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Modding:Console commands
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Revision as of 19:30, 2 October 2017
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19:30, 2 October 2017
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fd, face, faceDirection <S:NPC> <I:dir> - Sets <NPC> to face in <direction>
fd, face, faceDirection <S:NPC> <I:dir> - Sets <NPC> to face in <direction>
jump <S:NPC> - makes the given NPC/player actor jump once.
jump <S:NPC> - makes the given NPC/player actor jump once.
−
c, cm, canmove - Force-enables movement for the player
actore
. Force-closes inventory menu, presumably other menus and dialogue as well.
+
c, cm, canmove - Force-enables movement for the player
actor
. Force-closes inventory menu, presumably other menus and dialogue as well.
stoprafting - `player.isRafting = false;` (presumably an unimplemented feature)
stoprafting - `player.isRafting = false;` (presumably an unimplemented feature)
sf, setFrame <I> - Sets and stops the player actor's current animation at the given frame.
sf, setFrame <I> - Sets and stops the player actor's current animation at the given frame.
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train - Makes a train pass through Stardew Valley.
train - Makes a train pass through Stardew Valley.
ccloadcutscene -
ccloadcutscene -
−
ee - Ends current event (heart events only?).
Warps
player actor to (0,0) on current map.
+
ee - Ends
and restarts
current event (heart events only?).
Outside of events, warps
player actor to (0,0) on current map.
</pre>
</pre>
Sabi
52
edits