_special" /> | + | |data-sort-value=0.05|≈0.05% |
| |- | | |- |
| |{{name|Treasure Chest}} | | |{{name|Treasure Chest}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.3|≈0.3%<ref name="treasure_special" /> | + | |data-sort-value=0.3|≈0.3% |
| |- | | |- |
| |{{name|Strange Doll (yellow)|link=Strange Doll (yellow){{!}}Strange Doll}} | | |{{name|Strange Doll (yellow)|link=Strange Doll (yellow){{!}}Strange Doll}} |
| |1 ||2+ | | |1 ||2+ |
| |Possible even if no artifacts previously found | | |Possible even if no artifacts previously found |
− | |data-sort-value=0.14|≈0.14%<ref name="treasure_special" /> | + | |data-sort-value=0.14|≈0.14% |
| |- | | |- |
| |{{name|Strange Doll (green)|link=Strange Doll (green){{!}}Strange Doll}} | | |{{name|Strange Doll (green)|link=Strange Doll (green){{!}}Strange Doll}} |
| |1 ||2+ | | |1 ||2+ |
| |Possible even if no artifacts previously found | | |Possible even if no artifacts previously found |
− | |data-sort-value=0.14|≈0.14%<ref name="treasure_special" /> | + | |data-sort-value=0.14|≈0.14% |
| |- | | |- |
| |{{name|Iridium Band}} | | |{{name|Iridium Band}} |
| |1 ||2+ | | |1 ||2+ |
| | | | | |
− | |data-sort-value=0.14|≈0.14%<ref name="treasure_special" /> | + | |data-sort-value=0.14|≈0.14% |
| |- | | |- |
| |{{name|Sneakers}} | | |{{name|Sneakers}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Rubber Boots}} | | |{{name|Rubber Boots}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Leather Boots}} | | |{{name|Leather Boots}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Work Boots}} | | |{{name|Work Boots}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Combat Boots}} | | |{{name|Combat Boots}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Tundra Boots}} | | |{{name|Tundra Boots}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Thermal Boots}} | | |{{name|Thermal Boots}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Dark Boots}} | | |{{name|Dark Boots}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Firewalker Boots}} | | |{{name|Firewalker Boots}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |- | | |- |
| |{{name|Genie Shoes}} | | |{{name|Genie Shoes}} |
| |1 pair||2+ | | |1 pair||2+ |
| | | | | |
− | |data-sort-value=0.014|≈0.014%<ref name="treasure_special" /> | + | |data-sort-value=0.014|≈0.014% |
| |} | | |} |
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| <ref name="fishexp">See <tt>Tools/FishingRod::doPullFishFromWater</tt> in the game code.</ref> | | <ref name="fishexp">See <tt>Tools/FishingRod::doPullFishFromWater</tt> in the game code.</ref> |
| <ref name="treasure">The contents of a treasure chest are determined by <tt>FishingRod::openTreasureMenuEndFunction</tt>.</ref> | | <ref name="treasure">The contents of a treasure chest are determined by <tt>FishingRod::openTreasureMenuEndFunction</tt>.</ref> |
− | <ref name="treasure_special">The chance of a special item appearing in a treasure chest is adjusted by <tt>LuckModifier</tt>, which is set to <tt>(1 + DailyLuck * FishingScore/5)</tt>. For example, the chance of finding an Iridium Band varies from 0.072% (DailyLuck=-0.1, Score=5) to 0.09% (DailyLuck=0.125, Score=5).</ref> | + | <ref name="treasurechance">The php code used to calculate the chances of finding specific treasure can be found on [https://github.com/margotbean/SDVTreasureChestProbabilities github]</ref> |
| </references> | | </references> |
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