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941 bytes removed ,  18:34, 12 August 2020
clean up references, add link to source code
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[[Luck]] has a small effect on a treasure chest's contents. Daily Luck slightly increases the chances that various special items appear (as indicated by ≈ in the following table).  A Luck buff can increase the number of items in a stack (specifically, it increases the chance that a stack of resources or geodes will double in size). A luck buff also allows better rings to appear ([[Magnet Ring]] instead of [[Small Magnet Ring]] and [[Glow Ring]] instead of [[Small Glow Ring]]).
 
[[Luck]] has a small effect on a treasure chest's contents. Daily Luck slightly increases the chances that various special items appear (as indicated by ≈ in the following table).  A Luck buff can increase the number of items in a stack (specifically, it increases the chance that a stack of resources or geodes will double in size). A luck buff also allows better rings to appear ([[Magnet Ring]] instead of [[Small Magnet Ring]] and [[Glow Ring]] instead of [[Small Glow Ring]]).
   −
The following is a list of all items that can be found inside Treasure Chests.<ref name="treasure" /> Chance is the chance the item will appear in a treasure chest, if all requirements for the item are met.
+
The following is a list of all items that can be found inside Treasure Chests.<ref name="treasure" /> Chance is the chance the item will appear in a treasure chest, if all requirements for the item are met. <ref name="treasurechance" />
    
{| class="wikitable sortable" id="roundedborder"
 
{| class="wikitable sortable" id="roundedborder"
Line 506: Line 506:  
|1  ||6+
 
|1  ||6+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Neptune's Glaive}}
 
|{{name|Neptune's Glaive}}
 
|1  ||2+
 
|1  ||2+
 
|Must not have one in inventory
 
|Must not have one in inventory
|data-sort-value=0.7|≈0.7%<ref name="treasure_special" />
+
|data-sort-value=0.7|≈0.7%
 
|-
 
|-
 
|{{name|Broken Trident}}
 
|{{name|Broken Trident}}
 
|1  ||2+
 
|1  ||2+
 
|Must not have one in inventory
 
|Must not have one in inventory
|data-sort-value=0.7|≈0.7%<ref name="treasure_special" />
+
|data-sort-value=0.7|≈0.7%
 
|-
 
|-
 
|{{name|Small Glow Ring}}
 
|{{name|Small Glow Ring}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.24|≈0.24-0.32%<ref name="treasure_special" />
+
|data-sort-value=0.24|≈0.24-0.32%
 
|-
 
|-
 
|{{name|Glow Ring}}
 
|{{name|Glow Ring}}
 
|1  ||2+
 
|1  ||2+
 
|Requires a [[Luck]] buff; chance increases with magnitude of buff
 
|Requires a [[Luck]] buff; chance increases with magnitude of buff
|data-sort-value=0.03|≈0.03-0.09%<ref name="treasure_special" />
+
|data-sort-value=0.03|≈0.03-0.09%
 
|-
 
|-
 
|{{name|Small Magnet Ring}}
 
|{{name|Small Magnet Ring}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.24|≈0.24-0.32%<ref name="treasure_special" />
+
|data-sort-value=0.24|≈0.24-0.32%
 
|-
 
|-
 
|{{name|Magnet Ring}}
 
|{{name|Magnet Ring}}
 
|1  ||2+
 
|1  ||2+
 
|Requires a [[Luck]] buff; chance increases with magnitude of buff
 
|Requires a [[Luck]] buff; chance increases with magnitude of buff
|data-sort-value=0.03|≈0.03-0.09%<ref name="treasure_special" />
+
|data-sort-value=0.03|≈0.03-0.09%
 
|-
 
|-
 
|{{name|Amethyst Ring}}
 
|{{name|Amethyst Ring}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.05|≈0.05%<ref name="treasure_special" />
+
|data-sort-value=0.05|≈0.05%
 
|-
 
|-
 
|{{name|Topaz Ring}}
 
|{{name|Topaz Ring}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.05|≈0.05%<ref name="treasure_special" />
+
|data-sort-value=0.05|≈0.05%
 
|-
 
|-
 
|{{name|Aquamarine Ring}}
 
|{{name|Aquamarine Ring}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.05|≈0.05%<ref name="treasure_special" />
+
|data-sort-value=0.05|≈0.05%
 
