Changes

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fd, face, faceDirection <S:NPC> <I:dir> - Sets <NPC> to face in <direction>
 
fd, face, faceDirection <S:NPC> <I:dir> - Sets <NPC> to face in <direction>
 
jump <S:NPC> - makes the given NPC/player actor jump once.
 
jump <S:NPC> - makes the given NPC/player actor jump once.
c, cm, canmove - Force-enables movement for the player actore. Force-closes inventory menu, presumably other menus and dialogue as well.
+
c, cm, canmove - Force-enables movement for the player actor. Force-closes inventory menu, presumably other menus and dialogue as well.
 
stoprafting - `player.isRafting = false;` (presumably an unimplemented feature)
 
stoprafting - `player.isRafting = false;` (presumably an unimplemented feature)
 
sf, setFrame <I> - Sets and stops the player actor's current animation at the given frame.
 
sf, setFrame <I> - Sets and stops the player actor's current animation at the given frame.
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train - Makes a train pass through Stardew Valley.
 
train - Makes a train pass through Stardew Valley.
 
ccloadcutscene -  
 
ccloadcutscene -  
ee - Ends current event (heart events only?). Warps player actor to (0,0) on current map.
+
ee - Ends and restarts current event (heart events only?). Outside of events, warps player actor to (0,0) on current map.
 
</pre>
 
</pre>
  
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