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27 bytes added ,  00:07, 22 September 2019
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# Save the <tt>.tbin</tt>.  Do not use <tt>Save as</tt>, as it can corrupt the map.
 
# Save the <tt>.tbin</tt>.  Do not use <tt>Save as</tt>, as it can corrupt the map.
 
# Move the <tt>.tbin</tt> and any custom tilesheets to your mod release folder.  Place them in the <tt>assets</tt> folder.
 
# Move the <tt>.tbin</tt> and any custom tilesheets to your mod release folder.  Place them in the <tt>assets</tt> folder.
# Load your map via SMAPI or Content Patcher.
+
# Load your map via SMAPI or Content Patcher (or another framework mod).
    
===Custom map===
 
===Custom map===
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