|-
 
|-
 
|{{name|Jade Ring}}
 
|{{name|Jade Ring}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.05|≈0.05%<ref name="treasure_special" />
+
|data-sort-value=0.05|≈0.05%
 
|-
 
|-
 
|{{name|Emerald Ring}}
 
|{{name|Emerald Ring}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.05|≈0.05%<ref name="treasure_special" />
+
|data-sort-value=0.05|≈0.05%
 
|-
 
|-
 
|{{name|Ruby Ring}}
 
|{{name|Ruby Ring}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.05|≈0.05%<ref name="treasure_special" />
+
|data-sort-value=0.05|≈0.05%
 
|-
 
|-
 
|{{name|Treasure Chest}}
 
|{{name|Treasure Chest}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.3|≈0.3%<ref name="treasure_special" />
+
|data-sort-value=0.3|≈0.3%
 
|-
 
|-
 
|{{name|Strange Doll (yellow)|link=Strange Doll (yellow){{!}}Strange Doll}}
 
|{{name|Strange Doll (yellow)|link=Strange Doll (yellow){{!}}Strange Doll}}
 
|1  ||2+
 
|1  ||2+
 
|Possible even if no artifacts previously found
 
|Possible even if no artifacts previously found
|data-sort-value=0.14|≈0.14%<ref name="treasure_special" />
+
|data-sort-value=0.14|≈0.14%
 
|-
 
|-
 
|{{name|Strange Doll (green)|link=Strange Doll (green){{!}}Strange Doll}}
 
|{{name|Strange Doll (green)|link=Strange Doll (green){{!}}Strange Doll}}
 
|1  ||2+
 
|1  ||2+
 
|Possible even if no artifacts previously found
 
|Possible even if no artifacts previously found
|data-sort-value=0.14|≈0.14%<ref name="treasure_special" />
+
|data-sort-value=0.14|≈0.14%
 
|-
 
|-
 
|{{name|Iridium Band}}
 
|{{name|Iridium Band}}
 
|1  ||2+
 
|1  ||2+
 
|
 
|
|data-sort-value=0.14|≈0.14%<ref name="treasure_special" />
+
|data-sort-value=0.14|≈0.14%
 
|-
 
|-
 
|{{name|Sneakers}}
 
|{{name|Sneakers}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Rubber Boots}}
 
|{{name|Rubber Boots}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Leather Boots}}
 
|{{name|Leather Boots}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Work Boots}}
 
|{{name|Work Boots}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Combat Boots}}
 
|{{name|Combat Boots}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Tundra Boots}}
 
|{{name|Tundra Boots}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Thermal Boots}}
 
|{{name|Thermal Boots}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Dark Boots}}
 
|{{name|Dark Boots}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Firewalker Boots}}
 
|{{name|Firewalker Boots}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|-
 
|-
 
|{{name|Genie Shoes}}
 
|{{name|Genie Shoes}}
 
|1 pair||2+
 
|1 pair||2+
 
|
 
|
|data-sort-value=0.014|≈0.014%<ref name="treasure_special" />
+
|data-sort-value=0.014|≈0.014%
 
|}
 
|}
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<ref name="fishexp">See <tt>Tools/FishingRod::doPullFishFromWater</tt> in the game code.</ref>
 
<ref name="fishexp">See <tt>Tools/FishingRod::doPullFishFromWater</tt> in the game code.</ref>
 
<ref name="treasure">The contents of a treasure chest are determined by <tt>FishingRod::openTreasureMenuEndFunction</tt>.</ref>
 
<ref name="treasure">The contents of a treasure chest are determined by <tt>FishingRod::openTreasureMenuEndFunction</tt>.</ref>
<ref name="treasure_special">The chance of a special item appearing in a treasure chest is adjusted by <tt>LuckModifier</tt>, which is set to <tt>(1 + DailyLuck * FishingScore/5)</tt>. For example, the chance of finding an Iridium Band varies from 0.072% (DailyLuck=-0.1, Score=5) to 0.09% (DailyLuck=0.125, Score=5).</ref>
+
<ref name="treasurechance">The php code used to calculate the chances of finding specific treasure can be found on [https://github.com/margotbean/SDVTreasureChestProbabilities github]</ref>
 
</references>
 
</references>
  
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