Page history
24 April 2024
18 April 2024
15 April 2024
3 April 2024
→Example: link to Content Patcher intro
+28
→Unpack audio files: add 'Review audio' parent section, + Identify audio in-game
+503
→Unpack audio files: simplify table, move macOS instructions into unwxb row, tweaks
-24
remove Custom Audio section (broken in 1.6), merge relevant info into rest of page, move C# info to bottom
-3,183
integrate copied text into page
-389
copy Data/AudioChanges info from Modding:Migrate to Stardew Valley 1.6 (I'm the only author for the copied content)
+4,429
5 July 2023
28 May 2023
21 January 2023
21 June 2022
15 June 2022
3 May 2022
2 May 2022
19 February 2022
1 December 2021
Linked to the track list from the patch syntax table
m+16
Added patch syntax section in custom music
+1,007
8 November 2021
7 November 2021
4 November 2021
25 October 2021
24 October 2021
22 October 2021
Adapted SMAPI adding/modifying section to work with all audio
+1,152
Changed cue definition variable names
+6
Removed stub notice
-64
Added new section content
+790
Added new "editing existing sounds" section; renamed adding custom sounds section
+25
Removed WIP notice
-45
Added code corrections
+185
20 October 2021
Added new sections to adding/playing sounds
+1,772
Added new adding/playing custom sounds section
+310
Added adding audio and content format section
+977
Added last step
+28
Closed list tag
+6
Added example mod creation instructions
+1,186
→Track list: add decimal soundbank index
+7,089
19 October 2021
→Soundbank files: use wikilink
-36
Added XWB extractor choices
+562
Added intro and soundbank sections
+942
Added sound function reference chart
+914
added playSoundPitched
+371
Added method names to each section
+65
Added GameLocation.playSound function
+569
18 October 2021
playSoundAt: Added method name and extra desc.
+66
Added "Nearby"
+5
Fix: Moved playSoundAt to a new section
+264
Added multiplayer sounds section
+137
Added more context to the localSoundAt example
+103